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https://steamproxy.net/sharedfiles/filedetails/?id=2896484287
Hope it helps anyone!
It could be also based on hediffs - Age Matters (often, but not always, used alongside CSL and BnC) adds things like "baby/toddler/teen/adult/elder" and defaulting to "adult/elder" but certain (modded) ideologies either expanding or restricting this would be great.
Changed so that the election proceeds even when there are less than 3 colonists
Q: Does this include specialists like Research Specialist and Shooting Specialist?
Also, doesn't this mod require the Ideology DLC? If so, then shouldn't it be listed as a requirement?
I also had an issue where when the plant specialist was elected leader, he didn't actually change role. So I had a plant specialist and no leader because the previous leader still lost their role. I love the idea and the design of this mod still
"Since we are currently under the X system of X, the next person has more votes."
"X is a Settlement will rule for 60 days"
I think the first one is trying to say that your ideology effects who will be more popular?
I understand the second one is saying how long the pawn will be elected for, but I still have no idea what "Karina is a Settlement" means
Added new abilities to the leader:
Assign roles - Assigns an empty every roles.
You can unassign a role. (Excluding leaders)