Garry's Mod

Garry's Mod

Vindictus Perilous Ruins Map Pack
13 Comments
Callsign_Ewok 5 Aug, 2024 @ 12:12pm 
Pretty cool! Only getting rid of it cause I found the naming and lack of icons for them disorganizing in my map list. Plus I am trying to declutter my sound cache from overflowing and reducing my overall amount of mods now.
Callsign_Ewok 9 Jul, 2024 @ 6:51am 
I might of meant a different npc actually, but you catch my drift, I could also use navmesh optimizer to generate a optimized navmesh at will for these maps to fight nextbot style npcs too.
Callsign_Ewok 9 Jul, 2024 @ 6:50am 
I never played this game but I am excited to check out these ported ruin maps anyway as they are beautiful in the screenshots on the old maps you uploaded... so I am excited to check these out and take advantage of the ai nodes using dynamic npc spawning mods to spawn in monsters around me dynamically. Like Metro 2033 nosalis mutants for example on Vj base.
欧米哥  [author] 20 Feb, 2021 @ 7:16pm 
Nice
『.スレンダー』 15 Aug, 2020 @ 8:32pm 
@Tech Awesome, Cant wait for the map!
DestroyerflameVS. 15 Aug, 2020 @ 2:50pm 
ok :) and btw, good luck in that project :)
Tech  [author] 15 Aug, 2020 @ 2:37pm 
@『 .S L e N d 3 r 』 I node all my maps
Tech  [author] 15 Aug, 2020 @ 2:24pm 
Whoops thats not suppose to be there its a WIP I'll fix that
DestroyerflameVS. 15 Aug, 2020 @ 12:51pm 
i don't understand why (and i hope this not is a map of the pack) but i don't have any texture or model on this map.
gm_12a_d
『.スレンダー』 15 Aug, 2020 @ 9:02am 
please tell me the future combined map will be ai noded
Tech  [author] 8 Aug, 2020 @ 7:46pm 
Its 13 separate maps I will be making a full sized one at some point
DestroyerflameVS. 8 Aug, 2020 @ 6:27pm 
i know, it's sounds stupid, but I already subscribed to all the maps that he uploaded, that's why my question.
DestroyerflameVS. 8 Aug, 2020 @ 6:26pm 
are all the maps on 1?