Total War: WARHAMMER II

Total War: WARHAMMER II

Canon mod series - Incarnate Elemental of Beasts (DISCONTINUED)
79 Comments
dilaguna  [author] 29 Nov, 2021 @ 12:01am 
BIG UNNOUNCMENT !!!!!!!!! SHARKMEN FACTION WILL BE RELEASED THIS SUNDAY!!!!!
dilaguna  [author] 20 Sep, 2021 @ 1:38pm 
No updates for this mod further !
All units included in this mod now here !!!!! https://steamproxy.net/sharedfiles/filedetails/?id=2596473305
Orion Stellar 13 Sep, 2021 @ 11:33pm 
PLS UPDATE:steamfacepalm:
Pistol Crepsi 18 Aug, 2021 @ 8:10am 
Update for S&F?
dilaguna  [author] 16 Aug, 2021 @ 6:48am 
THis mod will be united with tooth and horn mod !
[SR] Arron 14 Aug, 2021 @ 6:12am 
will this get a update
Snakebolt 6 Aug, 2021 @ 1:23pm 
cant WAIT for update
Jonesa22 1 Aug, 2021 @ 9:33pm 
please update this mod it so good! Also maybe as the wood elf units to the beastmen roster.
Ebonhearted 22 Jul, 2021 @ 2:31pm 
Could you add the wereboars and shapeshifters to the beastmen roster as well?
dilaguna  [author] 21 Jul, 2021 @ 10:29pm 
Shure ill update it after vocation.
ZhangJao 20 Jul, 2021 @ 8:54pm 
Hey man, was looking foward a elemental of beast after the beastmen rework, wouldn't you think he should be bigger? like a giant or something, also have the rampage trait, since this beast get lost in his bloodlust
dilaguna  [author] 14 Jul, 2021 @ 3:15am 
Mod concept will be changed after DLC release )
^Triumph 18 Jun, 2021 @ 1:46pm 
Where is the SFO version bratan? =(
dilaguna  [author] 17 Jun, 2021 @ 8:57pm 
Yup the mod will be updated after DLC release )
Hammond 6 Jun, 2021 @ 5:02pm 
makes this mod not fun at all 0%
Hammond 6 Jun, 2021 @ 5:01pm 
the shapechanger mindless is incredibly OP they have 24k health and have immense Armor and phys resist and good melee defense? why that much
Darkwolf 3 Jun, 2021 @ 4:52am 
Hey, me again. Do you have any intent to update this mod?
Darkwolf 1 Jun, 2021 @ 7:37am 
Hey, i have this mod and it's compatibility mod enabled. But the units are not showing in the building chain. only the werewolves appear at the top of the building chain, the rest of the chain does't even do anything. Any tips or advice? Or is this mod no longer being supported?
Headhunter Malchediel 20 May, 2021 @ 11:19am 
so is it normal that the textures seem blurry?
호들요 진최애 거든요 18 May, 2021 @ 8:06am 
I found two bugs.
1. Mod building remove Dragon building.
2. ROR unit has conflicts with this mod( https://steamproxy.net/sharedfiles/filedetails/?id=2297260812 ) ROR unit. When both mods are enabled, Elemental of Beasts Ror not visible in the unit pool.
corpse eater 5 May, 2021 @ 5:55pm 
im having same issue as this guy below me, only a single unit is showing up please fix!!!!!!
Varulv16 3 May, 2021 @ 1:22pm 
i have realised that the wargrove of woe can only use one of these units. is this intentionrnal?
corpse eater 2 May, 2021 @ 4:54pm 
i cannot find the shapechanger anywhere? only the wereboar archers are showing up please help
dilaguna  [author] 29 Apr, 2021 @ 12:16pm 
Me and my friend are preparing something realy big )))
I will lock for that )
Volijay 27 Apr, 2021 @ 9:09am 
Also can you update? Unit isn't showing up for beastmen
Volijay 27 Apr, 2021 @ 7:28am 
Most of these beast men units would fit much better in beast men roster
^Triumph 12 Apr, 2021 @ 9:07pm 
Will we have an SFO version of this? :)
dilaguna  [author] 12 Apr, 2021 @ 2:16am 
https://www.youtube.com/watch?v=-RjBT9LVg54
Some teaser to my future project )))
micons 4 Apr, 2021 @ 4:08am 
A good mod, but when I decided to borrow wolves with new faces, they don't work for me without the original, the skin is broken!
Gushing Granny 22 Mar, 2021 @ 5:37pm 
any eta on an update?
Kingpanther7 19 Mar, 2021 @ 1:38pm 
this mod is cool but now i cant get dragons :(
Gushing Granny 18 Mar, 2021 @ 2:27am 
hey great mod, they work well in custom battles, but i cant seem t find them in the campaign?
are they also incompatible with radious? because i see none of the units pop up in recruitment buildings but leshy is in the RoR tab

anyway thx!
Silito13 8 Mar, 2021 @ 2:50pm 
This is awesome! I say keep going with the rest of the Incarnates.
detailstop 8 Mar, 2021 @ 5:31am 
it can compatible with SFO??
Johnny HardMember 7 Mar, 2021 @ 8:19am 
The RoR unit "Leshy" is incompatible with the "Blackbriar Topiary" mod.

Can you make Leshy a separate mod and make him a normal unit with a recruitment cap?

Love this mod.
Chanting Alarm 3 Mar, 2021 @ 5:00pm 
Can we get these units added into the empire roster?
dilaguna  [author] 8 Feb, 2021 @ 11:46pm 
DutchmanX
Yup i will work on that )
DutchmanX 8 Feb, 2021 @ 7:50pm 
is there a way to make this compatible with "animals for Woodelves"?
Reaver 8 Feb, 2021 @ 11:11am 
You just earned yourself a sticker! :possession:

Keep up the Great Work!
dilaguna  [author] 7 Feb, 2021 @ 12:21pm 
If someone want this unit as separate mode - be welcome to edit it and post it ))
rex999 7 Feb, 2021 @ 11:03am 
Hey, do you think you could make the Incarnate of beast a separete mod?
CoffeeCaat 6 Feb, 2021 @ 3:56am 
is there a way to make this compatible with "animals for woodelves"?
dilaguna  [author] 6 Feb, 2021 @ 3:54am 
DutchmanX

Problem fixed
DutchmanX 4 Feb, 2021 @ 10:02pm 
once you build the next building for beastmen you lose the ability to recruit the incarnate
Calm&NormalTime 3 Feb, 2021 @ 9:43am 
Awesome additions. Can't wait to try them!
dilaguna  [author] 3 Feb, 2021 @ 2:07am 
I'm fine, like)) Try to run without other mods)
Anax 3 Feb, 2021 @ 2:03am 
somehow the wereboar units are clitchy for me for some reason maybe incopatible with some mod
Milf-Hunter 1 Feb, 2021 @ 1:05am 
sum1 sfo this plz
emiel123 30 Jan, 2021 @ 9:05am 
It seems to me that this mod in incompatible with your Uncanon mod. Or at least with both active, the incarnates lose their names in custom battles and with only this one from the 2 it will work as intended. It seems to depend on which of your two mods is first in the loadorder.
I have to say that this mod is a very nice one btw! The werewolf is a perfect fit for this beast ;)
DutchmanX 30 Jan, 2021 @ 1:56am 
ok cool thank you