Avorion

Avorion

Turret X4 - 28 RNG Edition! pre-V2
17 Comments
M'aiq the Liar  [author] 14 Sep, 2021 @ 12:27am 
M'aiq the Liar  [author] 7 Sep, 2021 @ 7:35am 
I will try to create new version of my mods during the weekend. I am not promising anything but i will try!
Danger Noodle 7 Sep, 2021 @ 7:04am 
No longer works with version 2.x
LS-Swapped Cessna 14 Mar, 2021 @ 6:20am 
This is a great idea! XSTN-III with 280 turret slots here I come!
M'aiq the Liar  [author] 25 Dec, 2020 @ 3:32am 
You only need to install this mod to make it work :) It works by modifying all existing systems and newly spawned ones. And you don't need to create new saves, and can be safely removed from existing galaxy :)
Wolffe Commander 23 Dec, 2020 @ 8:21pm 
Is there a process in which we need to do in order to make it work, such as this mod working only on newly spawned ones, or are preexisting ones changed by the mod? Do I have to start a new save?
_/🆂🆃🅸🆇🆇 3 Nov, 2020 @ 3:50pm 
I looked through the script to see if I could make a version thats just 1x-5x for personal and friend use... maxmultiplier is commented out and you have some maths that multiply by zero?

Very much confused lol
Box 26 Aug, 2020 @ 8:22am 
please fix the modinfo. lua it show up wrong thanks dev
rubyismycat 21 Aug, 2020 @ 2:06am 
This was super annoying i wasted four days of my life to figure out why i couldnt equip any combat turretts i dont blame you but a game like this should have its mods checked regularly and broken and out of date mods should be deleted the dev needs to find a voulenteer to do that because this kind of issue is a nightmare for new players like myself
M'aiq the Liar  [author] 21 Aug, 2020 @ 12:22am 
Mod should be working now. Fixed Arbitrary and Military systems. I am sorry for the inconvenience.
rubyismycat 20 Aug, 2020 @ 2:23pm 
this mod is NOT WORKING with this installed you can not add more than two combat turrets
Box 20 Aug, 2020 @ 12:52pm 
brakes with other mods that ties in.
Box 20 Aug, 2020 @ 12:50pm 
he dev when you can your mod is braking so your mod dont brake others mods

local cachedFunction = TargetFunctionToReplace
TargetFunctionToReplace = function(...)
cachedFunction(...)
--Put your logic here
end

theres an idea
Box 19 Aug, 2020 @ 7:55am 
i love it thanks
M'aiq the Liar  [author] 19 Aug, 2020 @ 7:52am 
Glad U like it :)
Box 19 Aug, 2020 @ 7:47am 
very very Cool

PsyberTech 18 Aug, 2020 @ 11:09am 
This looks like a fun mod. Installing it now. Many thanks for putting this out. :)