Crusader Kings III

Crusader Kings III

Many Crowns Not Independent
54 comentarios
SkyRipper  [autor] 14 FEB a las 4:44 
fixed, should work now
if any mod replaces 80_major_decisions file., then this mod won't work. sadly seems changing the decision alone is not possible no idea why.
42433942 13 FEB a las 23:53 
doesn't work now
ADVENT 21 JUN 2023 a las 3:56 
Yeah I think it stopped working with 1.9 or 1.9.2 @Coach
VersusXY 1 MAR 2022 a las 2:44 
It is a hard a*s decision and not enough rewarding too.
[TPPL] King Leonidas 24 FEB 2022 a las 6:19 
does not work or the requiremnets are not isted properly
Coach 14 FEB 2022 a las 16:19 
I can understand the rational behind it. I mean becoming an emperor and having same dynasty kings sure can be difficult. But having same dynasty people ruling independent kingdoms (9 of them) sure sounds challenging, so I get it. If the challenge was easy then the reward shouldn't be high :)
SkyRipper  [autor] 13 FEB 2022 a las 18:02 
@Dr. Dinosaur ok uploaded again, it works for me so if you get the same problem it's the upload that is failing.
SkyRipper  [autor] 13 FEB 2022 a las 8:32 
@Dr. Dinosaur might it be an upload problem? i'll give it a look later, i'm playing Lost Ark so not much time right now
Dr. Dinosaur 13 FEB 2022 a las 4:25 
Just checked the files, and the IF statements are still missing. And I did validate my files
SkyRipper  [autor] 12 FEB 2022 a las 6:02 
@Dr. Dinosaur thanks for the info, i think it's fixed now, i compared the files and saw no other mistakes
Dr. Dinosaur 12 FEB 2022 a las 4:08 
Looking over it, you are missing and an IF statement in found_kingdom_decision and found_empire_decision
SkyRipper  [autor] 12 FEB 2022 a las 4:07 
@Dr. Dinosaur no idea why, i'll give it a check later on can't right now
Dr. Dinosaur 12 FEB 2022 a las 3:39 
The weird decisions are still there, sorry
SkyRipper  [autor] 12 FEB 2022 a las 0:25 
@Dr. Dinosaur thanks for letting me know, i think it's fixed now
Dr. Dinosaur 11 FEB 2022 a las 21:57 
Yeah, there is missing IF statements, and changes to challenge ruler decision from default
Dr. Dinosaur 11 FEB 2022 a las 21:54 
Hey, you made an error in the file... So these odd decisions show up
Dr. Dinosaur 11 FEB 2022 a las 5:22 
thx u
SkyRipper  [autor] 11 FEB 2022 a las 5:08 
@Dr. Dinosaur updated, should have the new changes now.
Dr. Dinosaur 10 FEB 2022 a las 23:12 
The file was updated, so this need an update please?
SkyRipper  [autor] 10 ENE 2022 a las 5:40 
@Deagroth that's not possible, you can't change the file name and still expect to change the decision, the game read the decision in the 80_major file then it will also read the same decision but changed in the mod_decision file which means the game is not changing the vanilla one.
I tried it and did't work, i have updated the mods not that they needed update but since i installed the game to check that out might as well, it would have been nice if it worked tho, if you did manage to do it with a different file name let me know since for me it didn't work.
Deagroth 10 ENE 2022 a las 2:19 
The problem is that this mod copies and overwrites the *entire* vanilla file instead of having a unique file name and just editing the Dynasty of Many Crowns decision. This makes it incompatible with any vanilla changes to said file, as well as with any mod that tries to edit one of the other decisions in there that this mod isn't meant to touch.
falchon 26 AGO 2021 a las 6:23 
@Ekmos If somthing does not work: copy file 80_major_decisions from main folder of game C:\Program Files (x86)\Steam\steamapps\common\Crusader Kings III\game\common\decisions
and put in the folder of the mod with replacement. Then open this file 80_major_decisions in the folder of mode end delete string is_independent_ruler = yes Right now it is 415 string. Test it and good luck. If youi still have problen so the problem in another mod.
Ekmos 16 JUL 2021 a las 9:47 
Can u Update the mod?
SkyRipper  [autor] 9 MAY 2021 a las 5:46 
@The Big Bad Wolf ♕ i fixed it before but for wherever reason upload might not have worked, well i uploaded it again so let me know if anything else dosn't work

@Hodeløst Hjerte the witch coven is like the original i didn't change anything in it, and comparing it to the original file there is no change so can't be this mod problem
SonOfPurple 8 MAY 2021 a las 23:18 
In addition to what's already been said, the "Found Witch Coven" decision isn't showing up when it's supposed to. Haven't done much testing so I'm not sure if it'll show up at all. Thank you again for making this mod btw :)
Odisra Flyrunner 8 MAY 2021 a las 17:39 
Can also confirm that this mod currently makes other decisions unavailable, or they just show up without text.
The Big Bad Wolf ♕ 7 MAY 2021 a las 12:32 
A quick heads up! Put "}" after "has_innovation = innovation_currency_01". You've erased it and now there's no text showing for feudalizing in the game.
SkyRipper  [autor] 5 MAY 2021 a las 6:47 
@Dumedag @King Potat The Great should be fixed now, it was a small number error lol
Dumedag 5 MAY 2021 a las 6:18 
Yeah, I wanna add that I'm having the same issues, also with the "strengthen bloodline" decision.
SkyRipper  [autor] 5 MAY 2021 a las 5:39 
@King Potat The Great you sure it's the mod? the mod don't touches that so it can't be, check if you have the game rules "custom kingdom" turned on
King Potat The Great 5 MAY 2021 a las 0:11 
For some reason playing with this mod disables the decision for forming a new kingdom for me, I don't know if this is a bug for anyone else but yea.
Argonite 4 MAY 2021 a las 11:27 
ty for the update!
SkyRipper  [autor] 4 MAY 2021 a las 9:51 
@Argonite fixed, should be updated now
SkyRipper  [autor] 4 MAY 2021 a las 9:21 
@Argonite i will take a look at it in 1 or 2h when i get the time, thx for letting me know.
Argonite 4 MAY 2021 a las 8:51 
This mod bugs out the "Adopt Feudal Ways" and "Adopt Clan Ways" decisions. Corvus updated those to require only 70% of tribal innovations instead of the full 100%. But with this mod active it erroneously requires all 100% again
習近平 19 MAR 2021 a las 9:07 
Thanks for the update!
SkyRipper  [autor] 26 FEB 2021 a las 16:04 
@tand, if the mod doesn't work even alone then it's corrupted, unsubscrib, open the luncher, go into mods and click reload mods, wait like 1-2min, close luncher, subscrib again, make sure it downloaded, then open the luncher and activate the mod. should work then.
Tyr's Blade 26 FEB 2021 a las 14:40 
No matter what I do this mod does not work at all game loads mod just won't work
SkyRipper  [autor] 18 FEB 2021 a las 4:32 
@Caedwyn depends on the situation but normaly you don't, unless you want to use a decision or get something then conquer them back.
Caedwyn 17 FEB 2021 a las 12:42 
i dont understand... (i havent gotten that far in game either) why would you give away your domain to someone else and make them independent king?
SkyRipper  [autor] 11 FEB 2021 a las 12:56 
@AmberAmbitions i did what you suggested, https://steamproxy.net/sharedfiles/filedetails/?id=2391912703

Hope that's what you meant and that it works well for you it took a little more time than expected :)
VickABit 11 FEB 2021 a las 9:44 
If there were some way to make it require that all rulers be independent from EACH other, but not necessarily totally independent, I think that would be a good balance.
I.E. If you were King of France and had 9 people setup with Kingdoms in the HRE, that should still count, but if you were the Emperor of the HRE, they would not count.

All that said, it's probably pretty difficult to implement.
Eldrad 9 FEB 2021 a las 10:30 
Good idea, but i think the idea behind this requirement was to award the fact that your dynasty earn a huge amount of renown. To be consitent with the fact that rulers will not add Renown to their Dynasty if any Liege is a member of the same Dynasty.
Tot 7 FEB 2021 a las 17:35 
I haven't gotten that far, but when i do, i still want a tight grip on my family. Thanks for sharing.
lockdown51 7 FEB 2021 a las 3:47 
Oh sweet merciful gods THANK YOU!
Bongo Kamerad 6 FEB 2021 a las 21:06 
Interesting idea, but I personally like putting my dynasty members on indepentent kingdom thrones, it adds a a bit of "spice" to the late game.
Miss Bonafide 6 FEB 2021 a las 1:28 
Thanks for this! I believe the "independent ruler" requirement was just added as a way to make the decision harder to achieve. A dynasty of reigning kings/queens is still notable even if they are all under an emperor so this mod makes the decision a lot more practical.
𝕷𝖆𝖒𝖔𝖓𝖙 5 FEB 2021 a las 18:15 
thank you for your service
Lemon Soul 5 FEB 2021 a las 8:57 
based
taylorgray0602 5 FEB 2021 a las 8:49 
THANK YOU