Garry's Mod

Garry's Mod

[VJ] Mass Effect Collectors Forces NPCs
47 Comments
[N7]  [author] 8 Mar, 2023 @ 4:42am 
Под баланс создавались. Понизить можно, но только через код. Не сложно, но надо будет распаковать аддон и через блокнот какой нибудь редачить
Gnilomord 8 Mar, 2023 @ 4:29am 
а че у них высокий урон? Нельзя ли как нибудь понизить?
[N7]  [author] 5 Feb, 2023 @ 10:38am 
Требуешь, это сильно сказано
чОпырка 5 Feb, 2023 @ 9:50am 
я требую оружие из этого аддон а (оружия с которыми бегают нпс)
[N7]  [author] 4 Feb, 2023 @ 2:55am 
какое?
чОпырка 3 Feb, 2023 @ 9:51pm 
я требую оружие
ANGRY MARINE #8 2 Feb, 2023 @ 12:00pm 
There's two solutions against them. One, use the difficulty modifier. Two, BANEBLADE https://steamproxy.net/sharedfiles/filedetails/?id=2924824449&searchtext=
Shake 'n Bake 5 Nov, 2022 @ 11:17pm 
Me Personally, I like they are so powerful. They are a challenge and it makes them fun. The best part, is you don't have to fight the Collectors alone. You take some other overpowered NPCs be they next bot, VJ base, or regular A.I., and have them fight beside you.

Better yet, VJ base gives you the ability to make the A.I. ally or enemy, so they can fight beside or against you. They make powerful allies indeed.
The Guardian 6 Apr, 2022 @ 3:06pm 
They are too overpowered. If we could have weaker collectors that'd be nice. I'd wanna try to make a mod with VJ base (starting with them) but I simply don't have the knowledge for modding source, let alone VJ base. If someone could teach me that'd be nice.
bperhinet 23 Sep, 2021 @ 4:36pm 
Is it me, or are these NPCs WAY too overpowered, I tried killing one of the Husks and it took forever even with Heavy weapons
Nokturn81 27 Aug, 2021 @ 1:49pm 
dont question it
[N7]  [author] 27 Aug, 2021 @ 11:40am 
?
Nokturn81 27 Aug, 2021 @ 11:27am 
i love you all
Nokturn81 26 Aug, 2021 @ 10:22pm 
oh ok crap
[N7]  [author] 26 Aug, 2021 @ 10:22pm 
The author of the Vj base changed something in it. This has never happened before
Nokturn81 26 Aug, 2021 @ 9:10pm 
[[VJ] Mass Effect Collectors Forces NPCs] lua/entities/npc_vj_collectors_general/init.lua:810: attempt to call method 'AAMove_ChaseEnemy' (a nil value)
1. VJ_TASK_CHASE_ENEMY - lua/entities/npc_vj_collectors_general/init.lua:810
2. DoChaseAnimation - lua/entities/npc_vj_creature_base/init.lua:1600
3. SelectSchedule - lua/entities/npc_vj_creature_base/init.lua:2466
4. unknown - lua/entities/npc_vj_creature_base/init.lua:1887

i dont know what does this
Skaian 26 Aug, 2021 @ 7:39am 
Hey guys love your mass effect contributions , would like to say that if you could make the hitbox of the praetorian adjusted to its body cause you need to shoot on the lower part of it. What i mean is if you shoot its head the bullets go through it , it could be coold if you can fix it enlarge the hitbox to be more accurate to the real body of the praetorian.
British fish 12 Feb, 2021 @ 1:34pm 
yes
puppy 14 Oct, 2020 @ 11:30am 
oh cool
Gnaash 8 Oct, 2020 @ 11:29am 
ok thanks
[N7]  [author] 8 Oct, 2020 @ 11:11am 
gm_diprip_city
Gnaash 8 Oct, 2020 @ 10:49am 
nice, whats the map?
[N7]  [author] 6 Oct, 2020 @ 5:24pm 
this issue can be solved by installing a system of Shields that operates on my server.However, I can't put it in the workshop for a number of reasons
GojiraNekozilla 6 Oct, 2020 @ 5:19pm 
I really like both NPC packs tbh. But I just hate how most of the NPCs uses guns that turns your screen red when being shot at.
Shade 5 Oct, 2020 @ 8:10pm 
Cpt Hazama could, but I doubt he would.
jacobo-480 5 Oct, 2020 @ 6:44pm 
wish someone makes a SCP secret laboratory npcs
Djdeath 5 Oct, 2020 @ 5:24pm 
i guess its hard to make lol
[N7]  [author] 5 Oct, 2020 @ 5:15pm 
the translator couldn't translate this word
Djdeath 5 Oct, 2020 @ 5:14pm 
darn
[N7]  [author] 5 Oct, 2020 @ 5:13pm 
ME2 last boss? I don't think it will be possible to implement it correctly. and all the addons that I upload to the workshop are made for the server. We cant to use Human Reaper on the server since it existed in a single instance and hes be destroyed by Shepard
Djdeath 5 Oct, 2020 @ 5:08pm 
you know its the boss that looks a terminator
[N7]  [author] 5 Oct, 2020 @ 4:27pm 
what?
Djdeath 5 Oct, 2020 @ 4:25pm 
Hey what about the human reaper(just an idea)
Jerryboi112-2 5 Oct, 2020 @ 10:03am 
Someone should make Generation Zero NPCs.
Shade 4 Oct, 2020 @ 6:15am 
Yeah the size of the Reaper would probably have to be slightly changed to be used in Garry's Mod.
jimmy rustler 3 Oct, 2020 @ 4:31pm 
damn I wish there was a reaper but as the other guy said it would be way too tall and way too big lol
LickerOfFemaleFeet 3 Oct, 2020 @ 5:19am 
MilkyWay11 the Reapers are tall 2 km and the smalls are 160 meters...... i think there's no map big and tall enough.....
Jnohara 2 Oct, 2020 @ 9:39pm 
thank you
[N7]  [author] 2 Oct, 2020 @ 9:24pm 
gm_diprip_city
CB#1 2 Oct, 2020 @ 9:12pm 
assuming VJ base doesnt work, i wont be able to use this
Jnohara 2 Oct, 2020 @ 8:23pm 
what was the map used in the photos?
[N7]  [author] 2 Oct, 2020 @ 6:27pm 
cerberus forces→harvester→destroyer→???
Milkyway21 2 Oct, 2020 @ 5:27pm 
Reaper NPC when? jk inless you do have plans to make that in the future nice mod
Bullet Kin 2 Oct, 2020 @ 2:37pm 
ASSUMING DIRECT CONTRO-
Chip Dingle 1 Oct, 2020 @ 10:36pm 
can you fix this:
jumping veteran captian