Stellaris

Stellaris

! Immersive Beautiful Stellaris !
1,042 Comments
姬宫琉璃 14 hours ago 
@翊洬三代,假如你说的真实宇宙是我楼上提到过的,几乎都不会,但不能用真实星系这种地图贴图
翊洬三代 16 Nov @ 1:41am 
跟真实宇宙一起用会冲突吗
姬宫琉璃 15 Nov @ 4:00am 
抱歉麻烦大佬了!清查了一整天,刚刚终于找到原因了,是Multiple Origins这个mod,应该是这个mod多重起源的编码在4.17版本因某种原因只有原版框架,所以导致显示问题,去掉它后连城市面貌都能使用了!想了很多原因,没有想到直接关系到槽位
Kasako'小傘  [author] 15 Nov @ 3:24am 
@姬宫琉璃
你家了太多mod,你只用uod+星云志试试
姬宫琉璃 14 Nov @ 4:32pm 
RS排序分别为,RS4.0,RS-solar Storm,RS-new frontiers,RS-new Arcologies,以及它两个盖亚亚种,下面就是接着汉化包跟您的星云志
Kasako'小傘  [author] 14 Nov @ 6:44am 
@姬宫琉璃
截个图看看,我用UOD和这个mod,感觉没啥问题
Kasako'小傘  [author] 14 Nov @ 6:44am 
@Commiss4r
What you mean by blink faction. Would you like some screenshots?
Kasako'小傘  [author] 14 Nov @ 6:41am 
@perl
Once was, but outdated for too long.
Kasako'小傘  [author] 14 Nov @ 6:41am 
@Uledrith
No
姬宫琉璃 14 Nov @ 5:14am 
背景图疑似和新的建筑槽双行模式有格差,不够大,好像群星本身不允许放大图片?
Uledrith 11 Nov @ 5:16pm 
Is there a way to stop the animation on the icons when you are in the solar system view? For example, on the ships, mining stations, etc.
perl 10 Nov @ 8:34am 
Is there a gold version of the galaxy?
Commiss4r 7 Nov @ 4:12pm 
is there a way to slow down or stop the blinking on faction icons? it is distractingly fast
vofademp 1 Nov @ 8:16am 
is there a way to get all that beautiful art for the loading screens independently?
Kasako'小傘  [author] 21 Oct @ 7:51am 
@粑粑人
会增加一点, 我系统比较好, 感觉不出来
粑粑人 21 Oct @ 12:53am 
这个mod耗性能吗
陳煜之 20 Oct @ 9:34pm 
@Kasako'小傘 OK 明白了 谢谢
Kasako'小傘  [author] 20 Oct @ 7:31am 
@陳煜之
基本没问题
陳煜之 20 Oct @ 6:34am 
我想问一下 星云志可以和Real Space 4.0一起用吗 谢谢
The Unknown 13 Oct @ 7:30am 
Well either way, thanks. I did enjoy that playthrough with this mod. Have a good day
Kasako'小傘  [author] 13 Oct @ 7:28am 
@The Unknown
I remember that this should be changed in version 4.0. No matter whether your checksum is changed or not, you can get achievement as long as you don't open the console.
If not, you can use https://steamproxy.net/sharedfiles/filedetails/?id=2407436476 istead of IBS.
The Unknown 13 Oct @ 7:17am 
Are you sure? I played a whole game before I noticed and got no achievements, when I'm fairly sure I should have. Also every bit of info online says you need an unmodified checksum, and this mod modifies it. Perhaps I did something I guess
Kasako'小傘  [author] 12 Oct @ 8:13pm 
@Eithr
I The instruction document uses the one of another mod, which has been fixed
Kasako'小傘  [author] 12 Oct @ 7:27pm 
@The Unknown
In the current version, you can still earn achievements even with mods enabled, as long as you don't use the console
The Unknown 12 Oct @ 2:38pm 
... This is not achievement compatible at all from what I can tell.

Please fix that or remove it from the FAQ's lol.
Eithr 12 Oct @ 10:31am 
To anyone reading this, be aware that the mod does change more than just skyboxes, this can result in, for example, empires losing their flags when disabling the mod.
Maldrood 11 Oct @ 1:16pm 
I understand, but I feel like there should be a sub-mod which disables specifically the blue milky way background but keeps all the other features. Respectfully, just not as immersive doing a small galaxy with one of the shapes that doesn't make up with the Milky Way.
Kasako'小傘  [author] 11 Oct @ 7:27am 
[251011]
优化了地图shader, 现在应该能彻底解决地图消失的问题, 可以尝试不使用地图修复补丁
重做了房间系统,去除了一些奇怪的房间, 添加了一些缺失的原版房间
Optimized map shaders; should now fully resolve map disappearance issues. You may try disabling border fix patches.
Reworked the room system: removed several unusual rooms and added missing vanilla rooms.
Kasako'小傘  [author] 11 Oct @ 6:40am 
@Maldrood
This mod is a collection of all my beautification features. You can try to subscribe to the separate content mod, but you will lack some things
Maldrood 10 Oct @ 12:20pm 
IS THERE SOMEWAY TO GET RID OF THE MILKWAY BACKGROUND? It breaks immersion on smaller galaxies. :/
alfharobby 9 Oct @ 9:32am 
@Kasako'小傘 at Empire Creation Interface if you try to click the City in order to change your City & Room Graphics it'll take a while like 10 to 30 second in order to access interface of city.
Kasako'小傘  [author] 9 Oct @ 8:11am 
@alfharobby
Only in empire creation interface?
I have tested it when create empire, but I didn‘t meet any lag.
alfharobby 9 Oct @ 1:45am 
this mod cause severe lag once you open the City & Room at Empire Creation Menu.
i'm not a fan of those Room either though.
and is it just my imagination, the galaxy map run way smoother using the Immersive Galaxy & Skybox instead of this mod.
Kasako'小傘  [author] 8 Oct @ 6:41pm 
@瓜子
加这个mod试试,有没有用都回复下
https://steamproxy.net/sharedfiles/itemedittext/?id=2691024387&language=6
瓜子 8 Oct @ 8:46am 
打这个mod之后国旗模式的地图显示全都变成透明的了 把其他美化都关了也不行
Kasako'小傘  [author] 8 Oct @ 7:01am 
251008
调整了边界shader,如果还是出现看不到的问题
订阅这个补丁
Adjusted the boundary shader. If the problem of not being able to see still occurs
Subscribe to this patch
https://steamproxy.net/sharedfiles/itemedittext/?id=2691024387&language=6
囿蔑 7 Oct @ 6:25pm 
@Kasako'小傘
多远都看不见,只能看见各个国家的旗帜在地图上
Kasako'小傘  [author] 7 Oct @ 8:35am 
@囿蔑
出问题的时候是镜头无论拉多远都会看不到么, 还是在某个距离看不到
囿蔑 7 Oct @ 5:40am 
神秘,看不见边界的问题打了非windows系统补丁就好了。
但问题是我是windows系统。神秘。
NeteriXX 6 Oct @ 8:37am 
@Kasako
It would be nice to at least disable those blue outlines on those finished rifts and sites cause its confusing sometimes. Its quite eye catching. Still lovely mod
Kasako'小傘  [author] 6 Oct @ 6:06am 
@泰拉博士不太拉
暂时没空做, 要改素材
泰拉博士不太拉 5 Oct @ 8:49pm 
大佬,银河地图坐标那几个圆原本会在下面是有中文名称的,核心区,中部区之类的,现在只有英文名称了,稍微有点强迫症,可以加回中文名称或者干脆移除英文名称吗,或者通过额外搞个替换补丁来实现之类的
Kasako'小傘  [author] 5 Oct @ 7:32pm 
@NeteriXX
Can't do it, hard coded.
NeteriXX 5 Oct @ 12:14pm 
Amazing mod. Is it possible to make make a fork or toggle that hide done events, archeology sites on the map? Also hides research station and mines on systems because screen gets very cluttered with all those icons and health bars. Or maybe there is another mod that does this?
renren 4 Oct @ 7:50am 
Thank you!!
Kasako'小傘  [author] 3 Oct @ 10:52pm 
@renren
@Island VIP
Here is a patch for non windows OS
https://steamproxy.net/sharedfiles/filedetails/?id=2691024387
renren 3 Oct @ 7:07pm 
Hello, I am just adding that I am also experiencing the invisible borders bug on Mac OS.
Saint Domino 3 Oct @ 11:32am 
@Kasako I’ve looked into this further, and the problem still seems to persist, likely due to the maximal value used in the clamp. I found that it’s most likely caused by vMaxMidDistance being declared as const on line 178. Since it depends on IBScamF, it is actually runtime-dependent. On Windows, the compiler appears to evaluate this value at runtime, but on Linux it is handled more strictly, which can result in very small vMaxMidDistance values and invisible borders.

For anyone experiencing invisible borders, the easiest fix is to edit the border shader in gfx/FX/border.shader in the mod folder. On line 178, simply remove the const declaration, and it should work correctly.