Garry's Mod

Garry's Mod

Superfreeze
63 opmerkingen
♬♫~Joe Blaze~♫♬ 11 aug om 12:52 
There needs to be a feature of this tool that can superfreeze most props on the map (Not doors/Interactable Objects, Just stuff like chairs/tables/gasmasks you can't put on/etc). so you don't deal with props that move or fall all of the time.
Zypheran  [auteur] 9 mei om 5:51 
This addon doesn't do any special handling for GWarheads. If props can be destroyed or not is up to GWarheads.
6James 9 mei om 5:10 
does this addon allow me to build bomb shelters that can't be destroyed by bombs from GWarheads ?
Rost1DaG4m0r 1 apr om 7:02 
This is a must have tool for scenebuilding! Thank you so much, and I really appreciate the effort of this tool.

I'm also impressed that it still works, so I can freeze props without worrying about moving them by accident!
christob 7 jan om 16:48 
Unfortunately it doesn't work on ragdolls, just props, whether static or physics.
Zypheran  [auteur] 18 nov 2024 om 5:12 
It's a side effect of setting the movetype to none ("superfreezing"). The engine presumably removes the constrains as they're not affecting a static object anyway.
Nut Master 18 nov 2024 om 2:19 
Why does this addon destroys all the constrains on the build
Hiehelboe 11 nov 2023 om 3:57 
Figured it out. It's because it tries to freeze a NULL object.
The object is not there anymore because of the damn 'update'
of CSGO to CS2, deleting all my models and textures for CSGO content.

So the problem does not lie on this addons end. My apologies, and thanks
for checking it out anyways. :)
Zypheran  [auteur] 9 nov 2023 om 1:40 
I've just tried it but was unable to find any errors. Could you provide the exact error message and what you were doing to trigger that error?
Hiehelboe 8 nov 2023 om 1:56 
This addon is creating errors and messing up my saves.
Worst Eleanor Ever 23 apr 2023 om 10:25 
Freezing an object with a physgun stops it from moving, but can still be dragged.
Freezing with this tool will freeze it like a physgun, but can't be dragged.
Denneisk 12 feb 2023 om 19:17 
What's the difference between making a prop static?
L.T. 14 jan 2023 om 16:14 
Love it, thanks.
ithrow! 5 nov 2022 om 16:34 
work with wire mod?
mel gibson's oldest soldier 20 jun 2022 om 21:23 
thank you good sir
Zalæs 13 jun 2022 om 18:43 
does this stop nextbots
party 3 dec 2021 om 5:16 
Hunter NL is there any way i could make props have balloons and such other while the prop is super freezed?
[S37K]TheGreatWolf14 5 aug 2021 om 2:28 
anyway to implant into Hammer? Need this for a few models/props that vanish without it
My Coputer! 23 apr 2021 om 7:01 
@mr sussy late but it indeed blocks them, although they will still clip through
My Coputer! 23 apr 2021 om 6:55 
also you wont constantly shake while standing on them
My Coputer! 23 apr 2021 om 6:52 
@LeeSpork superfreeze actually freezes things and makes them completely unmovable unlike the physgun freeze
vito 7 apr 2021 om 18:39 
hey there when i save my map the superfreeze is unsuperfreeze this item is broken fix the bugs
MolluskRateReducer.2007 27 nov 2020 om 14:18 
Great, now i dont have to worry about Nextbots Destroying my Builds.
RomeO 25 apr 2020 om 3:20 
If you make Persistent, NPCs can still mess up your buildings by punching them out of place. This tool locks them in place and nothing can move them. I was having problems with NPCs destroying my beautiful creations and this tool did the job.
ChaseC7527 24 dec 2019 om 8:55 
Can't you just "Make persistent"?
LeeSpork 2 nov 2019 om 1:40 
Is there a difference between this and freezing something with the physgun?
Steventechno 15 okt 2019 om 16:56 
An oldie, but a Goldie. I'm surprised I haven't had this in my arsenal already! I've added this as a "Required" item to some of my packs, (optional of course) due to it's usefulness! Only downfall see this addon has been abandoned for quite some time. (Likely no reason to update as it's finished.) Despite this, it works surprisingly well considering how out of date it is. Recommended!
r32jz 30 jun 2019 om 16:15 
does it stop gDisasters from destroying your storm chasing vehicles?
Jammy 12 jun 2019 om 15:50 
Will it block those Sanic Chasers? :alphys:
Weird Finches 18 mrt 2018 om 3:13 
Jesus christ man I can't thank you enough.
Iyotlami 15 aug 2017 om 13:23 
does Soft freeze mean this?
If i soft freeze Standing ragdoll and hit it with a car, will it unfreeze?
RedChaosScrungle (They/Them) 2 jul 2017 om 21:45 
Here's a suggestion for this mod, can you add a superfreeze all which freezes all props in the map? I need this for this map http://steamproxy.net/sharedfiles/filedetails/?id=865812698 where all the trees and rocks can be moved, which is annoying for making scenes.
Kodi022 18 okt 2015 om 0:50 
lol still have issue of funky collision boxes issue
Kodi022 30 aug 2014 om 20:22 
I have a glitch, If you save some superfrozen props then load them, there is like invisible barriers added in and i have trouble getting around. I noticed that un-superfreezing the prop and re-superfreezing fixes it. But its annoying doing that everytime i load the save :P
Prime 5 aug 2014 om 20:48 
speaking of PA what happened to it? i cant find it anymore.
H 20 jun 2014 om 14:14 
thanks
Zypheran  [auteur] 20 jun 2014 om 12:57 
You can find the option under the NPC menu you get at the top of your screen when you open your spawnmenu or contextmenu
H 20 jun 2014 om 12:41 
it says to enable "keep corpses". How do i do that

Shalle 8 mrt 2014 om 8:44 
Thanks this will be usefull, but is there a tool to superweld items together too? I mean so they couldn't be seperated, because I just hate weld.
Yakuza Merkitzi 2 mrt 2014 om 3:41 
Yeah. im sick of already grabbing the Car instead of the Ragdoll. inside.
Zypheran  [auteur] 31 jan 2014 om 11:16 
Sorry for the late reply. Both things can't really be done as superfrozen entities have their physics partialy disabled. The weld tool checks if its target is a valid physical object and superfreezing partialy disables physics so it fails that check. Neither can the physgun pickup something that cannot move.
Kevin(The Rock) 27 jan 2014 om 18:30 
it wont let me wield objects now when there superfrozen
Insane Hoof Addict 24 jan 2014 om 12:33 
oh. mind trying to work ona new version which would make it so that the gravity gun could still pick them up? it would be a big help for machine makers.
Zypheran  [auteur] 24 jan 2014 om 8:33 
Added a checkbox to superfreeze anything you freeze with the physgun.
Keep in mind you cannot unfreeze things with the physgun as it can't grab them.
Insane Hoof Addict 23 jan 2014 om 16:35 
mind making this so it just replaces the secondary fire of the :physgun:?
Zypheran  [auteur] 19 jan 2014 om 8:52 
I've taken a look at the ragdoll mover addon and it just has issues with ragdolls created from NPCs in general, even without using superfreeze.
otter 18 jan 2014 om 5:05 
New problem: the Ragdoll Mover addon kind of hates dead frozen NPC's if you try to use it on them.
otter 17 jan 2014 om 12:19 
That's what I meant. Thanks.
Zypheran  [auteur] 14 jan 2014 om 7:25 
Freezing living NPCs isn't going to work, but I did make it freeze the ragdoll the moment they die. Just hit a NPC with the tool to mark them for freezing.