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<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName = "VPE_GasVent"]</xpath>
<value><designationCategory>ATHelixienGas</designationCategory></value>
</Operation>
Since the VE team removed the designation from the gas vent in the 1.3 update.
<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName = "VPE_GasVent"]/designationCategory</xpath>
<value><designationCategory>ATHelixienGas</designationCategory></value>
</Operation>
from ATPatchHelixienGas.xml
[[ZEN] Helixien Gas Architect Tab] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName = "VPE_GasVent"]/designationCategory) failed
Thank for update!
A nice architect menu mod.
One thing I noticed is that using "<li>Royalty</li>" and "<li>HugsLib</li>" in loadAfter (About/Manifest.xml) will probably cause an error, so I think it's better to use "<li>ludeon.rimworld.royalty</li>" and "<li>unlimitedhugs.hugslib</li>".
@Taylor7500 Finally! I've fixed all items that were refusing to get sorted into the tab, I just had to change the patching method. Absolutely every Helixien building should now be inside the tab.
And, if you dont mind me asking, what mods do you use to get such a nice looking forest?