RimWorld

RimWorld

No Slave Rebellions
43 Comments
JessieFeathers 19 Aug, 2023 @ 9:01pm 
1.4?
KelpTheShark/KasumiTakeshi  [author] 25 Jan, 2023 @ 3:05pm 
@PAMELEK It's ok, just try to remember to at least check descriptions for info on whether a mod will update or not in the future :)
PAMELEK 25 Jan, 2023 @ 5:44am 
sorry i didn't see those comments
KelpTheShark/KasumiTakeshi  [author] 24 Jan, 2023 @ 10:19pm 
@PAMELEK as I said in the description, and in multiple comments below, I couldn't figure out how to fix it, and I have linked a mod in the description that has the ability to disable rebellions just like mine.
PAMELEK 23 Jan, 2023 @ 4:05am 
please update to 1.4
Kenpachi 15 Dec, 2022 @ 7:15pm 
Thanks for the effort regardless. I suck at coding so I can't judge anyone. hahahaha
KelpTheShark/KasumiTakeshi  [author] 13 Dec, 2022 @ 5:29pm 
@Turtleology Sorry, friend. I couldn't get the mod to work again after it randomly stopped working and the mod I link in the description does what this one did, but better. Hope the other mod works for you!
Turtleology 11 Dec, 2022 @ 9:53pm 
NOOOOO i loved this mod god bless!
The Peasant 12 Nov, 2022 @ 2:48pm 
Thanks for the link! I really appreciated this mod throughout 1.3, thanks for making it and contributing to our colonies! :steamthumbsup:
KelpTheShark/KasumiTakeshi  [author] 25 Oct, 2022 @ 4:49pm 
Hey everyone! Hate me has made a much better mod that lets you modify a lot of things about how rebellions happen as well as the ability to disable them, like my mod. It's much better and you should use it instead. I will not be updating this mod, as it stopped working in 1.3 and I haven't been able to figure out how to fix it. Link to Hate me's mod, Improved Slave Rebellions, is in the description!
NylonWorms 24 Oct, 2022 @ 9:53pm 
I love the mod I hope it gets updated to 1.4, but take your time quality over quantity.
super_jqp 17 Sep, 2022 @ 6:18pm 
Slave army here we go
Kenpachi 28 Aug, 2022 @ 8:34pm 
@KasumiTakeshi Thanks for the heads up, but go get some sleep.
KelpTheShark/KasumiTakeshi  [author] 26 Aug, 2022 @ 9:55am 
I've run into an issue today while playing rimworld where my slaves ARE starting rebellions with this mod enabled. If anyone else is experiencing this issue, please let me know. I'm attempting to fix it but I'm very sleep deprived and it may be a few days.
Pick 7 Apr, 2022 @ 2:43pm 
Hi! Make me mod for slave ideology for 10$ pls. Send me message.
Kenpachi 16 Mar, 2022 @ 5:44pm 
Thank you.
Mekkie 17 Sep, 2021 @ 10:43am 
Thank you so much for this! :D
Nox 12 Sep, 2021 @ 10:37am 
The game is honestly unplayable with the random(100) > 20 "all slaves revolt regardless of suppression without warning"


InFeaRn0 1 Sep, 2021 @ 11:24pm 
Maybe you should contact other devs. For example I have Simple Sidearms mod. It adds "problem" if pawn is missing its sidearm.
KelpTheShark/KasumiTakeshi  [author] 1 Sep, 2021 @ 6:22pm 
@InFeaRn0 I'll add it to the list of things I need to suppress. I'm still trying to figure out what I need to do with the code, sorry it's taking so long.
InFeaRn0 1 Sep, 2021 @ 3:02pm 
Hide "Slave unattended" too please.
elyaco1133 14 Aug, 2021 @ 5:17pm 
Looking forward to this. Simple slavery worked great, even prison labour but this new way is way too uncanny, hardly worth the effort. Easier to just mass convert prisoners
KelpTheShark/KasumiTakeshi  [author] 7 Aug, 2021 @ 4:54pm 
@BirdOfPray It will not be out today, as I'm having some trouble figuring out the right methods to target (either that or my syntax is off somehow...) BUT! I have not given up. I will continue to try to figure this out.
BirdOfPray 7 Aug, 2021 @ 8:08am 
Thanks OP, You're the best!
KelpTheShark/KasumiTakeshi  [author] 7 Aug, 2021 @ 2:02am 
@BirdofPray @Ellias I'm working on a fix for the Slave Unsuppressed/Slave Rebellion Likely alerts. Will hopefully get it up tonight.
Tantalus 2 Aug, 2021 @ 2:00am 
Thanks for this. I really think the devs were trolling with a couple of additions in 1.3: slaves and the biosculpting pod. They made these two things WAY more trouble than they're worth by default.
Nimrod 1 Aug, 2021 @ 9:24am 
@BirdOfPray get QOL Mod and deactivate it yourself (Alert_SlaveRebellionLikely)
BirdOfPray 1 Aug, 2021 @ 8:21am 
Any idea how to disable "Slave Unsuppressed" & "Slave rebellion likely" notifications? They show up but don't rebel thanks to this mod.
Nimrod 1 Aug, 2021 @ 12:39am 
This works as intended and I am very grateful for it. Right now the rebellion mechanic makes slaves more or less useless (or at least a major pain to monitor).
KelpTheShark/KasumiTakeshi  [author] 31 Jul, 2021 @ 5:13pm 
@Ellias My mod removes the code responsible for actually doing a slave rebellion. I don't really have the coding knowledge to remove the warnings at this point.
Ellias 31 Jul, 2021 @ 5:31am 
I've been getting messages on the side saying that a slave rebellion is likely and will happen in x days. So far it still seems to be working, so might be something they added with the update recently.
Ikswotok 30 Jul, 2021 @ 7:38pm 
@KasumiTakeshi No pressure, thank you for your work. And if everything fails, make just several mods for every suggestion, or pick a few, or just make one mod with the suppression level you think is best and say "this is what i have done and live with it" :P
KelpTheShark/KasumiTakeshi  [author] 30 Jul, 2021 @ 4:24pm 
@Ikswotok I'd like to try my hand at making a mod that has configurable settings to match several of the suggestions I've received, but I have to learn how to make a mod options menu, and the coding is beyond my current skill. I'll see what I can do, though.
Ikswotok 30 Jul, 2021 @ 1:29pm 
I second what @☭ Calabresa ☭ said. Would be nice to not worry about rebellion if suppression is high enough (maybe more like 80-90%) instead of deactivating it right away.
@KasumiTakeshi could you make a mod like that? Because i dont know how
☭ Calabresa ☭ 29 Jul, 2021 @ 6:30am 
I'd like that there's no slave rebellions if slaves are above 50% suppression. That way if it falls down, they can rebel, if we keep them supressed, they wont.
绝の斬 28 Jul, 2021 @ 8:23am 
nice work
lbens12 28 Jul, 2021 @ 3:50am 
If there is a way to just decrease frequency or to set a timer between rebellions, I would love to see that. My rebellions keep happening in rapid succession to the point where some slaves decide to start a second rebellion the minute they are able to walk after the first rebellion. Very annoying but I do think that rebellions are the price to pay for free labor so I would like to keep it in the game.
Ghost 25 Jul, 2021 @ 2:59am 
I'd also like one that disables grand slave rebellions, but not the other ones
KelpTheShark/KasumiTakeshi  [author] 24 Jul, 2021 @ 3:03pm 
@Archimbaldo This mod completely prevents slave rebellions by removing the code responsible for them. If I get around to it, I may try to figure out how to create a mod like you described.
Arcimbaldo 24 Jul, 2021 @ 12:10pm 
Does this affect all kinds of slave rebellions? I'd love a mod which at least makes the grand rebellions much less frequent, but disabling all rebellions altogether feels a bit much
r3xm0rt1s 23 Jul, 2021 @ 1:12am 
I was checking so often for one. Putting them down is easy. Taking away their simple side arms after every revolt was a chore.
Shanon 23 Jul, 2021 @ 12:08am 
Thank you very much!
Abra_Willow 22 Jul, 2021 @ 9:16pm 
Yay!