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- Make raids less common via storyteller.
- Make raids always come in many multiples.
-> Now whenever you'll rarely be hit with raids, but they'll hit like trucks. Raids go from a helpful, regular and reliable source of colonists, organs and spare gear to rare cases of OH GOD OH ♥♥♥♥ OH NO OH SWEET LORD HAVE MERCY UPON US.
Mlie thankyou for making it possible for idiots like me to be dumb like this.
<MultipleRaids>
<randomFactions>True</randomFactions>
<spawnThreshold>15</spawnThreshold>
<extraRaids>2</extraRaids>
</MultipleRaids>