Left 4 Dead 2

Left 4 Dead 2

PD2 Commando 553 (for SIG)
60 Comments
MikelovMK-IX 30 Mar @ 5:04pm 
i use this with a suppressor for stealth heists in pd2.
Harry Osporn Nobel Prize 7 Dec, 2021 @ 12:47am 
thank you so much :D
Alex_D #NoWar  [author] 6 Dec, 2021 @ 8:16pm 
Someday.
Harry Osporn Nobel Prize 6 Dec, 2021 @ 4:29pm 
Hi, can you make the PD2 G36C version with sight ?
Thank you for reading this request .
앞날창창박대호 5 Jan, 2021 @ 1:46am 
hi
Bitz 24 Dec, 2020 @ 10:45am 
Amazing mod, finally a good SG552 replacer, but is there any way you can model a flashlight for the gun? it's a bummer it sharing the same flashlight for melees and no laser sights.
Alex_D #NoWar  [author] 23 Oct, 2020 @ 2:13am 
The animation creator has been offline for five weeks. So unless I suddenly start animating for real, it's unlikely.
Mblaze 22 Oct, 2020 @ 8:36pm 
Any chance for looking up/down and helping animations ?
Nikkolai of Jericho 18 Oct, 2020 @ 12:49am 
That would explain it.
Alex_D #NoWar  [author] 18 Oct, 2020 @ 12:47am 
It did "break" some rare instances of CSS weapon skins that actually had mirrored animations (now THEY requre a script to un-mirror them). Not much has changed in the script, however.
Nikkolai of Jericho 18 Oct, 2020 @ 12:43am 
well idk because it seems like certain weapons wound break because they had the script at the initial drop of the hat, but then they may have decided that it was better to just do it in the way how the weapon unlocker had done it so that they weapons would appear right handed as intended.
Alex_D #NoWar  [author] 17 Oct, 2020 @ 4:52am 
The script is unnecessary and nothing is broken.
Nikkolai of Jericho 17 Oct, 2020 @ 2:29am 
So what they had done is made the script unecessary, then realized it broke nearly ever mod and said "okay nvm keep it necessary"
Alex_D #NoWar  [author] 4 Oct, 2020 @ 7:09am 
At a later point, yes
Mil-Sim 4 Oct, 2020 @ 6:08am 
Deleted the script for maximum compatibilty with the Last Stand update - Can you re-add the script again?
Alex_D #NoWar  [author] 1 Oct, 2020 @ 6:54am 
We have the Market Gardener mod covering that.
Nikkolai of Jericho 1 Oct, 2020 @ 4:38am 
proceeds to stretch the KLAS shovel out like an erected cock
Alex_D #NoWar  [author] 1 Oct, 2020 @ 4:33am 
Payday shovel is a small one-handed one. Did the katana already; somebody even recompiled it for a different animation set.
Nikkolai of Jericho 1 Oct, 2020 @ 3:27am 
Couldn't you use this for the shovel? https://payday.fandom.com/wiki/K.L.A.S._Shovel#FBI%20Files

If you haven't already done PD2 Katana over the L4D2 katana please do that.
Alex_D #NoWar  [author] 1 Oct, 2020 @ 2:56am 
Well, i thought about replacing the shovel with the Ding Dong Breaching Tool. And yes, the chainsaw will have to be animated as the model is too different.
Nikkolai of Jericho 30 Sep, 2020 @ 11:19pm 
Pretty sure there's a pitchfork in Payday 2. I think there's a shovel too but I cannot remember... I think there's an entrenching tool at least. PLENTY of knives to replace the CSS Knife with.

There's a Chainsaw in Payday 2 as well. Idk if you would know how to animate it though. It's probably sort of complicated.
Alex_D #NoWar  [author] 30 Sep, 2020 @ 11:17pm 
At the moment, only the new weapons (shovel and pitchfork), the CSS knife, and the chainsaw outright lack the Payday 2 replacement.
Nikkolai of Jericho 30 Sep, 2020 @ 11:06pm 
You use a lot of Payday 2 models. You should make a collection for all of them. After all, people love Payday 2 integration into this game. Hell, even I may decide to Payday 2-ify my game again if you did it. Would be neat running around with only Payday 2 weapons. That game honestly in my opinion has a lot of great weapon models.
random warzone tryhard 26 Sep, 2020 @ 10:15pm 
From what the pics show, it seems to use FA:S' animations, very nice
DropKickedMurphy 26 Sep, 2020 @ 1:14pm 
looks like FA:S anims from Gmod. I like it.
Alex_D #NoWar  [author] 26 Sep, 2020 @ 12:41pm 
Don't get me started on it. It's not perfect right now, but I've told Lt. Rocky how to fix it.
GKNOVA6 26 Sep, 2020 @ 12:26pm 
Still one of the best SG552 mod on WORKSHOP though. Hope you'll keep port more PD2 model to every weapon slots. Since no scripts is needed since update!
Alex_D #NoWar  [author] 26 Sep, 2020 @ 12:23pm 
Yes, and yes.
GKNOVA6 26 Sep, 2020 @ 8:05am 
I know SG552 has bolt release, but the animation seems did not hit on the right place......

Just notice one thing. Due to lack of flashlight, It's hard to check laser sight equip or not.
Alex_D #NoWar  [author] 24 Sep, 2020 @ 4:35pm 
Yes, the CSS weapons are no longer "hidden". Should fix the descriptions later.
SDgamer 24 Sep, 2020 @ 3:28pm 
can confirm the SIG 5.56 is in the game now. even though i had mods installed, there wasn't any SIG 5.56 mods installed and was able to shoot full out with a zoom in function
Alex_D #NoWar  [author] 24 Sep, 2020 @ 1:53pm 
Welp, it shouldn't be broken, but I will remove the script in an update.
SDgamer 24 Sep, 2020 @ 1:44pm 
i heard the new update added the CS:GO guns as in game pick ups. does this mod also cover that?
Alex_D #NoWar  [author] 24 Sep, 2020 @ 9:37am 
OVERKILL likes their sights/scopes HUGE.
Kuppa 24 Sep, 2020 @ 8:03am 
WTF with this mod is scope to BIG :v
Alex_D #NoWar  [author] 16 Sep, 2020 @ 1:10pm 
The SG550 family do have a bolt release button like an AR-15.
GKNOVA6 16 Sep, 2020 @ 10:09am 
I got to say your choice of animation is kinda wired...... Like he operate an AR-15
Leon The Fox 10 Sep, 2020 @ 8:27am 
Para Smg will be nice for Mp5
machetazo al hombro 6 Sep, 2020 @ 1:01am 
simplemente, dou
machetazo al hombro 6 Sep, 2020 @ 12:59am 
tremendo
And Now 5 Sep, 2020 @ 8:39pm 
nice
〆 - ﻌ-ゝder Gode 5 Sep, 2020 @ 2:37pm 
I like RNG plastic brown magazine and metal magazine like you did for AK-74U. Nice concept:sunglassesDoge:
Cuba 5 Sep, 2020 @ 9:13am 
Damn trooper! :cozybethesda:
Alex_D #NoWar  [author] 5 Sep, 2020 @ 6:52am 
@Cuba, and basically @everyone

I have recorded the whole process from extracting to converting to assembling to compiling.

https://www.youtube.com/watch?v=8vVuoEfc5yE&list=PLGYD5CEvZkSdN3MQ-8WTjQfKAsubJpcOh&index=13&t=0s
Alex_D #NoWar  [author] 5 Sep, 2020 @ 4:50am 
It's like the actual SG 553 we never got for CS:GO...

Instead we got a misnamed misunderstood civilian model converted to full-auto.
Scout_115 5 Sep, 2020 @ 3:35am 
It's just like the CS:S SG552, but a more high quality which of course is intentional
Alex_D #NoWar  [author] 2 Sep, 2020 @ 10:56pm 
I could add a laser sight model to a more tacticool version with a railed handguard.
󠀡 2 Sep, 2020 @ 5:01pm 
Anyway really cool compiled.
󠀡 2 Sep, 2020 @ 4:57pm 
Why is not there a flashlight attachment on it? It feels good to reload in dark place but I can't see laser anymore.
Alex_D #NoWar  [author] 1 Sep, 2020 @ 12:02pm 
Yeah, assembling... I've recorded some videos of me doing mods, but I don't think any has the extraction process.

I should totally record it. What if I grow old and forget how it's done? I have remembered only yesterday how to port the sounds!