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I've made a submod that makes the Celestial Hurricanum a mount for the Celestial Wizard Lord from Mixu's Tabletop lords. Please consider adding it to your submod list.
Is that a question or a bug report? Should work fine.
https://steamproxy.net/sharedfiles/filedetails/?id=1992427056
Subscribe to this mod (the green button above) and then enable it in the Warhammer launcher ("Mod Manager"). It'll automatically be enabled for recruitment in-game, either for a new campaign or a save game.
Do you mean it's incompatible with a second mod, or that it crashes your game if it's the only mod you have enabled? For the former, what's the other mod?
This is the compatibility patch for Unit Caps for All. Thanks for your permission and your hard work.
Which mod. Link to it, because there are at least three Mixu mods that have new legendary lords.
When does the crash happen? Is it instantly, or does it happen when you try starting a new campaign.
Which lord are you trying to play as when you start this new campaign,
Are you using the VFX mod?
Are you using the WH2 mod launcher, or the Kaedrin Mod Manager?
Oh I see what you mean. I don't think that's what causes it. It can shoot through the mage.
I'm not exactly sure, please describe your problem a little better. Are you using any submods? Help me help you.
It could be your running into problems with the "turret", which don't always work correctly. I've been meaning to revisit this unit, and remove the turret mechanism entirely.
I've looked into this and no crash for me. Is there a third (fourth) mod that could be causing the crash?
Looks like I did a bad thing and changed the Effect mod's type back to "mod". I'll fix that real quick.
Speaking of which, in that campaign I get a recharge rate of 1 WoM per second with a Celestial Hurricanum in my stack. 6 WoM per sec without. I assume that is not intentional?
I've made almost all of those for an upcoming release of zombieflander's unique steam tank mod (https://steamproxy.net/sharedfiles/filedetails/?id=1206010657) .
It's just the textures that need a little work and they'll be good to go.
Many thanks for this unit, dreamed of it for years.
Can you make any of these:
http://www.sodemons.com/rhempire/300steamtanks/index.htm ?
Especially Von Zeppel or Implacable?
The one that is changing around vanilla buildings. You could do a binary search if it's not obvious. Disable half of them, check if it works, if it does then the problem mod is in that half, etc. etc.
Are you using any other mods?