Left 4 Dead 2

Left 4 Dead 2

🩹 Prop Fix - Taxi
7 Comments
Last of the Order 21 Jul @ 11:32pm 
Understood, thanks for clarification!
мяFunreal  [author] 21 Jul @ 3:24am 
Most are. Because in most mods i just edit the model.
For some, texture edits are needed, but i still try and make it as compatible as possible.
Last of the Order 20 Jul @ 7:17pm 
Apologies, I might be super dumb, but are all of your vehicle Prop Fixes compatible with retextures? I noticed a few specifically mention they are, just curious if only those individual ones are or if they all are. Thanks!
Babb56 28 Aug, 2023 @ 5:45pm 
nice
Saul Goodman 20 Jul, 2020 @ 3:55am 
well that is a bummer.
мяFunreal  [author] 19 Jul, 2020 @ 1:30pm 
its compiled as a static prop. those only allow a single bone. the compiler literally deletes every bone and adds a "static_prop" bone.

Changing prop type has bide side effects of themodel stretching and spazzing out across the entire map. so i cannot do that either
Saul Goodman 18 Jul, 2020 @ 11:10pm 
Funreal, you should make an addon that adds jiggle physics to the antennas on the L4D2 police car and taxi. For when a tank smacks a car into your direction.