Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
link for the lazy, this has these animals in 1.4
It's like asking me to translate the mod to French. I don't speak french. I can do it once I have nothing else to do.
confused, happy
depressing
In order to translate the wool, I had to make this patch in my translation mod. However, I did put in the description of my Mod that it will cause errors (or even the disappearance of any item made from this wool) if my translation Mod is added or removed from an existing save.
I had to do a similar thing for the Vanilla Books Expanded mod for the DefName VBE_Blueprint.
========== Def-injected translations using old, renamed defs (fixed automatically but can break in the next RimWorld version) (2) =========
Def has been renamed: WoolCamel -> WoolSheep, translation WoolCamel.label should be renamed as well.
Def has been renamed: WoolCamel -> WoolSheep, translation WoolCamel.description should be renamed as well.
I join two.twelve for the <defName>WoolCamel</defName> need to add AEXP_,because I can neither translate WoolCamel.label and nor WoolCamel.description , the game automatically corrects me to WoolSheep.
========== Def-injected translations using old, renamed defs (fixed automatically but can break in the next RimWorld version) (2) =========
Def has been renamed: WoolCamel -> WoolSheep, translation WoolCamel.label should be renamed as well.
Def has been renamed: WoolCamel -> WoolSheep, translation WoolCamel.description should be renamed as well.
Also, perhaps camels should only spawn in extreme desert (and maybe even desert)? They're clearly better than dromedaries, so it would encourage more people to do extreme desert bases if if they were exclusive to only that biome.
Anyways, great mod!
I unsubscribed and resubscribed to see if it was a fluke and the tag is still missing after resubscribing.
There is no WoolCamel in vanilla game anymore.
Love your expanded animal mods!
You use defname "woolcamel" directly have caused the tag to be untranslatable. I used try to change it so that it can be translated normally.
You can find example at *\RimWorld\Data\Core\Defs\ThingDefs_Races line513 .
I guess the reason is that the defname "woolcamel" exists in the core of version 1.0, while the defname "woolcamel" no longer exists in the core of version 1.1
- Egyptian Cobra (aka Asp)
- Horned Lizard
- Jackrabbit
- Jerboa
- Oryx
Use this mod instead of the one from the workshop. This mod also adds Yak wool to the game.