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Fixed - HK32H display names.
Fixed - HK32H Black optics
Fixed - HK32 display names
Updated - Reverted HK32 change for most units. Added Olive HK32 rifle based off G3, this has been called the HK32H - H noting heavy. I.e heavy barrel version. There is also a HK32H black version. Plus all the newer HK32s based off G33s.
Fixed - camo scheme on P601 cars
Fixed - Ural camo scheme on all variants of Urals.
Fixed - Black and Khaki backpacks, text and colours were inverted.
Fixed - PT76 was missing camo nets
Fixed - T55 was missing camo nets
Added Bicycle to Police and Light Infantry 80s Units.
Removed .pbo that was for FWA scopes. This is to be released as a separate addon in the future.
GM 1.5 Update - some config fixes to make the mod work with the new version of CDLC.
Added - Additional UAZ Camo Schemes - Arid and Olive included now
Added - Scrim M/62 Helmet.
Added - some additional backpack colours.
Updated - All units to use HK32 rifle based off G33 which is more accurate. Olive variant hidden from the arsenal as there is no olive version of G33.
Further new content and other plans can be seen on my discord - https://discord.gg/mQdf539rfr
Fixed - MP beret, red was far too bright for Arma3.
Fixed - All armoured units so that camo netting can be used.
Fixed - All armoured units so extra camo textures work for Independent sided units.
Added - Addititional M113 Variants
Added - Carl Gustaf armed units for a heavier AT variant.
Added - extra statics weapons: Milan, Fagot and SPG9
Added - Arid Camo for 90s units, uniforms avaliable in the Arsenal - Thanks to "Borton hears a thot" for the textures.
Added - 90s era chest rig vests in Oak camo for extra variety.
Added - Icons for M151 and Fiat6614 from W0lle of CWR3.
Added - some arid scrim, oak and winter will be added in a future update.
Added - dust goggles to NV slot for extra variety.
Updated - Ranger units wearing Oak to have a camo faces.
Truth be told I do wish there were more languages to work with. If anything you could *try* to use that new Finnish voices mod but, I dont know how well that would work.
Also with regards to them speaking English, that is the language they spoke during the Operation Flashpoint Resistance Campaign. I may consider adding more variety of languages spoken, however we don’t have much choice on languages in Arma3. What language do you think they should speak?
@Nyarlathotep at present I have no plans for a Fiat 6614 with recoilless rifle. As the Fiat 6614 was a donation from the discontinued Conflict 85. So I don't have the sources.