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People can use the GML files in your folder right?
maybe those people who having fun is also people who cant see whats wrong with this size like you
and maybe will have even more fun if it was normal sized
while there is many "just here" said: he is too tall
and on the RoA discord server after this was shown people was like "WTF" how can people think this is okay
you basically dont want to admit/cant see
using those sprites here was a really bad idea while many can see it was and a very few having "fun" that also cant see whats is wrong
If anyone else wants to make their own smaller version of Toki, feel free to do so! That's part of what this whole modding thing is about. All I would ask is that you link to this mod as the original.
However, it seems most of your issues with this still come from the size in the first place. I think we just have to agree to disagree on if that makes a mod unusable. Some people are having fun with it, so that's good enough for me.
nothing can fix this mod
as long it is this big
dont try to make those "work arounds"
find smaller sprites
and next time if you make a character dont use this big of sprites please
infact a other problem with this mod i heard the filesize is so big so it is slow loading for people and even crashes the game becuase of it
and see the filesize of this mod compare to others
even more reason why this overall was a bad idea
@Doctor Flux - I understand that me saying a character this big is designed well is a little ridiculous. While I tried to design some moves and cancels to make it easier to get an opponent off the ground, this ultimately doesn't fix how hard it can be to use some of his moves and how his large hurtboxes make him easy to combo. There really isn't a way to make him perfectly balanced with the rest of the cast. What he offers instead is a large character with unique movement, fun combos, and cool special moves. I hope you can at least appreciate that.
a big hurtbox = combo food, too big for small stages and vanilla characters(that you cant change)
& even possible can easy 0-death combo him as any character
its unplayable in that size &
if the hitboxes as they should and not jank like all over the body and hitboxes not weird places to be "designed" for the size
when the character punch/kicks he cant hit everyone & all super easy dodge it becuase they are so small
and if the hitboxes is not as they should and hitboxes is like all over the body and weird places
in order to hit vanilla characters he will ofc be overpowered
you cant "design" around that while being balanced and a well made mod
final boss of rivals
Plus that dude is huge!