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翻訳の問題を報告






not workbench
Brain cost changed
Slightly edited drone brain
Added augmented brain
Yes. See here ('Brain In a Jar' mod):
ThingDefs_Items > Items_BodyPartsBrain.xml > <MarketValue>3000</MarketValue>
LINK: https://steamproxy.net/workshop/filedetails/discussion/1596121128/4943253385003471020/
Question: what about reducing the cost of the brain from $ 3000 to $ 500? 3k is expansive and you will be reach in the begining of the game!
https://steamproxy.net/sharedfiles/filedetails/?id=2437912777
It has a linkable called bee jar which is required to access various research starting way back in neolithic. But with your mod simple research bench refuses to recognize that linkable and it only links to high tech one.
"Could not resolve cross-reference to Verse.ThingDef named AugmentedBrain (wanter=thingDefs)"
Just ignore it or could something broken? Also, i'm using kind off your Immersion collection as a base, just cleaning up stuff i don't actually want and stuff that haven't updated yet.
I'll keep that in mind
>Known Issues:
"The brain processor disappears when I build it."
-There is a conflict with another one of your mods. Moving this mod to be near the top of your load order should fix it.<
https://gist.github.com/70f265461beb51beab0fd5d19d4a5a4a
Thank you! I will check it out. They probably changed how they connect.
(Not a bad mod, just making a joke though I prefer being OP anyhow)
Also, thanks for all of your hard work. I just got the game recently, and I think I have more mods from you than anyone.
and thanks for the patch NECEROS.