Cities: Skylines

Cities: Skylines

C17A VCO
18 Comments
WTigerTw  [author] 4 Dec, 2022 @ 10:55am 
Yes.
Greentrap 4 Dec, 2022 @ 7:59am 
Oh that sounds good. So is everything okay with the new function of the wheels from the Airport DLC? Does everything work the same as in the DLC?
WTigerTw  [author] 4 Dec, 2022 @ 6:42am 
I made most of my asset cargo plane and is compatible with airport DLC, so you should have no problem using it in airport DLC airport.
Greentrap 4 Dec, 2022 @ 6:14am 
@WTigerTw
Can you upgrade your big planes to the Airport DLC? It would make me really happy to see more of your work in my game again. :steamhappy:
TwotoolusFLY_LSh.st 30 Jan, 2022 @ 2:17am 
good cargo :hardhat::highlvl:
WTigerTw  [author] 13 May, 2021 @ 2:20am 
Well but if EvemetryE doesn't really make one or does not release them, maybe months later I'll work on the bombers too.
Holothurin 13 May, 2021 @ 1:08am 
Ah, thats too bad, I'd love to see that thing in the skies some day. Totally relatable though. Requests come first :)
WTigerTw  [author] 13 May, 2021 @ 1:01am 
Oh.... sounds funny. I didn't know that nick name haha. About the Bomber series, I honestly don't have a near plan for those. It doesn't mean that I don't want to create them, but a few month ago I heard someone talking about EvemetryE is creating one (he's working on 1960-70 series), so that is the reason I didn't start the B-52 I don't want to overlap with his amazing work. Also I got many work handful recently, like I have an aegis ship series, some civilian aircraft for 2d20, and a list of request work of fighter jet and AWACS for someone else. So probably not gonna do a bomber recently.
Holothurin 13 May, 2021 @ 12:52am 
Uh... Big Ugly Fat F***er.... kind of a nickname for the B-52 :)
WTigerTw  [author] 13 May, 2021 @ 12:46am 
What do you mean BUFF ?
Holothurin 12 May, 2021 @ 10:31pm 
Regarding the first comment.... you have a BUFF in the works?!
WTigerTw  [author] 3 Mar, 2021 @ 4:29am 
That's my default setting I give it You should use the AVO mod to adjust the acceleration and breaking to fit your airport design. There is no way I know how long the runway you have in your airport,since I build my airport with a 270u runway, probably like 7 time compared to the in-game airport . If you are using a short runway (like the in game airport, set the acceleration and brake to 1.5 should work fine).
TPopBCornD 2 Mar, 2021 @ 8:23pm 
This plane goes loco when on final approach and takes off super heavy running the entire extension runway that I built.
J/S2046 26 Feb, 2021 @ 1:00pm 
that would be cool, there's bob lazer-disk/ the triangle. idk, thought i'd ask, i wish i knew how to make assets. i tried 6times.
WTigerTw  [author] 26 Feb, 2021 @ 10:25am 
The only UFO I can imaging now is probably the UFO in ID4. Is that what you are thinking about ?
J/S2046 26 Feb, 2021 @ 10:18am 
another great job, i was wondering if you can make some ufo's craft. im builings a area 51, base/space port. thks.
WTigerTw  [author] 26 Feb, 2021 @ 3:31am 
I'll do with my own schedule. Thanks.
247165585 26 Feb, 2021 @ 12:32am 
I strongly suggest that you finish the transport aircraft first, such as the C-5 and C-130, and then the bombers B-52, B-1 and B-2