Space Engineers

Space Engineers

PFS - BCG - Sybaris Battlecruiser
16 Comments
CrimsonAdder 17 Feb, 2021 @ 4:21pm 
likely separate LAMP PB for each missile group
Dude 17 Feb, 2021 @ 1:03pm 
Fire Port Missile
Fire Bow Missile
Fire Starboard Missile

LAMP Fires sequentially so how exactly is this achieved?
Sintharia 19 Jan, 2021 @ 2:21pm 
Amarr victor!
TORGMASTER 2 Dec, 2020 @ 8:10am 
@Lord Commissar
very good man!
i like it and the other ship!
if you want, accept my friend request!
:D
Stuxnet Victim 10 Jul, 2020 @ 9:34pm 
Don't listen to that -1 guy, he's just jealous
Lord Commissar  [author] 7 Jul, 2020 @ 1:12pm 
by that logic you should start criticizing 90% of this workshop. People like big ships. We understand that they aren't practical. The point is to try and make them as un-pointless as possible.

In fact I built a ship before this one, (Eidolon) that was tiny with 16 missiles and would surely murder this thing any day. But it has half the subscriptions.
-1 7 Jul, 2020 @ 8:37am 
too expensive to build, complicated to control
small atack shutle with like 8missiles prob will kill this behemoth,
or simple you not find self worth enemy
also for huge combat it will eat all simspeed
-maybe in some way is good ship for crash scenario it have some meat to be scraped
Lord Commissar  [author] 2 Jul, 2020 @ 8:06pm 
@jimbo1676 lore wise, the "sausage" shape as you call it is simply for efficiency of missile emplacements while also maintaining a low frontal profile. it also allows for good broadside emplacements and armor.

On a personal level, i believe flying wings to really be much better suited to real combat, as they present more weaponry to targets off the bow and allow for maximum engine emplacements. However, SE's atrociously short range weaponry will always force a close quarters battle, and a "sausage" broadsider will likely do better than flying wings here due to their emplacement locations and thicker side armor. it's a tradeoff, and why i use flying wings as artillery ships like the Eidolon.

On a more superficial level, ships like this are also just a design choice for aesthetic purposes.
Jarf 2 Jul, 2020 @ 7:26pm 
OMG that's allot of missiles.
CrimsonAdder 2 Jul, 2020 @ 6:40pm 
the vacuum of space is a terrible way to protect yourself from any wavelength of radiation, possibly the very worst way
Rhea.licious 2 Jul, 2020 @ 6:05pm 
Lord Commissar has a bunch of flying wing designs.
jimbo1676 2 Jul, 2020 @ 5:53pm 
Great design and build. big thumbs up. this isn't a criticism of your specific design but most ship builds go the space sausage route. slight variations but always a space sausage. I'd love to see someone's take on a fleet with in-universe technology or cultural rules/guidelines that drive some of the ship design in ways that aren't always optimal at 1st glance. (i.e...I'm working on a fleet and universe where warp rings are required on all human FTL ships...etc). kind of like star trek where there are minimum required elements that look not so design efficient but serve specific purposes in the lore like warp engines and pylons required to keep them away from the main hull for radiation purposes...etc
CrimsonAdder 2 Jul, 2020 @ 11:56am 
Historically they certainly were, but you can make it mean whatever you want :)
Lord Commissar  [author] 2 Jul, 2020 @ 9:57am 
It’s a battlecruiser. It’s not supposed to be fast
CrimsonAdder 2 Jul, 2020 @ 8:33am 
Looks nice, lots of weapons, not very fast tho
Rhea.licious 1 Jul, 2020 @ 9:09pm 
Beautifully done!