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What did you do on this map? Why is the map so extremely laggy?
hello mister, are you building a tunnel to china right now?
cause it been more than 2 months since the last time we spoke.
and i still had the same problem from 2 months ago.
so, as a fast suggestion, if you don't want to make another Brige, then make the first one Unbreakable(like a natural pass, not a man-made brige).
i am sorry friend, but i am going to wait for while then i might have to unsuscribe your map.
@Spook
thanks friend for what u said, but i just wanted to ask you about this new suggestion that i just made
As for Al battle, the Al would keep either gathering at 1 point AWAY from the bridge, or Just Jam all tanks at one of the bridges leaving Engineers blocked from Repairing the Bridge(also, the Enemy will Deploy Anti-tank and Artillery which would make using the human element in the Game a Lot harder).
On other Workshop maps, I would find 2-3 bridges which means that the enemy would be busy at 2, while I can freely repaired the other 1(it's harder if it was a Double bridge, I wish if the game would add a long ass bridge)
So if possible, make another bridge, or make a Land passage that would not be destroyed.
The 2 of the 3 fuel points were placed on 1 island which would mean that if the western side had destroyed the bridge somehow, the East would be Cut-off, leaving their units there isolated unlike the Western side who are still contented to their base by land.
Once they round them up, they will just put some forces near the bridge to stop the east from Re-building, and as the time goes, the west would accumulate enough Fuel for Heavy tanks and other things.
Thx for the Map anyway and thx a lot for the Idea !
Ps. Dein Accountname ist mir schon früher im Workshop aufgefallen , da der echt lustig ist :)