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The two extra trade routes provide a lot of additional early flexibility for the civ, as you can run more internal food trade routes sooner than anyone else, allowing heavier production-based tile or specialist allocation.
The UB only provides a flat 1 or 4 science, depending on if it is worked or not, but the additional scientist slot gives you the potential to get out more great scientists than anyone that isn't Babylon, so it balances out well enough.
Regarding the Pechin, I find the unit more situationally strong than weak. With proper planning it is quite possible to pull extra Great Generals via faith, Brandenburg, and the Honor tree for late game bulbing, with the former being especially powerful if part of your game strategy was built around it.
-Carthage gets free harbors in all coastal cities. 'Free' refers to getting the building immediately, not it having no maintanence cost.
The additional trade routes and trade route money can put you at 100+ gold before any other player, allowing you to instantly purchase some of your missing buildings, or bribe city states to your side. The science from the Gusuku was unimpressive, and though it has a slot for a scientist, the population is generally better off being put to other uses, like improvements, or other specialists.
I never got a chance to use the UU due to me keeping the peace all game, but I'm sure it would have been okay.
Thanks again for another great mod.
I don't know anything about Ryuku's history or anything, but I'm just saying that you should focus this civ in more. The UU should jive with something more, I think. The UB is way OP. Maybe with a new UA you could tie them all together or something? Anyway, just my $0.02