RimWorld
Goldminermac's Empire: Alpha Biome Colonialism
22 条留言
Thundercraft 2021 年 8 月 31 日 下午 3:54 
Quote, "To Add:
Custom events that only occur in certain biomes (A planned feature in the base mod), such as some colonists being killed by poison spores or a building catching on fire, to make the challenge of settling there, more than just production debuffs."


Do you still plan to add this - or make this as a separate mod? Even if this is a planned feature of the base mod, you could still add certain custom events for certain biomes that the base mod's authors hadn't thought of or implemented, right?
Sujeto500 2021 年 8 月 12 日 上午 9:47 
1.3?
Ξ Raz 2021 年 6 月 15 日 下午 9:27 
nice
Geobeetle 2021 年 6 月 9 日 下午 12:07 
When modmakers clash
Armorguy1 2020 年 6 月 25 日 上午 8:13 
Bruh! XD
Goldminermac  [作者] 2020 年 6 月 21 日 上午 11:36 
Thanks, sorry about this. I had no idea you already did this before I started working on this mod, and I probably should have paid more attention to the workshop page.
Sarg Bjornson 2020 年 6 月 21 日 上午 11:34 
It's no big deal, if you do make sure it doesn't break any saves!
Goldminermac  [作者] 2020 年 6 月 21 日 上午 11:33 
K, I see. I didn't notice that, do you want me to remove this since it is obsolete?
Sarg Bjornson 2020 年 6 月 20 日 下午 10:33 
But... Alpha Biomes already does this...
Goldminermac  [作者] 2020 年 6 月 10 日 下午 8:39 
Vinlic 2020 年 6 月 10 日 下午 8:21 
ok sweet thanks again.
Goldminermac  [作者] 2020 年 6 月 10 日 下午 8:03 
k, I'll get on it
Vinlic 2020 年 6 月 10 日 下午 6:56 
Hmm I'd say a 2 in logging, a 0.5 in animals and minerals and 1 in everything else should balance it out with other biomes.
Goldminermac  [作者] 2020 年 6 月 10 日 下午 6:38 
Ok, since you suggested it, then what resource stats do you want it to have?
Vinlic 2020 年 6 月 10 日 下午 6:08 
Oh ok cool, I've been using https://steamproxy.net/sharedfiles/filedetails/?id=1935518604&searchtext=redwood so if you wouldn't mind doing that one it would be greatly appreciated.
Goldminermac  [作者] 2020 年 6 月 10 日 下午 1:22 
If you have another biome mod you want to recommend I would be willing. The only one I know of is Alpha Biomes though.
Vinlic 2020 年 6 月 10 日 下午 12:21 
@Goldminermac, Oh ok, I've just had bad luck then as I only get regular wood. Thanks for the info. Btw do you plan to do any other biomes besides Alpha ones?
Goldminermac  [作者] 2020 年 6 月 10 日 下午 12:18 
yep, such a thing is not possible right now. Though theoretically, you could get ocular wood from a tithe randomly, but that would be from any biome considering tithes are based on RNG as of now.
Vinlic 2020 年 6 月 10 日 下午 12:05 
This mod just changes the values for resources in the alpha biomes, it doesn't say let you get the occular forest wood when tithing for wood in that biome?
Dr Zhivago 2020 年 6 月 9 日 上午 11:07 
Please add mod requirements to Steam so users know which mods they need. (Even if it seems obvious)
Goldminermac  [作者] 2020 年 6 月 8 日 下午 6:07 
Your welcome, just hadn't made a mod in a while, and have been wanting to fiddle around with biome resource modding in empire, which I have never touched before.
Vinlic 2020 年 6 月 8 日 下午 4:52 
Hey thanks for adding this, been wanting this for a while.