Killing Floor 2

Killing Floor 2

KF-BigRoom_2020
18 Comments
FakeNatty 6 Feb, 2023 @ 3:18pm 
Been playing this map for years. How do you activate the secrets? Thanks
LittleDawg 25 Mar, 2022 @ 8:25am 
how do you activate the secrets?
「Crazed-Bahamut」 18 Sep, 2020 @ 4:00am 
this map is really good with lots of players!!! :pleased:
Lalka 19 Aug, 2020 @ 10:44am 
Can you give a link to that "alert levels class chart" with a better res in the little room?
Soda 1 Apr, 2020 @ 12:08am 
pretty nice i love it
C0R0NA★MAJ  [author] 29 Mar, 2020 @ 2:38am 
@safir4h .. Thanks for your kind words. ♥
safirah 28 Mar, 2020 @ 3:20pm 
The best map :lifehope:
C0R0NA★MAJ  [author] 15 Mar, 2020 @ 4:17pm 
QUICK UPDATE:
* Added choke points at hallways entrance to help zeds enter.
* Removed unnecessary empty space.
C0R0NA★MAJ  [author] 14 Mar, 2020 @ 3:20pm 
NEW UPDATE:
* Changed hallways size again. (still under test).
* New area.
* Music during boss wave.
* "Teleport Anywhere" trigger.
C0R0NA★MAJ  [author] 14 Mar, 2020 @ 2:04pm 
In the next update, I will try to reduce the size of hallways \ tunneles.
(I hope that does not break the pathing again.)
C0R0NA★MAJ  [author] 14 Mar, 2020 @ 1:59pm 
@missing.tigger
Hallways were too narrow and it was easy to block zeds with one berserker, also it caused pathing problems with the "Zed Variants" mod and we had to make it bigger. I'm sorry about that.
Give it a chance I'm sure you will like later.
missing.trigger 14 Mar, 2020 @ 1:43pm 
WTF happened to hallways? this is literally the only thing I loved in this map
C0R0NA★MAJ  [author] 11 Mar, 2020 @ 12:36pm 
Map updated.
Took me a month instead of two days LOL
Sorry for the delay, I was very busy.
C0R0NA★MAJ  [author] 31 Jan, 2020 @ 3:13pm 
Quick update in two days:
* fixing the bridge (again)
* reducing music volume from 100% to 60%
* increasing damage for Secret #3
C0R0NA★MAJ  [author] 25 Jan, 2020 @ 5:25am 
Map updated.
Changes are below.
C0R0NA★MAJ  [author] 17 Jan, 2020 @ 8:02pm 
After testing, here is a list of planned changes\fixes:
* fix awkward animation while using the bridge
* fix hidden mesh bug related to Secret #1
* fix an audio bug related to Secret #2
* pickups are now located in a better place to prevent unintentional pickup.
* teleporting any player that got trapped inside the cage.

I will wait to collect more bugs \ suggestions.
The update will be next week.
C0R0NA★MAJ  [author] 7 Jan, 2020 @ 11:33am 
Hello @Pокегмап
I'm not familiar with that version but I will play with it for a while and see what I can do.
Best wishes.
:)
Pokerman 7 Jan, 2020 @ 9:42am 
Do you can do an edit version of this "Big Room" ?? :)

https://steamproxy.net/sharedfiles/filedetails/?id=1411336684&searchtext=room