RimWorld
Infused 2 Expansion
댓글 96
Donoya 2024년 8월 19일 오후 5시 23분 
This mod's about file is missing a load after tag. Auto sort doesn't always place it correctly.
JEMLPro  [작성자] 2024년 6월 28일 오전 7시 41분 
it should be fine if you add it to a save
Neagling1 2024년 6월 28일 오전 12시 44분 
Can i add this on an existing save or will it cause problems?
ショーン(sean) 2024년 4월 25일 오전 2시 48분 
Yeah, same with Stria, mine works well.
JEMLPro  [작성자] 2024년 4월 24일 오후 5시 48분 
yup! stira and sean, this works on both versions.
Stria 2024년 4월 24일 오전 8시 16분 
It was running fine for me before I switched over.
ショーン(sean) 2024년 4월 21일 오후 12시 16분 
Firstly, godspeed with your exam lad.
Secondly, can anyone confirm if this mod can still run normally without severe bug in 1.4?
Stria 2024년 4월 21일 오전 9시 37분 
I would be happy enough if you just left 1.4 'stale' with no changes, I think that's all anyone expects as far as updates to 1.4 versions. I would hope so anyway. But it's easy enough to mirror it locally in rimpy and switch the version back so that it doesn't show up as incompatible.

Good luck with your finals!
JEMLPro  [작성자] 2024년 4월 21일 오전 8시 32분 
yup thunder clarified it very much. since there was no bugs when i transferred it from 1.4 to 1.5 it should work both versions. but the reason i drop the previous one is just in case i need to update the 1.5 files again breaking the 1.4 stuff. i would keep both version going but i do not have the knowledge to know how to have multiple versions working. this is something i plan to work on this summer since i am busy with college finals at the moment.
Thundercraft 2024년 4월 21일 오전 7시 58분 
@Firefly It's hard to say without actually testing, but... The way this mod was updated is very unusual. In the About.xml file, the <supportedVersions> tag had the "1.4" replaced with "1.5". (I repeat, it was replaced by 1.5.) However, aside from the "About" folder, the only other folder inside the mod's code is one named "1.4". There is no folder labeled "1.5", nor are there any code files in the mod's root folder.

Regardless of whether or not this still works in 1.4, I'm certain you'd get a "Version mismatch" type error if you tried. So, effectively, support for 1.4 was dropped in favor of 1.5.
Firefly 2024년 4월 21일 오전 4시 08분 
Does this mod still work with 1.4? or ONLY 1.5?? Thanks for clarifying
VantomPayne 2024년 4월 19일 오전 9시 06분 
Main mod is updated!
JEMLPro  [작성자] 2024년 4월 15일 오후 3시 00분 
Hello ASMR! as stated in the description i cannot update this mod if the core mod isnt updated either, so this mod is on hold until it gets updated.
ASMR gaming 2024년 4월 15일 오전 2시 05분 
any plans for 1.5 update
JEMLPro  [작성자] 2024년 3월 19일 오후 5시 07분 
hey Thundercraft! no sadly, i know there is ways to keep multiple versions available but that was outside of my scope of knowledge when i started this. I am still focused 100% on my college classes so i dont want to promise anything either, i do want to get back into modding rimworld but my priorities are elsewhere at the moment. so apologies! hopefully the Infused 2 does have 1.3 support!
Thundercraft 2024년 3월 19일 오후 12시 33분 
Please help... I only see a "Mod 1.4" tag in the upper-right corner of the page. But I know for a fact that here used to be an older version. Does this mod still have limited support for RimWorld 1.3 in the code, despite that "Mod 1.4" tag? (RimWorld has had Multi-Version support [docs.google.com] since version 1.0.) If not, is there some place we can still download the old 1.3 version? I looked at the Nexus Mod Link. But the only download I found there was the latest version for 1.4. :(
JEMLPro  [작성자] 2023년 12월 14일 오전 6시 28분 
i see, i never got into patching or understood it, so ill try and at least fix that when i get time
Arkar1234 2023년 12월 14일 오전 12시 10분 
Actually, I'm seeing the same with other factors as well, instead of using XML patches, this is basically just Infusion 2 with more things written on top. Not using XML patching for new defs (like your new Infusion Tiers) is fine enough but if it starts touching things that are already in the base Infusion 2 mod, then things get fucky wucky. Because then you end up either overwriting or duplicating defs and that breaks things.
Arkar1234 2023년 12월 13일 오후 11시 55분 
@JEMLPro I'm guessing the problem with the worktabs comes from the fact that you are basially adding duplicate Job-Defs in your mod. The base Infusion mod already does that.
JEMLPro  [작성자] 2023년 7월 9일 오후 11시 23분 
yea it will have issues, i am currently trying to learn more about assemblies, libraries, and rimworld code in general, hopefully at some point i can start making compatibility patches but at the moment I'm sorry to say you might have to depend on someone else to patch things zzzl13
zzzl13zzzl 2023년 7월 8일 오후 11시 17분 
It seems that this mod is not compatible with [Work Tab] or [Complex Jobs]. There are warnings like "Infusion Extractor jobs xxxxx ". It's strange that I use only [Infusion 2] will not meet this warnings. idk if you can check this problems, thx.
Blazerik 2023년 6월 11일 오후 6시 17분 
It was actually very common for a while to play with both 1 and 2 since they worked slightly different and didn't problematically overlap. Although I noticed more recently that infused 2 now says its incompat with infused 1, and I feel like its changed hands too?

I'm probably going to switch to just using infused2 though since infused1's author seems to of stated they are not doing much with it.
JEMLPro  [작성자] 2023년 2월 12일 오후 8시 08분 
i wasn't aware people play with 1 and 2 together.. if you have the time tell me the benefits to see if its better to make a mod compatible with both. and secondly i do mention in the description that the different coding language used on Infusion 2 makes what i can do very limiting, and to add on top of that i do not have the time or the experience for coding to make something super detailed and CE compatible, it is something i wish to do don't get me wrong but i cannot, if infusion 1 is back and being updated regularly than i might just switch to that one since 1 has normal code for rimworld and doesn't use another language. i apologize in advance but i just recommend removing 1 and staying 2 and this expansion or removing the expansion.
孕妇·米娅·SAMA 2023년 2월 12일 오후 7시 22분 
In general, many people will install 1+2. I don’t know about the incompatibility of 1 and 2, but every time I complete the enchantment, after reloading, my weapon enchantment affix will be forcibly changed, so I Very disturbing, why doesn't your mod add more enchanting affixes? For example, CE-compatible combat enchantment affixes
JEMLPro  [작성자] 2023년 2월 12일 오후 5시 54분 
@SAMA this mod isn't compatible with infusion 1, they aren't meant to be compatible only infusion 2. but why are you back at infusion 1? did they get an update?
孕妇·米娅·SAMA 2023년 2월 12일 오후 5시 16분 
The homing enchantment affix conflicts with Infusion1, which will force the weapon's durability to 81%. Any weapon with a homing affix will trigger this BUG
JEMLPro  [작성자] 2023년 2월 6일 오전 8시 34분 
artifact are supposed to be very difficult to extract yes! but rare nope, ill check that! thank you for letting me know!
CADUCTO 2023년 2월 6일 오전 6시 06분 
Thanks for your mod.:pandastunned: I ran into the problem of not being able to extract the "artifact" and "rare" level properties. A level 20 supermaster with implants and making masterpieces every other time, failed the task 10-15 times by breaking the capsule or the property itself. Not a single success. I was able to extract the properties from the main mod. Or are the Rare and Artifact properties not being retrieved in your mod addon? Very tasty properties and I wanted to transfer them to other equipment:lunar2020playfuldog:
JEMLPro  [작성자] 2023년 2월 5일 오전 10시 21분 
than yea sadly idk what the issue is, if you are running 350+ mods than i guess you might have to remove this one, this happens with huge modpacks tbh even when i try to play i find it hard to reach 100+ and not get a single error. if i could id love to make this compatible with every mod but its just not.
Captain 2023년 2월 5일 오전 7시 02분 
Yeah the right click menu just won't appear at all, as soon as I removed this mod I was able to make the pack work
JEMLPro  [작성자] 2023년 2월 5일 오전 6시 39분 
alright @Capitan, just to confirm, the right click menu when you want to make a pawn forcefully do something?
Captain 2023년 2월 5일 오전 6시 18분 
we're experiencing the same issue as mason, I've just spent the better part of a day checking every mod in my 350+ pack before figuring out it was this one
[TSF] Mason 1290 2023년 1월 17일 오후 7시 37분 
ya, i double checked, 'Infusion 2 Expansion' when load will not allow right click menu.

iv come across this issue in the past many times. i dont know what causes this issue, but i know it is of any random addon really.

The closest possible reason would be incompatibility. but even then, thats hard as FSharp and standard Infusion 2 work without issue, and are requirements.
This addon is basically just a item sufix expansion of Infuse 2.
JEMLPro  [작성자] 2023년 1월 17일 오전 6시 13분 
hey @[TSF] yea i cant seem to replicate your issue.... loaded a game with infusion 2 its dependencies and this mod but no issues came up.... double check your mod list is the most i can do to help, it might be a comparability issue with another mod, but the core and infusion 2 is not the issue on my end. sorry in advance
[TSF] Mason 1290 2023년 1월 17일 오전 12시 18분 
the mod makes me not able to right click menu anything
sk¡t 2023년 1월 15일 오후 6시 52분 
shouldn't it be called infusion 2
JEMLPro  [작성자] 2022년 11월 16일 오전 8시 06분 
that's a good idea friday! the issue is that the core mod is in a different language so the infusions i can add are very limited sadly... i stated it previously on the description but i guess i deleted that part so ill add it in a bit again. but very sorry to disappoint. i can recommend the "recycle and mend" mod which does exactly what you are asking for idk if you know about it (i use it myself not for mending but for recycling tainted apparel)
Friday 13 2022년 11월 16일 오전 7시 39분 
Is it possible to have a enhancement that restore item hp overtime? would be nice to have it on armor and clothing.
JEMLPro  [작성자] 2022년 10월 30일 오전 7시 08분 
@CloakTheMailman it is! personally i just like to keep all my mods updated to the newest version in the code, but very little was changed from the original so it definitely should work!
CloakTheMailman 2022년 10월 30일 오전 5시 45분 
Is this still compatible with 1.3 despite it being in 1.4?
bujiu 2022년 10월 24일 오후 8시 47분 
nice!
JEMLPro  [작성자] 2022년 10월 24일 오후 8시 46분 
@不久 there we go! all done!
JEMLPro  [작성자] 2022년 10월 24일 오후 7시 47분 
Ill give it a run rn! see if anything needs to be changed for 1.4!
bujiu 2022년 10월 24일 오후 7시 45분 
1.4?
Kaptain Z 2022년 10월 3일 오후 3시 16분 
how do i use an empty infuser?
AngleWyrm 2022년 4월 21일 오전 11시 51분 
JEMLPro  [작성자] 2022년 4월 21일 오전 10시 50분 
@danzloblaha13 yup i saw the exact same issue so i decided to take it to my hands xD, sadly there is issues with programming language and also my limited knowledge on programming so i cant do much after this, soon ill be out of spring college classes so maybe ill get back into this and hopefully i can add some more stuff!
Bear 2022년 3월 24일 오전 2시 25분 
Thanks for doing this, good luck in school.
AngleWyrm 2021년 12월 7일 오후 8시 32분 
aw nuts, it's been "balanced" with cursed items :/ Too bad, I was looking forward to more stuff
JEMLPro  [작성자] 2021년 11월 22일 오후 9시 59분 
ASMR so far its just balancing stuff out, the base code is made on a different coding language that i don't understand and haven't managed to learn, I'm still trying but content wise for this nothing new sadly, just the balances. sorry for the disappointment