Garry's Mod

Garry's Mod

Noob's Halo Weapon System
19 Comments
LemonOddity 13 Aug, 2024 @ 9:22am 
what the hell is this mod
BonegraVE 31 Jul, 2024 @ 11:14pm 
I know it's probably too late to make any suggestion for this addon, but it would be nice if there is a blacklist or something.
ʞritzo 3 Apr, 2023 @ 4:44am 
wait no it didn't repaire itself the error is stll there when i deleted the all
p:SetActiveWeapon(w:GetClass())
ʞritzo 3 Apr, 2023 @ 4:04am 
@Drunk Headcrab it doesn't work, everytime i delete the code string it somehow repairs ITSELF
Drunk Headcrab 8 Jun, 2022 @ 12:26am 
This addon still works perfectly fine. All you have to do is go into the LUA files and delete all instances of "p:SetActiveWeapon(w:GetClass())" in order to get rid of the lua script error message
Дорман гей 5 Feb, 2022 @ 9:56am 
When my inventory is full, I have bug with "press e to pickup" hint. It is repeats multiply times. Where I can turn it off?
greg 5 Jan, 2022 @ 2:17am 
That's... how it works in Halo.
Jar 5 Jan, 2021 @ 1:32pm 
is there a way to fix the fact when i pick one weapon up my other weapons fall and it happens again and makes a huge mess, even if i swap my weapons in hand it forces to pickup and throw my current weapons.
Alpha Xray22 5 Oct, 2020 @ 6:55pm 
that is the best explaination for it
Democratic Ice Noodle 17 Jun, 2020 @ 3:08pm 
Gonna go on a limb and say an update broke this addon shame.
Democratic Ice Noodle 2 Jun, 2020 @ 1:46pm 
[Noob's Halo Weapon System] lua/autorun/halo_weapon_system.lua:71: bad argument #1 to 'SetActiveWeapon' (Entity expected, got string)
1. SetActiveWeapon - [C]:-1
2. v - lua/autorun/halo_weapon_system.lua:71
3. unknown - lua/includes/modules/hook.lua:84
4. Give - [C]:-1
5. unknown - gamemodes/sandbox/gamemode/commands.lua:810
6. unknown - lua/includes/modules/concommand.lua:54
This triggers when the addon tries to switch out a weapon when you grab a new gun causing the new gun to just dissappear while the old one just drops to the ground.
MrFreezyPenguin 24 Mar, 2020 @ 8:56am 
tow weapon just like halo but you have use command
cringE 14 Jan, 2020 @ 4:25pm 
This will work with CW 2.0 guns, right?
Macgyverthehero 12 Jan, 2020 @ 4:16pm 
Been looking for an add-on like this for use in my NPC battles (where it can get annoying to carry every darn weapon), anyways thanks for making it!
Angel2B 12 Jan, 2020 @ 5:20am 
I really like the idea of this addon, however, it seems to be conflicting with ULIB for some reason - it works just fine, but every time you pick up a weapon and drop previous one, you get this script error:


File exists in two addons - possible conflicts! lua/ulib/shared/hook.lua (ULib and Noob's Halo Weapon System)

[ERROR] lua/autorun/halo_weapon_system.lua:66: bad argument #1 to 'SetActiveWeapon' (Entity expected, got string)
1. SetActiveWeapon - [C]:-1
2. fn - lua/autorun/halo_weapon_system.lua:66
3. unknown - lua/ulib/shared/hook.lua:109
Jimmy 12 Jan, 2020 @ 3:08am 
Whys the upper limit 5? Is it a coding thing?
Bugs 11 Jan, 2020 @ 9:14am 
Yare yare daze
misled 10 Jan, 2020 @ 5:48pm 
peepeepoopoo























smh
Sarbun_Dosur 10 Jan, 2020 @ 10:06am 
A question, will you ever be able to make the form of the stand in jojo addons, because It would be awesome. Great job with these addons.