Cities: Skylines

Cities: Skylines

Brick and Tile Building
29 bình luận
AMBER 20 Thg05, 2021 @ 8:50pm 
thank you for the great job!
Ty6317 18 Thg06, 2020 @ 7:18pm 
I grew up in Mason City and this building unironically has a special place in my heart! Cool seeing it on Steam.
Jacob.Jacobson 19 Thg04, 2020 @ 6:55pm 
As a MC resident it was kinda cool to just randomly see this in the list.
Darf  [tác giả] 27 Thg03, 2020 @ 4:41pm 
All props are optional. If you list more required items people tend to download the asset less. All my assets include the same sets of props and if I include others I will list them as required.
PokerSmile 27 Thg03, 2020 @ 2:14pm 
Love your work but you never include the props that go with your creations. It is a royal pain in the ass. I downloaded 4 of your great works and came up with 10 items that are missing. Extremely annoying. Why don't you fix?
樺太人 17 Thg03, 2020 @ 2:24am 
や っ た ぜ
帝都素材キタ―――(゚∀゚)―――― !!
Robert 16 Thg03, 2020 @ 3:11am 
Beautiful, inspiring. Wow!
SquadMaster 15 Thg03, 2020 @ 10:18am 
Como se ponen estos edificios?
p2RΛy76 15 Thg03, 2020 @ 12:01am 
nice
Timyoy2 14 Thg03, 2020 @ 3:41pm 
Amazing work as always!
Darf  [tác giả] 14 Thg03, 2020 @ 12:40pm 
I create it from diffuse/specular in photoshop.
matthiaspowerbomb 14 Thg03, 2020 @ 12:22pm 
Fantastic, as always.
Pirazel 14 Thg03, 2020 @ 11:47am 
Always impressive work! Do you bake the normal map from a high detail model or do you use a software to generate normal texture from the diffuse one?
eaglexp2000 14 Thg03, 2020 @ 7:43am 
Very nicely detailed building. Thanks so much!!
sebesams 14 Thg03, 2020 @ 6:58am 
Nice! And upvote too :)
summer106 14 Thg03, 2020 @ 6:05am 
A perfect building! Thks!!!! :steamhappy:
Danila #justiceformiki 14 Thg03, 2020 @ 5:44am 
comment because I downloaded this mod
ditlefsen.robert 14 Thg03, 2020 @ 5:06am 
Yeeeeees
Darf  [tác giả] 14 Thg03, 2020 @ 3:28am 
I create the diffuse in Photoshop and than uv them in 3ds max. (one element at a time)
builderdoghdz 13 Thg03, 2020 @ 10:27pm 
Noice Noice Noice Noice Noiceeee
elijah82 13 Thg03, 2020 @ 7:58pm 
so good <3
nicocn383 13 Thg03, 2020 @ 7:49pm 
Another gem! Thank you again.
Pres 13 Thg03, 2020 @ 6:03pm 
Awesome!
Kenny Blvnco 13 Thg03, 2020 @ 5:43pm 
Do you add the textures in sketchup and bake them on in 3ds max and create the maps, or do you create the diffuse map in photoshop first and unwrap the textures in 3ds max? I struggle with that part
Darf  [tác giả] 13 Thg03, 2020 @ 4:47pm 
I use 3ds Max and Sketchup.
Kenny Blvnco 13 Thg03, 2020 @ 4:40pm 
Ahh I see, I'm pretty good at photoshop, it's just hard finding the right colors for the buidling and the windows are a nightmare. I probably should've started with something easier. Do you use blender or 3ds Max?
Darf  [tác giả] 13 Thg03, 2020 @ 4:35pm 
Lot's of UV tiling and no baking. I always use wider textures instead of square ones, with uv tiling you have effectively more texturespace. Having a lot of photoshop experience helps as well.
Kenny Blvnco 13 Thg03, 2020 @ 4:22pm 
Looks amazing. How do you get your textures to look so crisp? I'm working on Philadelphia City Hall and the textures look so bad.
ududrlrl 13 Thg03, 2020 @ 3:07pm 
Very well done!