安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題






Check out my Xbloc Prop Pack if you're looking for a prop/ploppable version of this asset. Combine with Procedural Objects to make it like you want!
This is a very interesting approach for quays!
I'm trying to recreate this are on the video from 00:25:00 to 01:00:00
https://www.youtube.com/watch?v=v-u01wTA43s
Would be so kind to consider creating a version where Xblocs are rocks only?
From the description above: "I highly recommend you use the Move It! mod by Quboid to lower the nodes on the segment closer to the ground to make it look better."
Props were my initial plan, but I decided to give myself a challenge and make it into a network. I got wrapped up in it and didn't feel like fiddling with the workshop to make the props when I posted this.
Here is a prop pack version: https://steamproxy.net/sharedfiles/filedetails/?id=2458016974