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I use unnofficial skyrim patch, but its loaded before this mode, so it should not colide..
have any advise?
Question: is there a solution for the "Special Job's" glitch?
I found nothing that worked on the net.
I have done two compleat playthroughs of the Thieves Guild -once with, and once without your mod. And bothe of them worked! Up till now your mod allways worked flawlessly for the whole Household!
sorry to bother you, but I find nothing on Nexus (except blatand sexism) and dont want to waste time searching through all that trash!
I realy love your mod, but don't realy want to start again - am Guildmaster allready -
If you would have had the decency just to look a bit over the description and other comments here and on nexus probably you would have noticed how many times and how I tried to help when someone had an issue even if proven not caused by this mod. Anyway, don't subscribe again.
(dawnstar,winterhold...)
Could someone be so kind to help me?
(its the problem with no quest after dialog with delvin/vex)
I had already started the thieves guild quests without the mod loaded. I had completed at least five jobs in Windhelm, Solitude and Whiterun and many many jobs in Riften. I had also completed 2 jobs in Markarth before i installed the mod. After installing the mod I I simply used it to select jobs in The reach to force jobs in Markarth. It would say 3 jobs completed, 4 jobs completed etc etc. The only mod's I have enabled are non quest related, stuff like fixed followers, more village animals, RNG Guard and the high res pack mods. Your mod loads last and works perfectly as before I used it I was not getting jobs for Markarth and was stuck on 2 completed jobs in the Rift.
Glad you find it useful. Funny thing is that there are reports that this mod breaks Markarth quests. Also that putting this mod last in the load order fixes it, but for one person it didn't.
So I believe that there's another mod that breaks those quests. Do you recall if before adding this mod everything was fine: just no Markarth jobs or also you experienced situations where no quest was started after dialogue (when you should have received a Markarth job I assume)? Also could you make a small test to see if moving this mod first (up) in the load order breaks the Markarth quests? Thanks