RimWorld

RimWorld

multi-stage heater
46 Comments
Napa-Lapa 28 Aug @ 12:08pm 
Додай русский язык
LingLuo  [author] 6 May @ 11:20pm 
@Seipherwood
LingLuo  [author] 6 May @ 11:18pm 
Fixed an issue where auto regulation failed at S/L
Seipherwood 20 Feb @ 11:45am 
@Zargachi I'm having the same problem, kind annoying but ez to just right click and select all and enable auto.
Zargachi 4 Oct, 2023 @ 6:12pm 
my M.S.Heaters always stop the auto mode when a load the save, i need to activate again manually every time, is this normal?
bigcool3571 16 Apr, 2023 @ 2:04am 
Really nice mod, i used to use this on my 1.3 colony before it got placed onto 1.4 only, however can i make a suggestion?

Do you think its possible to add a tab for it on the mod options, so we can tweak some things about the heater if we dont like certain aspects of it? Seeing that its really the only mod out there.

Like the ability to:
Change material cost
Electricity Usage
How good/bad the multistage effect is?

Just a couple of examples, im sure there could be more if its possible, thanks again for a cool mod :steamhappy:
MrAnti 5 Dec, 2022 @ 3:49am 
@NonExistantFlower

I know it's a stupid question, but why are you still playing with v1.3???!
NonExistantFlower 4 Dec, 2022 @ 11:10pm 
Why is this only available for 1.4? Is there any way you could make a legacy version that runs on 1.3?
恬喜的猪 2 Nov, 2022 @ 8:25am 
求更新1.4
MrAnti 26 Oct, 2022 @ 1:52pm 
(Google Translator)

Will there be a v1.4 upgrade, or are you fed up with this project? It's a really good Mod.
danzloblaha13 2 Apr, 2022 @ 5:02am 
Love for the update !!!
No.0代号『愚者』 21 Sep, 2021 @ 6:28am 
感谢大佬!!!!!
玉藻前 11 Sep, 2021 @ 2:17am 
请问可以更新一下版本嘛
Shortymac09 27 Aug, 2021 @ 5:37pm 
OMG update please
Atom, He Who Seeks Nowhere 24 Aug, 2021 @ 1:50am 
Please update it!
Priest 18 Aug, 2021 @ 10:25am 
same, would love to see this updated, please!
Rosiechap 18 Aug, 2021 @ 8:56am 
would love an update to this mod please
carpophorus 10 Aug, 2021 @ 10:05pm 
please update to 1.3 This is my pawn necessity.
Atom, He Who Seeks Nowhere 10 Aug, 2021 @ 10:51am 
PLEASE UPDATE
NylonWorms 24 Jul, 2021 @ 10:46pm 
is this being updated by change?
酱油菜,请指导 18 Jan, 2021 @ 12:19am 
零子科技NB
Margam 2 Nov, 2020 @ 6:44am 
Literally can't live without it, much kudos
HawnHan 19 Oct, 2020 @ 11:34pm 
啊兜兜转转还是回到lingluo的怀抱
Blackblade 13 Aug, 2020 @ 3:59pm 
please update to 1.2 i love this mod
yidu76 11 Jul, 2020 @ 1:14am 
amazing
Lizy_Sticks 31 Mar, 2020 @ 5:07am 
adding power make it work faster ? becuse auto seams to keep them rather weak
DerGantu 25 Mar, 2020 @ 10:33am 
@LingLuo
Oh too bad. But a good reason not to do it. Thanks for the super quick response. Have a good time.
LingLuo  [author] 25 Mar, 2020 @ 4:28am 
@osnabruecker1980
This is easy to do, but it results in a lot of computing resources (the game needs to decide whether to heat or cool of every tick), so this is not a good choice
DerGantu 25 Mar, 2020 @ 1:52am 
Hello, I love your mod. Is it possible that the heater is red when it is heating and blue when it is cooling?
鱼饵 13 Mar, 2020 @ 11:49pm 
是可以制冷吧
NECEROS 10 Mar, 2020 @ 8:42pm 
I also made a mod for temperature control and even I'm using this one. It's just such a nice little combo heater cooler. Great mod.
LingLuo  [author] 10 Mar, 2020 @ 8:37pm 
@Jadeus
Lv1, Lv2, Lv3 ... Lv-1, Lv-2
When making this mod, I wanted to reduce the space of the equipment in the room and make the game more convenient, so I integrated the cooling function,In the future I will add some settings to control whether the cooling function is turned on.
Jadeus 10 Mar, 2020 @ 4:00pm 
So...even thought mod is entitled "mulri-stage heater", the description and correlated functionality suggests the item also takes over as an air conditioning unit?
NECEROS 9 Mar, 2020 @ 4:15pm 
Please add a research project:

Spacer level
Prerequisites: advanced fabrication
35051661 9 Mar, 2020 @ 7:45am 
大佬来秀了
Hounrawr 8 Mar, 2020 @ 11:10am 
@angrysquirrel it just means the more power you put into it the faster the room heats up or cools down. Better for the extreme temps.
Angrysquirrel 5 Mar, 2020 @ 9:59am 
I don't understand this mod. It becomes more efficient when you add power? So if I want a room at 70F it uses 10 watts. But if I want it at 140F it uses 15 watts instead of 20?
NECEROS 4 Mar, 2020 @ 11:26pm 
Thank you for answers!
LingLuo  [author] 4 Mar, 2020 @ 11:23pm 
@NECEROS There is no upper limit, but the power consumption at that time will also be extremely amazing
NECEROS 4 Mar, 2020 @ 11:20pm 
or more?? That's awesome. Is there a cap?
LingLuo  [author] 4 Mar, 2020 @ 11:19pm 
@NECEROS Basic work effect is also 21, but can become 42,63 or more at any time
NECEROS 4 Mar, 2020 @ 6:58pm 
How powerful can it get, heatPush-wise. Being a normal heater is 21.
Kaluth 4 Mar, 2020 @ 1:11am 
Ooooh nice~
LingLuo  [author] 3 Mar, 2020 @ 7:08am 
@Klonter77 von Planet77 The purpose of this design is to reduce space, for which I increased the cost of materials and electricity
皮皮鸡 3 Mar, 2020 @ 2:26am 
大佬就是牛逼,想法棒棒哒。
Klonter77 von Planet77 3 Mar, 2020 @ 1:34am 
That sounds, interesting.
Can you make it larger for the feelness? Just 1x2 or 2x2 (perhaps as addon), I think it would become a think op when its only 1 tile big.