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Báo cáo lỗi dịch thuật
Still unable to aquire the versions of the other players; does anyone know another fix?!
What's weird is that I can play with one friend without the issue but not the other friend and this other friend can play with that one friend too but not with me :(
There are only two types of modes: one line ends or blackout mode, but I would like to see a mode where three lines are winners.
Neow bonus falls out of sync frequantly.
This mod is super awesome, especially in conjunction with other mods. My friend and I play it together all the time. Recently though, there's been a bug where when we choose our shared relic, they're different.
Any help is much appreciated, thanks!
This mod is awesome, I play with my friend a lot. It is just a little sad that the co-op run doesn't allow one to acces the mod console. It would be a lot of fun to have acces to it, any chance you could allow players to do so?
Amyways, thamks for reading :3
Would it be possible to have a configuration to add back the mod console for co-op runs? It would be nice to for example be able to add own challenges via the console, and then play those challenges with friends.
Thanks for taking the time to read this!
I was using your mod in conjunction with the Downfall mod and I was having some difficulty with the game. When starting a Downfall Heart run with Neow bonus and no modifiers, the person who is not the lobby host will be unable to go fight Neow, even if they have all of the keys
Any help is appreciate, thanks!
I am running a few other mods, but the run was working fine until we took a dinner break, and I came back to being disconnected.
Cause:
java.lang.NullPointerException
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:275)
at com.megacrit.cardcrawl.rooms.EventRoom.update(EventRoom.java:28)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Other then that its close to perfect
* We did Level 1 difficulty
* I was playing Silent, she was playing Defect
* After we both beat it, we could claim the relic and it did not let us move onto the next phase
* It was a lobby made with Heart Run and Neow Bonus enabled
Also, I wish more turn-based strategy games got more cooperative support like this, even if it's not official, I understand why most would find it boring but seeing the concept so unexplored is a shame, wonderful to see an exception for once!