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Докладване на проблем с превода
It would be amazing, if some of the mechanicus units could be included.
Great Mod. Hopefully it can be updated :)
Hopefully someone else will be willing to pick this up and continue it.
Thanks for telling us, at least. Maybe I'll revisit it some day.
With that said, I am allowing complete use of anything found in mod including it as a whole. Anyone wishing to carry this mod forward is welcome to do so.
Well Syn, now you'll have to fold Ad-Mech into the other two as well! :D
@SynisterSyclone I'm more than willing to gift you the DLC's you don't have (including Ad-mech) if you want, just send me a quick friend request and i'll do it.
Hey thanks for the fix, it worked for me!
If you edit the Imperium.xml in the mods factions folder and change all AstraMilitarum to Imperium in quests section should work also check the quests.xml file to make sure is the same.
Love the mod having alot of fun with it
Playing as the Imperium, I fail the first Chapter goal of the Astra Militarum Quest, because it never records me as having succeeded in researching the Manufactorum. Why is this happening?
My only complaint is with the color schemes, as the unified colors means that either you have bright colored guardsmen or dark coloured space marines, you cant have blue marines and green guards for example, but thats a minor complaint and I understand it has to do with the game itself and not the mod in particular