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Room tiles can be rotated to place however you wish, assuming the placement is legal/logical of course.
I was also wondering, when drawing a room tile, are we allowed to rotate them, or do they have to stay upright?
Guess I'm throwing this at a group
Here also a link to them. Just in case.
https://docs.google.com/document/d/1iJZtjRIaNC48697UON7ecrqHuJ7VmtvecbsFpQTsxX8/edit#
Well... I see the point in this, but its different from what we see in the Changed itself... And that makes me a little bit confused (Yep. Im that type who love when board game trying to works the same as original game itself). But like i said - your realisation of this makes sense too. It looks more risky and make board full of enemies. And that means - more fun. For the board game it is more important fact than be similar to original.
Anyway, thanks for the answers and help!
P.S. I, maybe, can write a way how to make transfurring more similar to original game using the dice. But if i will do it, then probably i make topic in Discussions.
2. Yay! Then will wait for it!
And thanks for help!
1. When a latex says it transfurs into self, that means that if the player is transfurred by them, the player become the same exact species as that latex. If a latex says it transfurs the player into another specific latex, that means the player transfurs into that named latex, rather than being the exact same species as what transfurred them.
2. It will! The next one is planned after the Changed Special version of the game is completed. :)
Also... Have a few questions:
1. In our group English is not our first language (so sorry for grammatical errors), and we have a little problem. Some latex "Transfurs: Self", which mean latex and player become as one character (in that case, that means one player can accidently kill another...?), or they are duplicate?
2. Will this game have any more updates?
1. No, it's not. Just. What?
2. You have a Dontrel the Dolphin icon. You aren't really in a place to have a moral high ground.