Garry's Mod

Garry's Mod

Superfreeze
63 kommentarer
♬♫~Joe Blaze~♫♬ 11 aug @ 12:52 
There needs to be a feature of this tool that can superfreeze most props on the map (Not doors/Interactable Objects, Just stuff like chairs/tables/gasmasks you can't put on/etc). so you don't deal with props that move or fall all of the time.
Zypheran  [skapare] 9 maj @ 5:51 
This addon doesn't do any special handling for GWarheads. If props can be destroyed or not is up to GWarheads.
6James 9 maj @ 5:10 
does this addon allow me to build bomb shelters that can't be destroyed by bombs from GWarheads ?
Rost1DaG4m0r 1 apr @ 7:02 
This is a must have tool for scenebuilding! Thank you so much, and I really appreciate the effort of this tool.

I'm also impressed that it still works, so I can freeze props without worrying about moving them by accident!
christob 7 jan @ 16:48 
Unfortunately it doesn't work on ragdolls, just props, whether static or physics.
Zypheran  [skapare] 18 nov, 2024 @ 5:12 
It's a side effect of setting the movetype to none ("superfreezing"). The engine presumably removes the constrains as they're not affecting a static object anyway.
Nut Master 18 nov, 2024 @ 2:19 
Why does this addon destroys all the constrains on the build
Hiehelboe 11 nov, 2023 @ 3:57 
Figured it out. It's because it tries to freeze a NULL object.
The object is not there anymore because of the damn 'update'
of CSGO to CS2, deleting all my models and textures for CSGO content.

So the problem does not lie on this addons end. My apologies, and thanks
for checking it out anyways. :)
Zypheran  [skapare] 9 nov, 2023 @ 1:40 
I've just tried it but was unable to find any errors. Could you provide the exact error message and what you were doing to trigger that error?
Hiehelboe 8 nov, 2023 @ 1:56 
This addon is creating errors and messing up my saves.
Worst Eleanor Ever 23 apr, 2023 @ 10:25 
Freezing an object with a physgun stops it from moving, but can still be dragged.
Freezing with this tool will freeze it like a physgun, but can't be dragged.
Denneisk 12 feb, 2023 @ 19:17 
What's the difference between making a prop static?
L.T. 14 jan, 2023 @ 16:14 
Love it, thanks.
ithrow! 5 nov, 2022 @ 16:34 
work with wire mod?
mel gibson's oldest soldier 20 jun, 2022 @ 21:23 
thank you good sir
Жalæs 13 jun, 2022 @ 18:43 
does this stop nextbots
party 3 dec, 2021 @ 5:16 
Hunter NL is there any way i could make props have balloons and such other while the prop is super freezed?
[S37K]TheGreatWolf14 5 aug, 2021 @ 2:28 
anyway to implant into Hammer? Need this for a few models/props that vanish without it
My Coputer! 23 apr, 2021 @ 7:01 
@mr sussy late but it indeed blocks them, although they will still clip through
My Coputer! 23 apr, 2021 @ 6:55 
also you wont constantly shake while standing on them
My Coputer! 23 apr, 2021 @ 6:52 
@LeeSpork superfreeze actually freezes things and makes them completely unmovable unlike the physgun freeze
vito 7 apr, 2021 @ 18:39 
hey there when i save my map the superfreeze is unsuperfreeze this item is broken fix the bugs
MolluskRateReducer.2007 27 nov, 2020 @ 14:18 
Great, now i dont have to worry about Nextbots Destroying my Builds.
RomeO 25 apr, 2020 @ 3:20 
If you make Persistent, NPCs can still mess up your buildings by punching them out of place. This tool locks them in place and nothing can move them. I was having problems with NPCs destroying my beautiful creations and this tool did the job.
ChaseC7527 24 dec, 2019 @ 8:55 
Can't you just "Make persistent"?
LeeSpork 2 nov, 2019 @ 1:40 
Is there a difference between this and freezing something with the physgun?
Steventechno 15 okt, 2019 @ 16:56 
An oldie, but a Goldie. I'm surprised I haven't had this in my arsenal already! I've added this as a "Required" item to some of my packs, (optional of course) due to it's usefulness! Only downfall see this addon has been abandoned for quite some time. (Likely no reason to update as it's finished.) Despite this, it works surprisingly well considering how out of date it is. Recommended!
r32jz 30 jun, 2019 @ 16:15 
does it stop gDisasters from destroying your storm chasing vehicles?
Jammy 12 jun, 2019 @ 15:50 
Will it block those Sanic Chasers? :alphys:
Weird Finches 18 mar, 2018 @ 3:13 
Jesus christ man I can't thank you enough.
Iyotlami 15 aug, 2017 @ 13:23 
does Soft freeze mean this?
If i soft freeze Standing ragdoll and hit it with a car, will it unfreeze?
RedChaosScrungle (They/Them) 2 jul, 2017 @ 21:45 
Here's a suggestion for this mod, can you add a superfreeze all which freezes all props in the map? I need this for this map http://steamproxy.net/sharedfiles/filedetails/?id=865812698 where all the trees and rocks can be moved, which is annoying for making scenes.
Kodi022 18 okt, 2015 @ 0:50 
lol still have issue of funky collision boxes issue
Kodi022 30 aug, 2014 @ 20:22 
I have a glitch, If you save some superfrozen props then load them, there is like invisible barriers added in and i have trouble getting around. I noticed that un-superfreezing the prop and re-superfreezing fixes it. But its annoying doing that everytime i load the save :P
Prime 5 aug, 2014 @ 20:48 
speaking of PA what happened to it? i cant find it anymore.
H 20 jun, 2014 @ 14:14 
thanks
Zypheran  [skapare] 20 jun, 2014 @ 12:57 
You can find the option under the NPC menu you get at the top of your screen when you open your spawnmenu or contextmenu
H 20 jun, 2014 @ 12:41 
it says to enable "keep corpses". How do i do that

Shalle 8 mar, 2014 @ 8:44 
Thanks this will be usefull, but is there a tool to superweld items together too? I mean so they couldn't be seperated, because I just hate weld.
Yakuza Merkitzi 2 mar, 2014 @ 3:41 
Yeah. im sick of already grabbing the Car instead of the Ragdoll. inside.
Zypheran  [skapare] 31 jan, 2014 @ 11:16 
Sorry for the late reply. Both things can't really be done as superfrozen entities have their physics partialy disabled. The weld tool checks if its target is a valid physical object and superfreezing partialy disables physics so it fails that check. Neither can the physgun pickup something that cannot move.
Kevin(The Rock) 27 jan, 2014 @ 18:30 
it wont let me wield objects now when there superfrozen
Insane Hoof Addict 24 jan, 2014 @ 12:33 
oh. mind trying to work ona new version which would make it so that the gravity gun could still pick them up? it would be a big help for machine makers.
Zypheran  [skapare] 24 jan, 2014 @ 8:33 
Added a checkbox to superfreeze anything you freeze with the physgun.
Keep in mind you cannot unfreeze things with the physgun as it can't grab them.
Insane Hoof Addict 23 jan, 2014 @ 16:35 
mind making this so it just replaces the secondary fire of the :physgun:?
Zypheran  [skapare] 19 jan, 2014 @ 8:52 
I've taken a look at the ragdoll mover addon and it just has issues with ragdolls created from NPCs in general, even without using superfreeze.
otter 18 jan, 2014 @ 5:05 
New problem: the Ragdoll Mover addon kind of hates dead frozen NPC's if you try to use it on them.
otter 17 jan, 2014 @ 12:19 
That's what I meant. Thanks.
Zypheran  [skapare] 14 jan, 2014 @ 7:25 
Freezing living NPCs isn't going to work, but I did make it freeze the ragdoll the moment they die. Just hit a NPC with the tool to mark them for freezing.