Total War: WARHAMMER II
GRASS Restoration - Less Pop-In (BETA)
Комментариев: 58
Jon 13 дек. 2021 г. в 11:18 
@☩Wartok☩: Did you figure it out or does this mod indeed do that? Let me know otherwise I won't sub. Thanks!
Wartok 2 дек. 2021 г. в 16:19 
Could it be that this mod disables the blood on the ground? Using less blood less gore mod, and none of the blood stays on the ground (playing on ultra)
Quentilius 7 ноя. 2021 г. в 16:08 
This one doesn't need to be updated since the files come from warhammer 1
nextjohns 11 сен. 2021 г. в 23:08 
Hey I think you need to update this one
yaVuz 31 авг. 2021 г. в 14:28 
Does this need to be updated? Couldnt decide -.-
The Black Kaiser 27 авг. 2021 г. в 5:47 
Thanks for your wonderful mod! I would like to present my mod compilation that includes your mod for others to enjoy!

ENHANCED CAMPAIGN EXPERIENCE COLLECTION:
https://steamproxy.net/workshop/filedetails/?id=1527477447
Warpcry 16 авг. 2021 г. в 9:33 
Update please!
sirmicou85 8 авг. 2021 г. в 6:48 
Hi ! Thank you for your work, but could we get an update please ? :)
nextjohns 15 июл. 2021 г. в 8:08 
Awesome job! This fixes the old world map grass by far.
Mazisky  [создатель] 4 июл. 2021 г. в 6:48 
@Mars

Yes, but I removed it because due to how some grass works in game, when I add more vegetation to the battlemaps some maps become unplayable because there is too much of it
Mars 4 июл. 2021 г. в 2:48 
Hey sorry but did you make a more trees mod but delete it fairly recently? Not the campaign one, it was for battle maps. Added more shrubs, small trees and stuff.
Замир Безгеев 21 июн. 2021 г. в 12:16 
What do that mode do?
Mazisky  [создатель] 19 июн. 2021 г. в 6:47 
@RAB

I just copied WH1 stuff into 2. That game has only the old world
R-A-B 3 июн. 2021 г. в 11:28 
"Only visible in the Old World areas" Well that's disappointing......
Protagonist 27 мая. 2021 г. в 23:09 
Gpu accelerated? Pretty cool I’m hoping for even better than troy lol! Thanks for the tif bits, can’t wait to see that ^^
Mazisky  [создатель] 22 мая. 2021 г. в 11:55 
@Hoegni

They didn't mention Troy specifically, but they said they have a brand new grass system with GPU generation for Warhammer 3, so I assumed it is from Troy.

Even if it isn't, it will still be much better and different to what we have now
Protagonist 22 мая. 2021 г. в 9:41 
Damn where did they say that? I can't wait for WH3 using every improvement from Troy it's gonna be epic! And fire! :°
Pedro le Maçon 19 мая. 2021 г. в 9:19 
News at 07:00

Creative Assembly confirmed they made a new grass system for Warhammer 3, likely ported from Troy. That's big news

very good to hear btw ur mod is amazing
Dr Charko 19 мая. 2021 г. в 7:05 
Thats amazing news, thanks for yer effort Mazisky
barcotics 14 мая. 2021 г. в 11:48 
that good, troy is a very pretty looking game
Mazisky  [создатель] 13 мая. 2021 г. в 22:41 
News at 07:00

Creative Assembly confirmed they made a new grass system for Warhammer 3, likely ported from Troy. That's big news
Mumm-Ra 9 мая. 2021 г. в 18:12 
isnt the original reason for a closer grass LOD was to help save some performance? this will cause more areas on your screen to rendered grass more often?
xpldrox 7 мая. 2021 г. в 18:47 
CA is so shitty to polish their crap work that even the grass range modders must do it.
Great mod man tyvm!
Wei 5 мая. 2021 г. в 15:50 
Nice mod, but you've commited a war crime for using bandicam in 2021 lmao
Hoon 18 апр. 2021 г. в 22:25 
I didn't realize how bad WH2 pop-in was until i downloaded your mod and disabled it after trying it out. Jesus christ man, great mod! I'll def enjoy this
Mazisky  [создатель] 23 мар. 2021 г. в 6:44 
@Freankh

I had no difference in fps, but I can't predict how it will affect other PCs.
Decomposed 23 мар. 2021 г. в 2:09 
Interesting.
Kikyo 22 мар. 2021 г. в 19:58 
feel like i'm playing skyrim with tweaking grass setting imingrass and grass distance
Freankh 22 мар. 2021 г. в 12:55 
Does it cost performance? For sure.
bread 21 мар. 2021 г. в 0:24 
There's a lot of problems with the WH2 engine. Thanks for fixing this.
DeerMunchingByATree 20 мар. 2021 г. в 18:23 
wow cool
Pedro le Maçon 20 мар. 2021 г. в 16:07 
gj
Dymacos 20 мар. 2021 г. в 0:13 
Oh wow you can definitely tell the difference, so much smoother! Thanks!
Velovar 19 мар. 2021 г. в 18:08 
Yea it looks same as CA`s work. I don`t know about this games modding its been a long time since I tried to swap textures in W2...
Mazisky  [создатель] 19 мар. 2021 г. в 18:05 
I've just tried copy all the variant mesh folder it look really bad

https://ibb.co/W0MLhKJ

but i never edit models I don't even know if that's the right folder
Velovar 19 мар. 2021 г. в 18:02 
Thank you and good luck! :)
Mazisky  [создатель] 19 мар. 2021 г. в 17:56 
I'll try tommorow and let u know
Velovar 19 мар. 2021 г. в 17:21 
I tried replacing Warhammer 2 Old World textures with originals from Warhammer 1, and noticed first game uses a different approach to lightning (if I remember correctly).

So I just gave up (like CA lol)
Mazisky  [создатель] 19 мар. 2021 г. в 17:15 
they are clearly different lol

maybe we could try to copy old models from wh1 to wh2 and see if it changes? stil don't know if there are separate models battle\campaign and where to look at but I am curious I ll try to find
Velovar 19 мар. 2021 г. в 17:03 
So as I think you are a great modder I installed Warhammer 1:

https://imgsli.com/NDUyMTg

comparison, both games on Ultra on 1080p

We can see that Warhammer 2 is bugged.
Mazisky  [создатель] 19 мар. 2021 г. в 16:48 
I dont think campaign and battle use different models, just different portraits settings\camera

I never modded models so I don't know how to look if it uses different ones for battle\campaign, I think we should ask someone that mod lords\heroes
Velovar 19 мар. 2021 г. в 16:34 
Swapping campaign models for Old World races with battle models, as portrait is tied to a model.
Means Old World is using LOD models of lower quality.
Maybe it is a bug / broken script?
Mazisky  [создатель] 19 мар. 2021 г. в 16:29 
For sure it's possible, the problem is how
Velovar 19 мар. 2021 г. в 16:20 
Yes campaign uses extremely low portrait textures, as if someone switched LOD models with lower textures maybe even lower polygon counts. Its really weird.

Do you think its possible to use proper battle model portraits instead of world map portraits?
Mazisky  [создатель] 19 мар. 2021 г. в 16:15 
Yeah, I've checked and in battle there are different portraits than campaign lol
Velovar 19 мар. 2021 г. в 16:02 
I am really unsure what is happening, could it be that only World Map models from Old World are messed up?
Mazisky  [создатель] 19 мар. 2021 г. в 15:57 
https://ibb.co/Q8FVsfV

Left is 1, right is 2
Velovar 19 мар. 2021 г. в 15:37 
@Mazisky

yeap thats the one, can you do porthole / portrait screenshot also please, just so everyone can see difference
Mazisky  [создатель] 19 мар. 2021 г. в 15:27 
@Weirding Way

I just took this from WH1, altought it's not exactly the same lord cause it loads only this version in custom battles

https://ibb.co/zGKNyWr
Velovar 19 мар. 2021 г. в 15:19 
@Mazisky

Do you still have Warhammer 1 installed? If so could you do a screenshot of this dwarf lord?

https://i.imgur.com/GlmfaLz.jpeg

that is how it looks in second game. Generally all Old World races have lower texture / normal / specular maps in Warhammer 2.