Hearts of Iron IV

Hearts of Iron IV

AI Suppression Fix! - Proper Suppression Garrison Templates for all Nations & Russia Garrison Fix
27 Comments
Riekopo 29 Jan, 2024 @ 11:43am 
update please?
laceleste 31 Jan, 2023 @ 3:16pm 
I too wonder if this is needed in the current game?
Riekopo 27 Sep, 2022 @ 9:19pm 
The new DLC came out yesterday. Is there going to be an update?
Riekopo 8 Dec, 2021 @ 4:49pm 
Is this mod still needed?
Riekopo 19 Nov, 2020 @ 4:25am 
We still need this mod?
laceleste 12 Nov, 2020 @ 10:36am 
AeneasXi, nice mod, are garrison still a bug in latest patch 1.10.2?
If so please update.
Bouncyboizes 27 Jun, 2020 @ 1:40am 
:Eagle_hoi:
AeneasXI  [author] 25 Jun, 2020 @ 3:57pm 
<3 Your welcome!
Hostis globalismi americani. 25 Jun, 2020 @ 3:06pm 
Thank you. You have fixed my favorite state.
laceleste 18 Jun, 2020 @ 2:35am 
Thank you for this mod and for taking the time to explain some aspects of the game, knowledge is always helpful.
I wish the devs would program an AI that would make rational choices. Being effective and efficient at their work, making the most of the hand they are given.
AeneasXI  [author] 17 Jun, 2020 @ 6:07pm 
@justtxyank Hey nice to see you at another of my Mods! : )

I made the mod a while ago before I got into on_actions, you are right I should update it and do it with on_actions to add the MPs that would make it alot more compatible with other mods that change OOBs indeed!
justtxyank 17 Jun, 2020 @ 11:40am 
Hello Aeneas! I love this mod and will revise it for personal use. A suggestion! I think you could do this without modding the OOBs for existing countries. Create two OOBs: 1 you want for minors and 1 for majors, then use on_actions to assign those OOBs to all countries at game start. It will add that template to all nations at start instead of needing to edit the existing files. This will keep the mod compatible with any other mods that mess with OOBs.
AeneasXI  [author] 13 Jun, 2020 @ 11:32pm 
...The NKVD actually were very useful units once with their MP attachment as they could be used to Garrison points and Suppress Resistance at the same and thus actually actively helped make the Russian economy more effective! But since LaR and the new Resistance System they can only garrison points and cannot do Suppression at the same time anymore so the MP attachment has not only become redundant it is now actively gimping the Russian economy instead of helping it like it did before the Update!

Before the USSR didn't need any other troops than the NKVD they have to suppress Resistance and Garrison their VPs. Now they STILL build the same amount of NKVD as they did before the Update but now they also need additional Suppression Units for their occupied states! Meaning they need twice the manpower and equipment just for Suppression now...

And as Russia builds only NKVD as garrison troops this is a problem! You'll see Paradox will also fix this some time in the future I assure you!
AeneasXI  [author] 13 Jun, 2020 @ 11:32pm 
@Trygger I am sure they are not intended as Paradox changed nothing in LaR in regards to Supression for USSR while they did for other countries! They simply forgot to change it! All they do now is Garrison and USSR builds alot of these wasting alot of Resources on useless MPs!

Why would you waste resources on attachments if they likely never see combat? Especially true for a country like USSR that prefers Quantity! (Heck the AI is even set to produce outdated Rifles longer on purpose!) Other countries also do not use MP for their Defense Garrisons, against invasions/drops they don't need attachments they just need to be there. Discouraging retreats is nothing special to USSR. Many countries did it and have no MP to represent that.

You are right they were Hybrids but sadly since the new Suppression system you can't have Hybrid Units like the Russian NKVD anymore because they cannot do Suppression (secret police) and fight as Units. Its either one and since LaR they are Units only...
Trygger 13 Jun, 2020 @ 7:27am 
The MP's in the NKVD USSR defensive template might be intended.

In-game the MP's actually provide almost as much defense as engineers. (Someone on the steam discussions claims it might be to represent blocking detachments discouraging retreats)

The NKVD themselves is also the USSR's secret police.
AeneasXI  [author] 11 Jun, 2020 @ 5:53pm 
@Mike & Sammy Thank you! Your Welcome! : )
Mike & Sammy 10 Jun, 2020 @ 2:54am 
Great work. Thanks a lot! :)
AeneasXI  [author] 21 May, 2020 @ 4:38pm 
@Steahmchip Exactly! Also the main point of the Mod is to fix the Ai from gimping itself and they won't care much about the icon! ; )

You for yourself can add as many armored cars in the course of the game to your template as you want! Because in general bigger suppression templates are better but the Ai will sadly never take the bigger template due to its hardcoded behavior.

My first intention was to give the Ai 20 width templates with MP so they safe on production cost but they just won't take it there is absolutely nothing a Modder can do as they didn't release the dll files for the public so noone outside paradox development studios can fix it! And their Ai developer is not working on HOI4 anymore.
SteahmChip 21 May, 2020 @ 1:06pm 
>>if I put 2 armored cars inside then the cost would go up quite dramatically...<<

THAT's not good which if you did would defeat the original intent of cheap garrison templates!
Giddiyup YeeHa!
AeneasXI  [author] 21 May, 2020 @ 8:40am 
@aaaaa142 Your welcome! : )

@Steahmchip Yeah well thats just the way the hoi4 template icons work sadly... They always show the icon that has the most battalions inside!

But thats not a bug and theres not really anything you can do about it! If I put 2 armored cars inside then the cost would go up quite dramatically...
SteahmChip 21 May, 2020 @ 12:06am 
Trying your mod and noticed for the armoured cars, if you want to see the sprites for them, it has to be 2 cars per horse, otherwise the horse sprite will be there.
aaaaa142 20 May, 2020 @ 8:27pm 
thanks
AeneasXI  [author] 20 May, 2020 @ 9:25am 
Alright I updated it. SOV,GER,ENG,ITA,♥♥♥ and FRA now have a new template containing 2 cav and 1 armored car battalion + MP support. USA has recieved 3 cav + MP support 1936 because they have no armored car technology unlocked.

USA recieved the armored car template for the 1939 start though!
AeneasXI  [author] 20 May, 2020 @ 5:46am 
You are right SteahmChip I was thinking about if I should give the other countries the tech straight away and make a new mod for the amored car templates but you are totally right!

I could give Sov Ger Eng Ita ♥♥♥ and Fra armored Car-templates while the others keep the cav-template and modify this mod.

I shall do that!
SteahmChip 19 May, 2020 @ 8:33pm 
To add the cars might not be a big effort to add as a lot of the nations have not researched that tech, (horsies are good for them)
but for SOV GER ENG ITA ♥♥♥ FRA armoured cars would make sense for them since they have the tech and I do not see the AI build themt very often and this would be incentive!
AeneasXI  [author] 19 May, 2020 @ 12:59am 
Well sure I could give them armored car templates instead that would work as well!
SteahmChip 18 May, 2020 @ 11:15pm 
Have you tried this with armoured cars?