Space Engineers

Space Engineers

Star Wars AT-AT Imperial Walker
92 Comments
Malacanth  [author] 20 Apr @ 12:55pm 
@Nobu Hopefully soon, works got me busy and some other issues, but it is done.
Nobu 20 Apr @ 4:14am 
Will you be posting the updated version by any chance?
Bones0013 4 Jun, 2023 @ 12:04pm 
nice i cant wait to use it
Malacanth  [author] 3 Jun, 2023 @ 11:46pm 
So far the new version is approximately 50% faster, not quite what I was looking for, however, at present it uses no scripts and is 10,000 PCU less, nearly half the PCU. I will also be making sure that no critical components are DLC.
Bones0013 3 Jun, 2023 @ 9:18pm 
nice
Malacanth  [author] 3 Jun, 2023 @ 8:52pm 
@drake0013 Getting close to finishing the walk cycle, just need to smooth it out a bit and then work on detailing it. Looks like so far it will run no scripts. Once the walking finished I will also be seeing what I can do to get it walking faster, may take 1 script not sure, might do what I did with the AT-TE and have it so you can disable the script to have it walk slower but not need scripts.
Bones0013 23 May, 2023 @ 3:20pm 
hows that walker going its ben awile
Bones0013 13 May, 2023 @ 9:34am 
ok take all the time you need
NaN/iG19432 13 May, 2023 @ 6:22am 
oh ok
Malacanth  [author] 13 May, 2023 @ 6:18am 
@suitguy344 actually I switched plans, I have build a full new at-at, a bit large, bit better shape to it, I was working on the scripts when I realized there may be a better way of doing it that would not require scripts, which I am still working with, at the same time that I am still working on one that uses scripts, just in case.
NaN/iG19432 13 May, 2023 @ 5:37am 
oh no... it's been months.
how much longer
Bones0013 26 Mar, 2023 @ 6:06pm 
ok sorry if im bothering you i just cant wait
Malacanth  [author] 26 Mar, 2023 @ 6:02pm 
@drake0013 be a little bit yet, trying to catch up on making videos and getting many other builds out.
Bones0013 26 Mar, 2023 @ 6:00pm 
when is that new at at going so far?
Bones0013 19 Mar, 2023 @ 10:14am 
hows the new AT-AT going?
Bones0013 3 Mar, 2023 @ 6:06pm 
cool i cant wit to play it
Malacanth  [author] 3 Mar, 2023 @ 5:53pm 
@drake0013 got an updated version coming, glad you like this one!
Bones0013 28 Feb, 2023 @ 7:53am 
this is awesome it walks and shoots and it works love your work
Malacanth  [author] 22 Jan, 2023 @ 9:31pm 
@Dracus For my controls, pressing B lets me toggle between 2 rotation types, and then Ins,Home,Del,End or whatever they are lets me rotate, one of the 2 rotations types is a bit clunky, but the other should let you rotate it smoothly to find a position for it to set down properly.
Dracus 22 Jan, 2023 @ 9:07pm 
Love the detail, but I have a small issue. Pasting it from the clipboard makes it spawn in at a very awkward angle. Is there a keyboard control to fine tune the placement to make it so it doesn't land on two legs and need to fall onto the other two?
Malacanth  [author] 11 May, 2022 @ 3:26am 
@ninjawizard I have an upgraded version that I have yet to release, no weapon core though I am afraid.
ninjawizard 10 May, 2022 @ 11:03pm 
make a weapon core version and stick lasers on it haha
Malacanth  [author] 23 Mar, 2022 @ 3:16pm 
I am actually working on an update for it, so I do know it does still work.
Malacanth  [author] 23 Mar, 2022 @ 3:15pm 
@icecooldudeboy are you playing in experimental, and have in-game scripts going? you also may need to "start" the Precision Timers timer block.
Flonky 23 Mar, 2022 @ 10:40am 
it dosent walk
nm🌞 20 May, 2021 @ 10:49am 
hella excited
Malacanth  [author] 20 May, 2021 @ 9:46am 
@nm I couldn't help it, it was eating at me like some kind of mech builder right of passage XD AT-ST coming soon =D
nm🌞 17 May, 2021 @ 12:40am 
remember when I told ya to make one and you said you ain't gon make one, cause there are too many good ones already out there? Now you have by far best one out there, great fuckin job!
Malacanth  [author] 15 May, 2021 @ 11:49am 
Hey All just wanted to let you know I posted an update that now allows you to turn it with A and W =)
Deathlok-L17 13 May, 2021 @ 2:04pm 
Sweet!
[Omega] 12 May, 2021 @ 11:31pm 
It's the parody xP
Malacanth  [author] 12 May, 2021 @ 7:29pm 
@[Omega] So I googled that, is that a parody of a bad lip reading or is that an actual song?
[Omega] 12 May, 2021 @ 12:53pm 
🎵 20 nights on the ice is a long time... when theres hostiles on the hill 🎵
Malacanth  [author] 11 May, 2021 @ 7:21pm 
@mmille14 Thank you!
Malacanth  [author] 11 May, 2021 @ 7:21pm 
@Wolf Engineers Uh oh, getting dinosaur vibes!
Malacanth  [author] 11 May, 2021 @ 7:19pm 
@Commander Lithjo It make me very happy to see so many are enjoying my build =)
mmille14 11 May, 2021 @ 7:09pm 
Nice! The neck design is superb!
Wolf 11 May, 2021 @ 1:05pm 
you did it, you crazy son of a bitch, you did it
Lithjo 11 May, 2021 @ 4:40am 
Congrats almost 1k subs after 5-6 days of being published!:steamhappy:
DestroyerSTAR 10 May, 2021 @ 11:06pm 
Very nois
Smough 10 May, 2021 @ 8:59pm 
ᚳᚻᛁᚾᛖᛋᛖ ᛈᚱᚩ and thank you as well sorry that i forgot
Kim Jong-Un 10 May, 2021 @ 8:14pm 
Im the one who suggested the in game scripts :-:
Smough 10 May, 2021 @ 7:47pm 
haha it dose thank you a lot bro
Malacanth  [author] 10 May, 2021 @ 7:45pm 
@Smough walks a lot better with in-game scripts on too ;)
Smough 10 May, 2021 @ 7:18pm 
hahaha no i did not have that sorry love the video
Malacanth  [author] 10 May, 2021 @ 6:56pm 
@Smough Make sure you have in-game scripts enabled in your world settings. Also make sure you change the ownership of all blocks to you.
Kim Jong-Un 10 May, 2021 @ 6:40pm 
Sorry I didn't respond to you Smough. Twas busy. But try enabling scripts if they aren't enabled.
I've spent a few hours just blowing them up, roleplaying in my own lil fantasy world. Safe to say I know them well.
Kim Jong-Un 10 May, 2021 @ 6:38pm 
Yeah
I can move the heads on mine.
Smough 10 May, 2021 @ 4:44pm 
well i'm moving my mouse but it's not moving the head is the head locked? and sorry for taking your time ;(
Smough 10 May, 2021 @ 4:41pm 
hmm ok will try