RimWorld

RimWorld

More Faction Interaction (Continued)
938 Comments
Mlie  [author] 5 Oct @ 7:49am 
@Tactical Femboy Please see the Reporting Issues section described above
Tactical Femboy 5 Oct @ 7:46am 
Covered in typos causing compat issues, "getparms"
Mlie  [author] 1 Oct @ 9:47pm 
@Wrath I have no reports about that
Wrath 1 Oct @ 6:54pm 
Hello again @Mlie, Im strugling a bit with high values for WorldTicks and I try to lighten a bit my modlist in this regard, does this mod add a lot of charge about it ?
cykonetic 27 Sep @ 10:19am 
@Mile; I sent you a PR to update this mod with my updated version of Relations Tab.
cykonetic 26 Sep @ 8:07am 
Miles I have a fixed version of Relations Tab but when I publish it as "Relations Tab (Continued)" the patch in this mod clobbers it because it is only looking for "Relations Tab." I am kind of new to the modding community so I am not sure how to handle this?
Slice of Thanatoast 25 Sep @ 11:59pm 
Went to an art expo with a low art skill pawn and it said something like "while playing a guitar they made a mistake and fingered a minor", which, uhh, sounds bad. Not sure if you'd want to change the phrasing on that.
Zriatt 22 Sep @ 5:58pm 
I know the original mod author isn't around to complain to but I gotta say this somewhere.

The roadworks event never fires when I have adequate silver to actually spend on it, and when I do, either the event never fires, or it scales up to outside of your budget. It is also a "Yes" or "No" prompt, with no option to delay to actually collect silver for it. The event shouldn't fire at all if you don't have the silver for it, since all it does is just rub it in your face. Either that or have the option to delay by a season or two. Just because I have a lot of resources, doesn't mean I have a lot of silver.

Continued below \/
Zriatt 22 Sep @ 5:58pm 
Trade caravan budget requests have a similar issue. They don't benefit the player in any way except for a silver sink. They ask for budget in silver so they can come to your place and spend said silver to take whatever it is they're in need of. "Can you give me $100 so I can buy your only gun for $50?" Maybe they could ask for a different resource instead of silver? Something you have a surplus in? Maybe food for the caravan? Why not just *send* the resources they're asking for in the first place so they don't have to travel? If you have no silver to give to me for resources, why would I give silver I don't have so you can take my resources? This whole event makes no sense.
Dakon 14 Sep @ 6:39am 
Thank you for keeping the mod up to date!
Starempire42 13 Sep @ 11:43am 
@ Arsenic Flask  man saw the same Reddit post lol
Arsenic Flask  12 Sep @ 3:49am 
Is it normal that the Hive faction can host the expo?
Proxyer 8 Sep @ 12:45pm 
Thank you fot update translations!
Clarke's Third Mage 30 Aug @ 3:33pm 
Reposting my own comment from February (I stopped playing this game lol), since no one answered it:

Does this mod change the frequency and identity of visiting traders based on geography, like "Realistic Trade" (ID 2945931715) does? Does anyone know what will happen if both are used together (and "Do not affect traders" in this mod is not enabled)?
Mlie  [author] 29 Aug @ 11:00pm 
@maxvmaxvmax And you read explanation why and the part about how you could solve it apart from disabling traders?
maxvmaxvmax 29 Aug @ 8:22pm 
and it also seems that disabling the traders being effected in the settings disables basically all the other events
maxvmaxvmax 29 Aug @ 8:20pm 
@Mlie, i am aware its more often, but i had it happening at a constant speed of just trader after trader, which is kinda concerning.
Mlie  [author] 29 Aug @ 8:59am 
@maxvmaxvmax Read the description
BenFD 25 Aug @ 9:58am 
is this working with rimwars ?
Helios 25 Aug @ 6:54am 
"Mystical Shaman" a little bit OP imo
Mlie  [author] 22 Aug @ 10:29pm 
@Hen Tiger Please see the Reporting Issues section described above
Hen Tiger 22 Aug @ 7:14pm 
crashes on startup, when i remove it game loads, not sure if its any incompatibilities as there shouldn't be any....
right?
Schlagschinken 20 Aug @ 5:48am 
is there any way to disable "Diplomatic marriage" and "mystical shaman" from this?
For some reason i keep getting both of those in very regular intervals (like 3 times a day)
I Am Skrolk 20 Aug @ 2:30am 
Can we disable 'Bandits are spreading?' I've just gotten 5 notifications within the span of 10 minutes of new outposts...
ArmoredStone 19 Aug @ 4:18pm 
Is anyone else having issues with traders not showing up, and the only request for assistance you get is for harvesting?
Arlington 16 Aug @ 10:57am 
for some reason the space traders can squat
Mlie  [author] 16 Aug @ 9:03am 
@Rovstam Advanced mods rarely can
Rovstam 16 Aug @ 9:01am 
Why it can't be removed from saves
Kenreth 14 Aug @ 3:04pm 
Attending the Annual Expo doesn't seem to work if you travel there by passenger shuttle (1.6). It never triggers the event to happen like arriving there by caravan does.
Arlington 14 Aug @ 3:25am 
@Battl3bee free goodwill baby!
Battl3bee 13 Aug @ 3:59pm 
I got requested a diplomatic marriage for a temporary imperial guard on my colony. funniest sh ever.
Mark175x 13 Aug @ 8:09am 
wow this mod is one of the best
Mlie  [author] 11 Aug @ 10:15pm 
@pudding7100 No idea, this mod was made long before Ideology
pudding7100 11 Aug @ 8:11pm 
Raiding bandit outposts doesn't give a mood buff to the raider precept is that intentional?
Ravayen 11 Aug @ 5:05am 
@Arlington
Thnx
Arlington 11 Aug @ 5:00am 
@Ravayen its a quest that comes up
Mlie  [author] 10 Aug @ 9:45am 
@LioTheManlyBadAssHero If you encounter bugs, there are instructions on how to report them on the bottom of the description
LioTheManlyBadAssHero 10 Aug @ 9:20am 
ok @Mile , is it okay to ask if u could update the game to work better with VVF?, some people say they encountered some bugs
Mlie  [author] 10 Aug @ 9:19am 
@LioTheManlyBadAssHero I have no plans on expanding on this mod
LioTheManlyBadAssHero 10 Aug @ 9:18am 
also would u update this to help with Vanillia Vehicle Framework?
LioTheManlyBadAssHero 10 Aug @ 9:16am 
hey question, would u add in more stuff into the mod?
Ravayen 9 Aug @ 9:56am 
This road building silver sink thing....how do i start that? i tried calling on the comms console and theres no option so do i have to send a caravan or something? or do they contact me with an offer?
Tinasbuddy 5 Aug @ 10:36am 
issue when visiting colonies to help with farming with a vehicle can be fixed by leaving the vehicle one tile away then walking
Matthew VI 2 Aug @ 5:53pm 
thank you so much for updating this mod once more! I really appreciate your work
Vitoronga 2 Aug @ 2:54pm 
thank you for the 1.6 update
zivisx_pop9 2 Aug @ 1:49pm 
"This mod will cause the caravan to keep coming to our home, I don't know what's going on" Check the mod settings. If you are playing with a lot of factions you will need to adjust so you don't get caravan spam
醉里挑灯看剑 2 Aug @ 11:00am 
This mod will cause the caravan to keep coming to our home, I don't know what's going on
醉里挑灯看剑 2 Aug @ 10:59am 
@Latex Santa
thank you bro
Welchs 2 Aug @ 4:44am 
thank u
Molecular Nanoscientist 2 Aug @ 4:22am 
great work as always Mlie, testing now