XCOM 2
WOTC_XCOMCollection
35 Comments
nathanx2000  [author] 9 Jun, 2020 @ 12:01pm 
@Californiadreaming Okeedokee

1. Go to your main steam folder, then click on steamapps>workshop>content

2. Find your Xcom mod folder, mine is labelled as 268500, your number maybe different

3. Find the '5 in 1' mod, among the....300 folders in your case
(Tip:Unsubscribe then resubscribe to the mod, then sort by date modified :) )

4. Go to config then XComClassData

5. Scroll down to the 'Scavenger' section then stick v v v v v v v v v v v v

+AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="shotgun")

^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^

In the main set of code lines

6. Save the changes then your all set :)
Californiadreaming 9 Jun, 2020 @ 11:46am 
That would be cool, thanks!!
nathanx2000  [author] 9 Jun, 2020 @ 7:40am 
@Californiadreaming

...Having my class use a bullpup is from a fluff (lore) perspective, It would not require an outside mod to alter

Hell I can even show you how to alter it yourself, it's literally just a text edit. Whaddya say?

It wouldnt take any effort to do :)
Californiadreaming 8 Jun, 2020 @ 11:48am 
I'm running about 300 mods and I don't think any of them deals with bullpups specifically. If I get to vote on it, I'd say the scavenger should get the shotgun, bullpup, and SMG (but I know that's an outside mod and you're avoiding those) as options. I do think giving a bit of choice is a good thing, especially to allow for mod weapons. This is a great mod though.
nathanx2000  [author] 8 Jun, 2020 @ 2:24am 
@Californiadreaming

Hmmm, the scavenger is only allowed the Bullpup (Skirmisher weapon), not an assault rifle, so two suggestions I can think of rn:

1. Download a mod that gives you a Bullpup type weapon to use from the start
OR
2. I can help you gives him access to an assault rifle
Californiadreaming 7 Jun, 2020 @ 7:23pm 
I've been using this mod and I am generally loving it. The Scavenger has a problem however. In Loadout, no other weapons appear for the assault rifle. I have a couple of different models of assault rifles that I use, and they don't show up. They can only have the rifle the are originally equipped with. I hope you can fix that, because this is a very good mod.
nathanx2000  [author] 3 Jun, 2020 @ 4:45am 
@Ashley Heckfire

If that is the full list then it’s gotta be something to do with the mod installation as none of my classes are showing up which is worrying, whenever I load just the collection on its own then the classes appear.

Strange...re-install the mod and see if it works, if not then let me know
Ashley Heckfire 2 Jun, 2020 @ 5:33pm 
try now
Ashley Heckfire 2 Jun, 2020 @ 5:32pm 
hang on, had them on private ><
nathanx2000  [author] 2 Jun, 2020 @ 3:14pm 
@Ashley Heckfire

Apologies but the links do not work :(
nathanx2000  [author] 2 Jun, 2020 @ 2:35pm 
@Ashley Heckfire

Upload to imgur then link it me in a comment, or upload it anywhere else and link me it?
Ashley Heckfire 2 Jun, 2020 @ 2:00pm 
ok, and how do i link screenshots for you? :winter2019neutralyul:
nathanx2000  [author] 2 Jun, 2020 @ 10:48am 
@Ashley Heckire

Odd....I just tested it and it's fine, it shows up as a soldier class and keeps its class upon leaving the character pool

Screenshot maybe?
Ashley Heckfire 2 Jun, 2020 @ 9:49am 
in the character pool in the main menu. like i go to make a blackhat, but i cant select the class when im trying to make them. its just showing up in the list of avalable classes
nathanx2000  [author] 2 Jun, 2020 @ 5:25am 
@Ashley Heckire,

Hey dude, could you be a little more specific so I can understand what you mean?

Is it the character pool or mid game pool of soldiers you are on about?
Ashley Heckfire 1 Jun, 2020 @ 8:49pm 
i cant seems to make any of them for my soldier pool. can they not be created? or is this a bug?
nathanx2000  [author] 1 Jun, 2020 @ 3:31am 
@Iceberg

Most of them have a random skill 3rd line, however due to them all sharing the vanilla perks of Xcom 2, they would end up feeling too similar to each other trying to fill out a full tech 3rd line so decided against it.

Iceberg 31 May, 2020 @ 8:24pm 
skill line
nathanx2000  [author] 31 May, 2020 @ 6:25am 
@Iceberg what do you mean dude?
Iceberg 30 May, 2020 @ 10:40am 
Should add a whole third line to match most other classes these days
nathanx2000  [author] 29 May, 2020 @ 2:41am 
@Jet Sunstrider

No they do not, again the purpose of the mod is to add few new classes to the soldier load out that feel like they belong in the vanilla game, giving soldiers a lot more variety to be trained into
Jet Sunstrider 28 May, 2020 @ 8:49pm 
Quick Question: do these overwrite the vanilla classes? Seems like they should.
GameAcc 20 May, 2020 @ 8:35am 
Thanks! Will do :)
nathanx2000  [author] 20 May, 2020 @ 7:16am 
@GameAcc

Well if you ever need help, DM me and I’ll try
GameAcc 20 May, 2020 @ 4:32am 
You are at least 3 steps ahead of me. So far I learned only how to create custom mode :). Good luck with it.
nathanx2000  [author] 20 May, 2020 @ 2:11am 
@GameAcc

New to modding so when I learn how, they WILL be updated with a seperate GTS perk for each class
GameAcc 19 May, 2020 @ 5:37pm 
It would be nice to have some GTS perks as other classes do. I will try it in next game. Thanks!
nathanx2000  [author] 19 May, 2020 @ 11:54am 
@antvas

Awww thank you dude, made my day :)
antvas 19 May, 2020 @ 11:42am 
Haha. OK. I most certainly will. Thank you for your work and effort!!
nathanx2000  [author] 19 May, 2020 @ 11:33am 
@antvas

No that is on purpose, the code does have the value set to 1 BUT there is no + on the start of the string, this was to make the class seem like a standard soldier and not kinda stand out in any one field as intended,

If you want to make this personal change then go nuts my friend :)
antvas 19 May, 2020 @ 10:27am 
Hello. If i am not mistaken the scavenger has the +bAllowAWCAbilities=0 i don't think its on purpose, is it? Thank you for the collection!!
nathanx2000  [author] 18 May, 2020 @ 1:44pm 
@PM_Zigg Price

The perk trees yes, however there is more to my mods than that
Zigg Price 18 May, 2020 @ 1:39pm 
So the perk trees are made of perks that already exist within the base game?
MrMister 18 May, 2020 @ 11:56am 
Recommendation: Add "Class Pack" or "Classes" to the title, as in "[WOTC] X.C.O.M. Class Pack" or ""[WOTC] X.C.O.M. Classes", as it will help this mod be found by people who are looking for a new pack of classes balanced around each other to try in a new campaign.