Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Radious Total War Mod - Anniversary Edition - Part 1
7,508 Comments
CtaCuo 14 Oct @ 8:20am 
This is probably best mod for vanilla experience i played many overhauls.This by far is most stable mod. It will be nice to see some updates or subs mods to customise campaign.
Thank you Radious Team for this amaizing work you done for us.
Best Regards
wnsdud5537 29 Sep @ 1:48am 
sir, can you make double unit size mod?? plz
CarlV 19 Sep @ 8:51pm 
C C D F
Just subscribe to the fashion page, for example there are 4 of them here.
then activate them in the game launcher
C C D F 19 Sep @ 8:32pm 
hi im new in rome total war any tips how to activate your mod? or steps before activating your mods? thanks!
CarlV 19 Sep @ 8:10am 
Hi
I only use your mods, I noticed that among the Parthia units, all the immortals have arms covered in black instead of sleeves, is it supposed to be like that?
Radious  [author] 8 Sep @ 2:43am 
Urban: Those are not addon but legacy files. All and much more is included in this overhaul and fully updated to latest build.
Urban_Triplet 8 Sep @ 2:01am 
Is there any way to make the add on mods work? like the radious battle mod? I don't know how to access patch 17. Dont even know if its possible :/
Radious  [author] 7 Sep @ 10:09pm 
MrTr1px: Mods do not disable achievements. So you are safe.
MrTr1pX 7 Sep @ 4:27pm 
So Im doing a This is Total War campaign and was wondering If you still get achievements when using Radious mods would be a big help before I embark on such a big challenge
Dubko 5 Sep @ 2:47pm 
Sorry if it is explained elsewhere, but I could not find answer on Steam nor forums.

I am trying to start Co-op campaign with another player with:
-fresh install
- just radiou mod (all 4 parts)
-same load order

But we run into ,,incompatible,, error each time, is there anything we are doing wrong or that needs to be different?
qm1111qm1111 31 Aug @ 2:39am 
How can the troops activate the accelerated march?
CtaCuo 30 Aug @ 9:14am 
Radious have you consider to keep update this mod Maybe even more Custom Units and Stronger AI . There certain point in my campaign i just SteamRoll every AI Faction . Maybe Submod to limit how many Armies we can have ?

That said thank you for this mod i still play it with my friends :)
✠Penguin n uh✠ 30 Aug @ 8:08am 
i only have those 4, i will try to reinstall and restart pc. Thanks
Radious  [author] 30 Aug @ 8:05am 
✠Jacob✠: All units have helmets, make sure you have all 4 required parts and no conflciting mods.
✠Penguin n uh✠ 30 Aug @ 8:01am 
why do some legionaries units have no helmets? Heavy legionaries, second cohort and roman archers dont have any helmet
Игрок ИИ: легко 24 Aug @ 9:41am 
the mod is not bad, overall there are nice changes, but please explain to me - why does the AI ​​have a super advantage on any difficulty? I read the description of the mod, it says that the AI ​​has an emphasis on war, but how to fight with it if it spawns 4-6 stacks, and I try to hold cities with two stacks and still lose because I have no opportunity to attack, I sit only in defense without a chance. how??
Radious  [author] 9 Aug @ 10:34am 
Manguytyp: If you use different language then english, check in description multilanguage support good Sir.
Manguytyp 9 Aug @ 9:51am 
Hi Radious, thank your for this beautiful mod. Sadly i encountered an issue with unit names and descriptions. They do not appear no matter which faction i choose. I encountered this issue only with new units - any idea? I launch the game via steam and use the mod manager. No other mod is installed and i use all the 4 of your mods
Janissary_ML 8 Aug @ 6:46am 
Definitely the best quality and most flawlessly working Rome II mod I've ever played. I would like to thank those who contributed. Best Regards
Claudius 27 Jul @ 11:47am 
Is there anyway to change to either 1 turn per year, or 2 turns per year? The mod is set for 4 turns per year, but I was wondering if there was a way to change that. Ive tried to change it in SaveParser but it crashes on loading the edited save. Love the mod, thanks so much
Aster 6 Jul @ 11:55am 
There isn't a mod anywhere to unlock a couple more factions, is there?
Because Cyrenaica and Cyprus, for example and in particular, have really really cool unit rosters. Not too many units, there are enough for all purposes and they are very flavourful and intriguing. Really nice tier progression, clean and unbloated. Nice faction colours and map-area too.
I wouldn't mind trading a half-dozen barbarian factions for any of those prettier ones radious also gave a makeover...
Radious  [author] 21 Jun @ 7:18am 
Roy: Mod never stopped working since its release. Try basic troubleshooting mechanics or visit our discord support section.
Roy 21 Jun @ 6:48am 
Radious Total War mod isn't working. I keep getting a pop-up saying they are out of date. I click ignore outdated mods and the game doesn't launch.
Borubar(Z)ki 14 Jun @ 6:42am 
nerf hoplitai, I can't breath in war with massalia
Eltrak93 10 Jun @ 7:09pm 
GG
loganhofmann17 30 May @ 5:53am 
The spy doesn't starve armies in this mod, is there another way to do so? Or was this feature removed with this mod?
Radious  [author] 28 May @ 12:30pm 
Tiny update did nothing to the game. Force march is not active for many years.
gamebiffa 28 May @ 5:47am 
There was a tiny update today and now your armies will not be able to force march. I've taken all my mods off and just left Radius and the fault remains.
emanuel1982 9 May @ 12:38pm 
Victory conditions for RotR don't recognuze hastati, principes and triarii. Therefore, the game cannot be finished.
King_Chewwy 3 May @ 8:06pm 
I have all 4 parts. Had this issue months back so I stopped using the mod. Came back to see if it worked again but no luck :( should I try redownloading the mods?
Radious  [author] 3 May @ 4:24am 
King_Chewwy: You need all 4 parts.
King_Chewwy 3 May @ 4:09am 
why would unit textures not load in? i got soldiers walking around without weapons or arms or legs lol.. is it a conflict with other mods?
zachwachob 28 Apr @ 12:14pm 
Radious is honestly the best patch update ever for any Total War game. I can't ever go back after trying Radious mods, and have been a subscriber for years. Love you folks.
Radious  [author] 28 Apr @ 5:42am 
Guts: Nice to hear that good Sir! We covered last 10 titles - Shogun 2, Rome 2, Attila, Warhammer 1-3, Three Kingdoms, Thrones of Britannia, Troy and most recently Pharaoh.
Guts 28 Apr @ 2:07am 
I basically own and play every single total war game and whenever I see radious's mods in the workshop, I just sucsribe knowing it is good. Thanks man for making the games enjoyable for us
DerHozzy 13 Apr @ 8:07pm 
@LtScarecrow, also when you move the mod folders make sure you unsubscribe from them in the workshop otherwise they redownload.

moving mods to the data folder also significantly shortens load times
DerHozzy 13 Apr @ 8:06pm 
Great mod :steamthumbsup:
DerHozzy 13 Apr @ 8:04pm 
@LtScarecrow, try moving the mod's pack files from the workshop content folder to the game's data folder. If they're legacy .bin files open it them in a hex editor and delete everything before PFH4 and save it as a .pack file. Should work. Also verify games integrity and make sure there's no mod conflicts.:steambored::steambored:
LtScarecrow 12 Apr @ 2:41pm 
Hey guys. When I try to use the Radious series, it crashes my game at the disclaimer screen. Is this happening to anyone else?
sdablhad 4 Apr @ 3:59am 
This mod is amazing, probably netted me another 600 hours+ of good times in this game. Cheers Radious:steamthumbsup:
Radious  [author] 3 Apr @ 9:30pm 
Moriarty: I find your logic strange when this mod is since its release back in 2013 in top 3 of most subscribed mods, between top favourites of all time and rated.

Its free and optional mod (like any other) for anyone interested. And seems many been interested for all those years.

Maybe we did something right what people like (probably not you). I am proud on our Rome 2 work. I think its very well polished and done content for Rome 2.
Moriarty 3 Apr @ 8:31pm 
Nobody likes this mod lol
Edi Gerown 29 Mar @ 3:46pm 
Send 20 units vs. Carthage in 270BC against Noble Cav Merceneries they just dont die because I have hastati and rorarii vs. late game cav.... Wtf? Nice mod I can recruit Hastati and a Praetorian Guard General in 270 BC way to go
Radious  [author] 8 Mar @ 10:08am 
Greetings, fans, and followers of Team Radious!

Radious Total War Mod - Pharaoh Announcement! - https://www.patreon.com/posts/99985062?pr=true

We are thrilled to announce that our 10th complete overhaul mod is on the horizon and will enhance your TW Pharaoh experience soon! While it may not be a colossal project like our WH TW mods, we are dedicated to delivering the quality content and gameplay you have come to expect from us over the years.
Hawk™☆KevRockZ☆ 4 Mar @ 10:36am 
Hey Radious, since the main mods were updated: Does the Additional Units Mod- Radious Version also need an update or no? Thx. :)
Radious  [author] 12 Feb @ 8:45pm 
Sark: Conflicking mod good Sir, we have changed how cavalry works a lot, same as their amount. You have mod directly interfere with these changes. Remove it and all horses will be back.
Sark 12 Feb @ 12:18pm 
Love the mod been using it for years but my Calvary are not on horses at the start of each land battle?
alan.fulcher45 11 Feb @ 2:11pm 
Damn Smokey you are even dumber than the other guy, who is probably just you on a different account
SmokeyGarrett 8 Feb @ 8:06am 
I aint paying shit @Hydra HAS a fair point and @HIGGS is a fan boy dweeb
HIGGS 1 Feb @ 2:27am 
@Hydra, you are complaining about something that is an industry-standard since almost 10 years. And team radious made a mod (actually a complete overhaul) just bcs of passion to the game and particular area of time. I'm just wondering for what else you invest 4!!!!!!BUCKS$$$$ in your daily life that makes no real reason or sense. They actually earn respect for what they did bcs it's a shitton of work you have to put into something so ambitious as TW is. greetings