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bc its outdated
ps: before the mod was uploaded everything went
The server started OK fine, but could not get the client to load the game. Tried matching the mod files after making that one edit. Sorry....... Cancel that temp fix
I have confirmed the downloaded mod is time stamped June 5, 2020 4:51 PM
Did that twice to confirm user error. ......
At server start, I receive this error.
"Mod Error: the workshop id is 0, this normally means the author of mod has not updated the mod. Manually set the publishedid in C:\DayZSvr\DayZ\@BuildingItemsResize\meta.cpp to the workshop id or ask the author to update the mod."
Contents of meta.cpp
protocol = 1;
publishedid = 0;
name = "BuildingItemsResize";
timestamp = 5248955112879984417;
Btw This is a great mod. it 1st loaded with very little effort and spot-on functionality since.
Thank you
*************Update****************
Found a fix, server just started.
Mod ID is - 2119418438
So the contents of the meta.cpp should reflect the below
protocol = 1;
publishedid = 2119418438;
name = "BuildingItemsResize";
timestamp = 5248955112879984417;
Again..... Great mod
If you're downloading from steam check your workshop folder the path should look like this:
"C:\Program Files (x86)\Steam\steamapps\workshop\common\221100\2119418438"
NOTE: It might look a little different from my path but it should look similar.