XCOM 2
Strippin's XCOM 2 Mods
11 Comments
Pilsbury Toeboy 31 Jul, 2021 @ 9:41am 
Anyone get a bug where you promote a rookie, but they stay a rookie, gain no ability or class, can't equip any new gear, and have a blank where their class title would be? I've already checked the validity of the game files, and no dice.
In the criminal justice system, 24 Jul, 2021 @ 6:27pm 
You're almost certain to have issues, so you need to save before every mission. But there aren't any game-ending problems
Pengos 23 Jul, 2021 @ 11:16pm 
Can anyone confirm they've done a playthrough with this collection and had it go smoothly (no bad bugs/conflicts etc.?)
Yakobro 8 Jul, 2021 @ 12:53pm 
Have a weird bug in that after the first mission they showed up, the Chosen Assassin was its max strength (72hp/4 armour and 8 dmg per hit) making it unkillable, going to regen inis and restart to see if it happens again but not sure how to troubleshoot it
Aka_The_Candyman 6 Jul, 2021 @ 6:28pm 
The mod for Eclipsezr Map Expansion seems to be just broken.These are the maps Sam has been having with VIPS spawn outside the map. Ive reproduced the bug a few times now and seems to be limited to these maps with the comments on the pack showing similar info, maps are great but not worth the hassle.
Defenestration 5 Jul, 2021 @ 11:24pm 
Thank you for you response, completely understand.
Visual  [author] 4 Jul, 2021 @ 6:14pm 
-Responding to Defenestration- I'm not turning on subscribe all for now while I try to optimize the list to include everything Strippin has while still making sure nothing breaks when they are all going. I will rely on comments like this and Fohcs to gather as much feedback as I can on getting the collection to as close to what is being run on Strippin's stream as possible
Fohcs 4 Jul, 2021 @ 5:48pm 
There is also a potential crash with "Doctor Mandarbs Map-Pack (WotC)" and other map mods. Information and a fix is found here:
https://steamproxy.net/workshop/filedetails/discussion/1140305914/2641874742501027600/

The crash doesn't seem to be a guarantee and the fix removes the neat holo mugshots so it is more something to keep in mind than to immediately fix in my opinion

And finally, There is a mod called "[WOTC] Core Collection Meta Mod" that might be worth looking into. The mod itself incorporates "Skulljack Feedback Fix" and "[WOTC] Allow For Larger Squads" as well as fixes a bug in "Turrets Are Cover [WOTC]"

However, its meant to be used with a collection in itself as the goal is to patch a lot of mods to work better together. There's decent overlap already but its still a judgement call. I do not think you need everything in the collection. Well I hope so since I'm about to find out the hard way.

3/3
Fohcs 4 Jul, 2021 @ 5:48pm 
"[WoTC] Advent Custodians Standalone" and "[WoTC] Standalone Exalted Custodians" have a combined ones that incorporates the two other mods in the series. Its called "[WoTC] Custodian Pack". The other two mods in set are what give you buildable rewards for killing these enemies. Which I personally find nice since they are pretty hard enemies, meant to be boss level according the author.

"[WotC] EU Psi Armor" Might need a looking at. There are reports that putting it on and then taking it off will permanently subtract 25 Will. It can be fixed by commenting out the Will gain in the configs file though.

If they felt like adding one new enemy (ADVENT Cryo Priest) then "Advent Titan Standalone" and "Advent Spark Standalone" can be combined by using "ABA: Better DLC"

2/3
Fohcs 4 Jul, 2021 @ 5:48pm 
So based on my scrolling the things that jumped out to me:

Both versions of the "Eric Cartman Voice Pack" in the list.

"MEC Voice Pack" contains "MEC English Voice Pack" so if they want all languages then the English should be dropped.

No Drop-down Lists is the Vanilla one. This is the WotC onehttps://steamproxy.net/sharedfiles/filedetails/?id=2098062078

There is a newer and slightly different version of "[WotC+Classic] TacticalUI KillCounter" called "[WOTC] Tactical UI Kill Counter Redux". I don't think there is anything actually wrong with the original though. The new one seems to have better support for mods that add enemies into new factions. I think only the feral hive mod is relevant with this list though.

1/3 - Character limit
Defenestration 4 Jul, 2021 @ 1:36pm 
Could you possibly add the option to Subscribe to all