Left 4 Dead 2

Left 4 Dead 2

Refined SG552
75 Comments
𐃫 10 Jun @ 12:28am 
say's it has conflicting files even after disabling every other weapon addon
randagioblu 5 Dec, 2023 @ 1:09pm 
this mod make my game darker for no reason
RAVAGER 13 Oct, 2023 @ 9:55pm 
The worldmodel isn't being used in game. I put it in my addons folder.
Rayel_Sy 2 Aug, 2023 @ 6:15am 
For the Refined SG552 UI Icon, the weapon UI icon is glitched, showing 4 smaller SGs instead of one. I don’t know if the other Refined UI Icons has the same issue but if you can fix it, it’d be very much appreciated, thx for your mod!
spoono 22 Apr, 2023 @ 10:07am 
great mod, I always use it, although I wish the end of the reload animation was smoother. Currently it's a bit jank, I hope you can look into it
Sweet Supper 2 Apr, 2023 @ 1:47pm 
Great job y'all!

When the last stand update created new guns and melee's for the game, I was pretty impressed with them all, but this gun was my favourite by far because of how it felt to use! The only issue was how outta place it looked, almost as if it had an art style that was different to the rest of the games guns. But this mod fixes all of that while keeping the gun feeling great, thanks! Now all guns look correct!
mikizaki72 8 Mar, 2023 @ 11:50pm 
looks like a freaking csgo animation lmao
CaptainSzasz 16 Feb, 2023 @ 5:50pm 
These are really nice and all, but all the refined weapons are too clean. A version that is a bit more dirty like the other vanilla weapons would be nice.
Pure 14 Jan, 2023 @ 12:51pm 
i much prefer the reanimation.
Artillery Rain 8 Jan, 2023 @ 6:38pm 
Thank you .
Have a nice day .
ihcorochris  [author] 8 Jan, 2023 @ 6:29pm 
@Artillery Rain Yeah sure go ahead
Pyromaniax 8 Jan, 2023 @ 7:20am 
I'll say i'd take the multiple materials over conflicts showing up any day
Artillery Rain 5 Jan, 2023 @ 8:45am 
hi , i would like to use "L4D1+2" animation on this mod .
please reply if there is any problem , or if you are planning to do the same .
i will start my work this weekend .
have a nice day .
GHASSTON 3 Jan, 2023 @ 12:35pm 
i agree with HLRaven
HLRaven 30 Dec, 2022 @ 6:15pm 
looking forward towards the new animations! but I feel the textures are too silver
HLRaven 30 Dec, 2022 @ 6:08pm 
I won't lie I prefered the older version without the origin change and texture
Isolda 28 Dec, 2022 @ 8:08am 
I love the effort on all the refined weapons, my only gripe is that the krieg's draw animation blocks the crosshair, especially if you scope in as you switch to the gun.
saulsadip 27 Dec, 2022 @ 10:36pm 
Could you consider doing L4D1+2 versions of these updated refined CSS weapons?
Ceri 27 Dec, 2022 @ 12:18pm 
Slight bug I noticed on the MW2019 version, when you finish reloading, the magazine briefly disappears for a moment before reappearing, otherwise, it's perfect.
MRcedaguy 27 Dec, 2022 @ 5:55am 
Does this mean that the refined mp5, awp, and knife will also get a new update model or texture?
ihcorochris  [author] 27 Dec, 2022 @ 12:54am 
I'm not gonna sugarcoat it
Agent_Lights 27 Dec, 2022 @ 12:54am 
I liked the old one :spycon:
DynamicPulse 3 Aug, 2022 @ 5:48pm 
can you fix gltching at 70 viewmodel fov ?
duty man 1 Aug, 2022 @ 4:18am 
so...that annoying zooming twitch no one can fix?
>>HotShot<< 2 Mar, 2022 @ 9:10pm 
The hand reaching bugged animations also happen here.
ᵴᴛʀʌʏ ᴘзᴅᵴ 1 Mar, 2022 @ 6:34am 
material models/v_models/weapons/ihcorochris/sg552/sg556_scope_lens has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

i got this when i spawned the gun is this good or bad?..
Pineapple 12 Jan, 2022 @ 2:21pm 
gotta love the steam notification mid showcase
Captain Triman 26 Oct, 2021 @ 8:33pm 
No clue why I said 'use' twice lmao
Captain Triman 26 Oct, 2021 @ 8:32pm 
You think you could make Twinke Masta's Steyr AUG for the SG552 use use Valve animations (and be right-handed reeeeeeeeeeee). You make some pretty awesome stuff.
HLRaven 28 Sep, 2021 @ 10:13am 
This is awesome! however I kinda miss the old animations before the cs:go hybrid, any chance we could see an alternative version?
not_requested49 27 Sep, 2021 @ 6:04pm 
bruh, awesome, just absolute perfection
TrashDaddy 16 Sep, 2021 @ 3:04pm 
Amazing
⛧IoriSama⛧ツ 10 Sep, 2021 @ 7:10pm 
do you think it is possible that you only make the texture of the weapon?
⛱️ SUMMER NEKO 🍉 7 Aug, 2021 @ 5:01am 
Deploy animation is little bit weird.. but I love new animation
CH 5 Aug, 2021 @ 5:45am 
I actually preferred the older animation over the new one. I hope there would be a version with the previous reload animation as well.
⛱️ SUMMER NEKO 🍉 23 Jul, 2021 @ 11:50am 
I feel reloading animation is 1 second late
Eery Jan 17 Jul, 2021 @ 3:06am 
Any chance you could stick down a vpk with the previous animations/update somewhere? Not feeling the new animations as much, it's positioned more like the military rifle than the assault rifles, but glad everyone else is enjoying them!
PeopleLikeStuff 8 Jul, 2021 @ 8:04pm 
Kinda wish the gun looked a little bigger in first person, seems kinda small compared to the survivors holding the world model
Pingas 8 Jul, 2021 @ 9:18am 
These are so good. Probably the best overall CSS weapon mods.
Patinho 12 Jun, 2021 @ 5:54am 
Sick, I'll look forward to it! :steamthumbsup:
ihcorochris  [author] 12 Jun, 2021 @ 1:30am 
Should be fixed in a few days, I just cant use my desktop in the meantime
Uni Cornelius  [author] 11 Jun, 2021 @ 10:27am 
that has been fixed, we just gotta compile it :)
Patinho 11 Jun, 2021 @ 7:54am 
Bro finally. This is by far the best version of an updated CSS SG on the workshop, period. Finally I can stop using the base SG god damnnnnnnn tysm <3

There's only one graphical bug and it's that the pickup animation where the character extends it's arm is severely fucked lmao, there's a ton of clipping so you literally see all the way up inside the viewmodel's arms, hope that gets fixed soon.

Great job on the addon guys, loving it.
O 9 Jun, 2021 @ 8:48am 
what mod of muzzleflash you are using? :)
Kyle H. McCloud 7 Jun, 2021 @ 5:29pm 
Just wanna chime in again and say that the new animations are excellent! I hope the sleeve bug gets fixed, but at least you'll rarely ever see it. This is the definitive SG552 improvement mod now if you ask me.
PeopleLikeStuff 7 Jun, 2021 @ 6:26am 
Oooo I really like the new animations! Feels more unique than the recycled AK anims from before :steamthumbsup:
Pingas 6 Jun, 2021 @ 9:19pm 
New animations are fucking dope!
MIZTA™ 6 Jun, 2021 @ 11:33am 
Love the new animations!. My only issue is that in the extend, loop and retract sequences for both helping and item reach animations, you can see the inside of the sleeves of all characters except Rochelle and Zoey. If you could fix that it would be become a 10/10 mod for me.
Uni Cornelius  [author] 6 Jun, 2021 @ 4:31am 
hope y'all like the new animations :)
PeopleLikeStuff 5 Jun, 2021 @ 7:45pm 
Oh cool :steamthumbsup: