Cities: Skylines

Cities: Skylines

DLR B07 Stock [Metro]
18 commenti
james 14 ott 2023, ore 6:22 
is this mom compatible?
baronjutter 29 mar 2022, ore 21:36 
Would love an unbranded version of this, like what you did with your lovely citadis dualis.
meshd  [autore] 28 feb 2022, ore 2:46 
not really but if i were to make an unbranded livery i would make it generic and line coloured similar to what i've done to my citadis dualis
thedestersmek 27 feb 2022, ore 22:27 
this is sick asf. would you ever consider making an unbranded version, sans TFL logos? there is this "ryde" version floating about the workshop but i'm not so hot on the pale blue. cheers mate 👍
rainbowsandvich 12 lug 2021, ore 5:06 
I love the DLR
manu 1 lug 2021, ore 14:25 
@meshd would be a great choice if you could make it for MONO rail. DLR here is a light rail.
oliverstravels2004 7 giu 2020, ore 13:39 
I will try finding the optimal capacity. Thanks for your help!
metromaster 7 giu 2020, ore 5:13 
@oliverstravels2004 and @meshd. Changing the capacity of the vehicle does, in fact, change its operating costs. This is very visible when you do it with IPT2. if you add capacity the operating cost will go up, and if you reduce capacity the cost will go down. What I do, is observe carefully how many passengers are using the line and then adjust the capacity accordingly. Hope this helps
meshd  [autore] 7 giu 2020, ore 4:06 
oliverstravels2004 I'm not entirely familiar with how the game handles vehicle upkeep as there is no option to change maintenance cost for vehicles in asset editor, although I assume that it's indeed directly linked to the capacity. I intentionally made my trains to have lower capacity than their real life capacity since I have received similar comments on my previous assets. Vanilla metro only has 30 passenger capacity per car.
oliverstravels2004 7 giu 2020, ore 0:03 
Hi! I am using this train as the main vehicle on my city's metro system, and all was going well until several minutes ago.I used these trains across my 6 metro lines, and as soon as I finished adding trains to the lines, I started to lose a lot of money (about $15,000 per week). I looked in the budgets tab and saw that my metro system was using the majority of the money I was making, resulting in my city suddenly losing money. My question is: Did you make the upkeep cost on these trains higher than usual, or is there another factor that is causing these trains to use so much money? I used the Advanced Vehicle Options mod to change the capacity of the trains to match that of the real capacity of the real trains (which is 124 people per car, not 80), and I'm thinking that maybe increasing the capacity also caused the vehicle's upkeep cost to skyrocket. Does increasing a vehicle's capacity increase its upkeep?
draugrslayer 9 mag 2020, ore 13:00 
This is amazing, thank you so much!
metromaster 9 mag 2020, ore 9:22 
Very nice train. good job.
bruh momento numero dos 8 mag 2020, ore 5:02 
Would you be able to make a tram version so i can use it as a lrt?
internetfamousdog 7 mag 2020, ore 9:53 
incredible, can't wait to use these!
Scott 5 mag 2020, ore 4:37 
Love this! Super detailed and something I've been wanting to see since this game was released!
richardk92 4 mag 2020, ore 22:25 
I've been waiting for this forever and included this wonderful asset in my London public transport collection.

https://steamproxy.net/sharedfiles/filedetails/?id=2080972285

Any plans on releasing it as monorail as well?
soeiv98 4 mag 2020, ore 17:57 
I've been looking for a DLR train for one of my cities for months now. Great job as always meshd.
es_el_abuelo 4 mag 2020, ore 16:34 
awesome! really love it
it's in your plans to make an older metro train? like a london underground C or a D stock? just wondering ahah