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You're welcome, let me know if you want any further changes.
I'll have to make a new version to fix it.
It requires replacing the old terrain deco system with the new one, which I have already done in other scenarios so I can just copy that work over to a new no-spiders scenario.
I will update the description with a link to the new version when I submit it.
No more loading error.
Testing with 1.7 now, gain thank you.
Others might.
https://steamproxy.net/sharedfiles/filedetails/?id=2478922484
https://steamproxy.net/sharedfiles/filedetails/?id=2478922605
I guess that I will play chapter 5 again tomorrow to make sure which room has spider spawner in the POI “derelict ship”. And test my little blueprint, a little floating turret.
There are 107(or 102?) NPC spawner on this POI. (It’s one of my base now.)
I believe that there is/are only 1~3 NPC NPC spawner which will spawn spider on the POI.
I believe that there are only 4 POI in story mission have spider spawner.
To be honest, I know nothing about modify or create a scenario.
I am not sure if you can do it in a live game session or not.
If I know where the POI is and where these monster will spawn,
is there any way to find out that NPC spawner from control panel.
To remove the spiders in the pois, I would have to modify every poi with spiders in them and include the modified versions in the scenario.
That would be a lot of work and the best way to achieve it would be to form an extensive list of every poi that pose such problems. If anyone is willing to make such a list, I might consider doing the work, but as of yet I have never had such a request. The easier alternative is to remove the problem pois, but that would break the story missions.