Company of Heroes 2

Company of Heroes 2

(4 - 6) Kummersdorf Proving Grounds
21 Comments
Unintended Mithril Consequence 5 Dec, 2019 @ 9:11am 
Awful map, spawned on the left as USA, upgraded to the weapon rack.... can't use it as the base is out the fucking map.
Leonineus 21 Jan, 2018 @ 4:18am 
Playing as British and getting put in the top right corner, had an anti-tank gun get stuck in the corner next to my Platoon command post and was unable to move out of that spot because it couldn't navigate outside of the dotted line to get out of the "trap".
Светиот Отец 18 May, 2016 @ 6:03am 
how can i download the maps, i already subscribed
Hereticus 26 Jun, 2015 @ 7:36pm 
With the new game update some splines got messed up, can you update the map?
ThePrussianMink 20 Feb, 2015 @ 1:00pm 
It's a great map. It really should be updated based on the feedback here.
404 Not Found 30 Nov, 2014 @ 3:05pm 
Agreed with others that the ambient sounds are far too loud and distracting.
Jiron Ghrad 20 Nov, 2014 @ 11:57am 
As mentioned earlier, this map needs to have the HQ points shifted forward (particularly the middle ones) to allow the US base to fit properly.
lancebakemeyer 3 Nov, 2014 @ 7:50pm 
Too big of a map with too many crossing points for 130 pop cap. Not very fun against Computer AI
Jaime 24 Jul, 2014 @ 9:04am 
9/10 would've given 10/10 but 2spooky

also, loud
SWEET ROLLER 24 Jul, 2014 @ 9:04am 
i give this one 9 spooky skeletons out of 10. gud map
LITTLE TRICKSTER 24 Jul, 2014 @ 9:02am 
This map is incredible save for 3 problems
-there are two spooky ghosts near the middle victory point that scared me too hard
-American bases get cut off, and I cannot grab bars
-the sound of the river is very very loud
willynilly 24 Jul, 2014 @ 9:01am 
Pretty good map! Loved the spooky ghosts! Only critique is that the river ambience might be too loud
Orangepest 24 Jul, 2014 @ 9:01am 
Problem with western front us forces but otherwise pretty good
also spooky ghosts
Karl Marx's Das 2TC Kapital 24 Jul, 2014 @ 8:59am 
Good map, thank you!
Spets 24 Jun, 2014 @ 3:21am 
Little problem with a building, when you pop out of it, you get stuck in a tree. Here is screen shot to explain :
http://img4.hostingpics.net/pics/604555relic00000.jpg
RedHammer 20 Apr, 2014 @ 4:02pm 
very good map but i hate over 100 pop. :((
StonedSnowMexican 20 Feb, 2014 @ 12:24pm 
Hey Monolithic bacon,

Only thing i would change would be a higher population cap.
MonolithicBacon  [author] 8 Feb, 2014 @ 7:26am 
The pop-cap should be set to 130, to compensate for the size.
Horden 8 Feb, 2014 @ 5:25am 
pop cap ??
Lacrosse117 7 Feb, 2014 @ 11:57am 
Time for a test-run :)
MonolithicBacon  [author] 7 Feb, 2014 @ 5:47am 
Hey folks, and welcome back! Kummersdorf is a map created by myself and hosted by DonXavi (with many extra thanks for all his contributions, including the screenshots). As this map has only been tested by myself, I would love to get any feedback on it! Please rate and post any comments, and most importantly, enjoy!