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Sorry for that, thought I can say for sure after the update his model will be a lot more easy to use.
ps: If you want I can show you a preview from my YT channel.
(It's a nsfw model, but he has clothes just make sure to turn on the +18 and furry filter on
You open it by applying the "auto-rigger" rig to a model. It then opens a window where you can input which bones it should use as the hand bones, upper arm bones and so on. It will then save the rig with the same name as the model and you can apply it.
The flexes definetly weren't inspired by TF2. The flexes are based on faces Angel does in the pilot episode.
I might try to make more face flexes for him that mimic TF2/Valve flexes, but I suck at it soo
I feel like those facial expressions are confusing. I assume you took inspiration from TF2 mercs' facial flexes.
What do this or that facial expression flex do before I touch it first? Happy, sad, angry?
Just try to break it down its core and simplify a lot fewer flexes, to make easy to understand for new users next time.