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Zgłoś problem z tłumaczeniem
Be advised that it is still listed as broken here which is where I got the information from originally to add it to the collection. I have no control over that discussion thread, so you'll need to contact someone there to have it removed on their end.
Got a question though; I've used a road-asset in an intersection-asset I've created and published on the Workshop. This road-asset is part of the 'OST2 Mass Transit pack', which is in this 'broken asset collection'.
So far, I haven't encountered any problems with it. I've even used my extensive and incredible analytic skills to view any problems with it in my logfiles. So I haven't got a clue...
I see the 'OST2 Stock Road pack' listed as broken on the Github page you've linked above the collection, but not the Mass Transit pack.
I do not want other players subscribing to a broken asset (and possibly experience issues with their saves/cities because of it) because they want to use my asset. Could you tell me if it's ok to use this asset?
Here's the link to my asset: https://steamproxy.net/sharedfiles/filedetails/?id=2597337405
Second, "PEBCAK" An oldie but goodie.
@Chamëleon -- Thanks for jumping in to help explain the issue(s).
It describes: "Related error: Exception: BuildingInfo ..._Data failed"
It should probably be: "Causes a crash to desktop instead of throwing an error related to missing DLC"
I was also unaware, from this description, that this is different then how missing DLC is usually reported. I suspect it is missing a flag on the asset.
If they're throwing errors, even if only in certain situations, and can clearly be corrected, that seems to me they're currently broken.
I can certainly move them from this "broken" collection to my "problem" collection. It already contain some that throw errors in certain situations, which I explain in the collection description.
Thoughts?
Realist HWY Ramp Project RHT(right hand traffic) - requires Mass Transit DLC
Realist HWY Ramp Project LHT (left hand traffic) - requires Mass Transit DLC
CreativeDEX's intersections generally require prop snapping/prop anarchy etc
Of course, it's changed by now. Some of those mods are disabled, some have never even been enabled.
THANK YOU
It really does mean something to me.
The only thing I know for sure about Editors is that you should only be subscribed to mods directly related to that specific editor. Typically, mods will show on their page if they work in a specific editor. If no editor is mentioned in a mod's name or description, then the mod is for the game only and should not be subscribed while in editors. Disabling mods is not enough, as some mods still effect the game even if disabled. You must unsubscribe. It has to do with how the game loads mods
Oh...if you actually get an error or crash, your logs would be very helpful.
Again, I'm happy to look at your logs. Just follow the link I previously provided for instructions.
I'm really curious.
Loaded the game with only the asset and the Fine Road Anarchy 2 mod (required to force placement of the asset).
= No Issues/Errors
Saved the game, exited to desktop and reloaded the savegame.
= No Issues/Errors
Loaded the game with the asset and these 158 mods (which I use to play all my current cities).
= No Issues/Errors
Saved the game, exited to desktop and reloaded the savegame.
= No Issues/Errors
This indicates the issue is with your game specifically. It would require a lot of troubleshooting to resolve it. If you'd like, you can follow the directions here in the "Game Errors, Freezes or Crashes" section and I can try and identify the issue, but I make no promises.
https://steamproxy.net/sharedfiles/filedetails/?id=647137766
Thanks.