Stellaris
Endless Frontier: An Event Mod
315 bình luận
spartan1096 26 Thg12, 2024 @ 1:35am 
How would mods that forced all anomalies to spawn affect this?
Target Practice 22 Thg12, 2024 @ 6:58pm 
Does this mod add an anomaly-spawned event titled "An abandoned station"? I have several anomaly-adding mods installed, and I forgot the name of the anomaly that triggers this event.
Gazibaldi 14 Thg11, 2024 @ 2:27pm 
@mzilli - It's entirely possible. I'm fairly new to the game. I'm guessing it's from Real Space - New Frontiers as that adds new planet classes. I've fixed it on my end so it's all good. I might look build a compatible merge mod for it
mzilli  [tác giả] 14 Thg11, 2024 @ 2:17pm 
@Gazibaldi Odd... are you using a mod that adds a "Sterile World" planet class?
Gazibaldi 14 Thg11, 2024 @ 11:23am 
I'm getting a localisation placeholder error on Decaying Moon

"This pc_sterile_adj moon appears to be in a decaying orbit"

Looking at the english misc localisation file sterile is down under key 'pc_barren_adj'
Noire 12 Thg11, 2024 @ 5:43am 
yeah this happened to me as well, would you please duplicate the language to simp_Chinese? I have no problem understanding English but they game is just showing bare codes.
sem.maxim 2 Thg11, 2024 @ 1:17am 
Do you can set english to "default"? It is very strange, that mod author MUST translate all texts for all available languages.
mzilli  [tác giả] 1 Thg11, 2024 @ 2:49pm 
@sem.maxim Yeah English is the only supported language atm. But if you like, I can duplicate the english text for another language. Which language would you prefer?
sem.maxim 1 Thg11, 2024 @ 3:44am 
When I try to use this mod on non-english localisatio, I have messages like "mzilli_anomaly_events.32.desc.b".
mzilli  [tác giả] 11 Thg09, 2024 @ 6:04pm 
@CK Thank you so much!

@YutaniWakazashi Shouldn't be too affected, but I'll give it a once-over tomorrow just to be safe.
YutaniWakazashi 11 Thg09, 2024 @ 5:49pm 
How is this working with 3.13? Does that even impact this mod?
CK 20 Thg07, 2024 @ 6:09pm 
Just wanna say I love this mod. The writing is high-quality- It's become part of all my games now. Keep up the great work.
mzilli  [tác giả] 14 Thg07, 2024 @ 9:35am 
@Mutaco Hi, sorry for the late response! I appreciate the offer but I'm a little leery of doing non-English localisation, mainly because I like to tinker with my mods and don't want to break the non-English strings down the line.

@Vumpalouska Thank you! I'm a fan of cosmic horror so I guess that was my love letter to Event Horizon .

@羊驼 Yes, it is compatible with 3.12.5. You can safely ignore the launcher warning.
督战队 9 Thg07, 2024 @ 6:34am 
Is it works now?
Vumpalouska 5 Thg07, 2024 @ 6:21am 
Whoa, the Reticent event chain contains some truly awesome writing. It was like encountering the Horizon Signal for the first time.
Mutaco 22 Thg05, 2024 @ 4:53pm 
@mzilli I really liked your mod, I would like to translate it into PT-BR, if you agree, get in touch to send the files.
I sent you a request on Steam.
Ashtero 14 Thg05, 2024 @ 7:21pm 
No problem, thanks for quick fix!
mzilli  [tác giả] 14 Thg05, 2024 @ 5:42pm 
@Ashtero Fixed now, sorry about that! Thanks for reporting.
Ashtero 13 Thg05, 2024 @ 10:09pm 
I'm getting "Heliophage Research" options without actually encountering any heliophages. Also (likely due to the same bug) I can get several of them simultaneously, i.e. "Heliophage Research I" isn't required for "Heliophage Research II", "Heliophage Research III", etc.
Pietas 9 Thg05, 2024 @ 9:12pm 
Thanks for the update. This is one of the very few mods I will always, always install before any new palythrough.
garvins 9 Thg05, 2024 @ 5:11am 
It could be that the mod dont have to be updated. There was only two basegame anomalies which got updated in the 3.12. version to fit better to the new kinds of individual machines
Blazingdevil 7 Thg05, 2024 @ 1:51pm 
will this mod be updated to 3.12?
Snuffles 30 Thg03, 2024 @ 5:23pm 
@mzilli For the No Mere Moon even chain, the 75% chance to disarm the moon does not fire. It looks like the line to trigger the disarm outcome is commented out in file 'mzilli_event_projects'.
Beast-Storm 2 Thg03, 2024 @ 11:35pm 
It works in 3.6.1, thanks @mzilli
mzilli  [tác giả] 2 Thg03, 2024 @ 6:17am 
@Gatzek It should work fine in 3.11, I'm just bundling some improvements into the next patch.
Gatzek 1 Thg03, 2024 @ 9:07pm 
Can I use version 3.11 or do I have to wait for the update?
Beast-Storm 1 Thg03, 2024 @ 7:55pm 
Alright... I'll give it a try and reinstall it, thanks @mzilli
mzilli  [tác giả] 1 Thg03, 2024 @ 6:17pm 
@Beast-Storm No, but pretty much everything should be compatible with that version anyway.
Beast-Storm 29 Thg02, 2024 @ 11:46pm 
Can you make a separate 3.6.1 legacy version for this mod?
XBP Amou 10 Thg01, 2024 @ 3:49pm 
oks, ty! sorry to bother! :steamhappy::steamhappy:
mzilli  [tác giả] 10 Thg01, 2024 @ 2:41pm 
@Amou I'm afraid not. :P
XBP Amou 9 Thg01, 2024 @ 12:18pm 
is this mod that add the event of Forerunner Remnants in a System called End of Lines? im having a problem with it and cant find the origin mod, so im basically asking this in almost every mod im suscribed. ty ty
mzilli  [tác giả] 16 Thg12, 2023 @ 9:41pm 
@King of Winter When you research the anomaly there's an option to stabilize its orbit via a Special Project. Otherwise, the decay will take centuries before becoming a problem, unless you accelerate it for science.
King of Winter 16 Thg12, 2023 @ 7:01pm 
Is there any way to remove the decaying moon modifiers? It spawned in the worst possible place and I have tried console commands only to watch them fail?
mzilli  [tác giả] 9 Thg12, 2023 @ 9:52pm 
@Shidan Fixed now!
joakim.westergaard 9 Thg12, 2023 @ 8:51pm 
That would be great. I also use the mod together.

Thanks for your work - love the mod!
mzilli  [tác giả] 9 Thg12, 2023 @ 1:33pm 
@Shidan Okay thanks, I'll release a fix for this shortly.
Shidan 9 Thg12, 2023 @ 11:58am 
Yep, tried both ways, same issue no matter which way it is. The planet type has no habitability if this mod is on too.
mzilli  [tác giả] 9 Thg12, 2023 @ 11:19am 
@Shidan Try changing the load order? Hopefully that'll fix it.
Shidan 9 Thg12, 2023 @ 10:27am 
Looks like this mod has an issue with Planetary Diversity. Breaks habitability on the Dry Tidally Locked world type, looks to me like because you use the same name for it "pc_tidallylocked".
mzilli  [tác giả] 4 Thg12, 2023 @ 3:50pm 
@joakim.westergaard It's fixed internally, will publish it in a day or two. Thanks!
joakim.westergaard 3 Thg12, 2023 @ 8:24pm 
Just a note that they changed "on_survey = {" to "on_survey_planet = {" and I think the mod still uses the former :-)
francisjaen 2 Thg12, 2023 @ 9:06pm 
Spanish, please
mzilli  [tác giả] 1 Thg12, 2023 @ 3:23pm 
@Kucige Awesome, thanks! Although I'm adding more content back in day by day so there will be a lot more text coming soon!
wurzlsepp 1 Thg12, 2023 @ 10:38am 
@mzilli Cool. Thx a lot.
Kucige 30 Thg11, 2023 @ 4:16am 
Hey, i made a german localisation for your Mod: https://steamproxy.net/sharedfiles/filedetails/?id=3100637450
Qillin 19 Thg11, 2023 @ 9:22am 
Thank you sir
CK 19 Thg11, 2023 @ 7:21am 
Awesome
Terrabolista 19 Thg11, 2023 @ 2:46am 
Thank you very much! :D
mzilli  [tác giả] 18 Thg11, 2023 @ 7:10pm 
I've just posted the 3.10 update! Not all content from the original version is ready yet, I'll patch that back in over the coming days and weeks, but what is done is stable and playable!