RimWorld

RimWorld

Frieza Race
73 Comments
Kreepy 15 Aug, 2023 @ 2:50pm 
man, I wish this got updated and taken to 1.4
The Loathsome Peem 24 Nov, 2022 @ 11:12am 
mod canceled! metal cooler army attack
SilentStriker115 4 Nov, 2022 @ 7:16am 
He'll be doing stuff with frieza race eventually, he's working on the saiyans right now but this will be updated and remastered (planned ki skills and such) eventually, be patient
Meng De  [author] 25 Oct, 2022 @ 5:17am 
Well, you'll just have to wait.
Mods can take several hours to update and recheck depending on the changes the updates made, and I don't have time for these mods anymore.
Renix 25 Oct, 2022 @ 5:14am 
I hear you, I've messaged them, but they haven't done anything with namekians or frieza's yet as far as I can tell and I haven't seen any plans for them to do so.
Meng De  [author] 25 Oct, 2022 @ 5:11am 
I already said somewhere I'm not touching these anymore, and gave the new modder authorization to use my assets.
Renix 25 Oct, 2022 @ 12:18am 
I don't know if that other dbz mod author has touched anything other than saiyans, but I desperately need these.
LegondaryMarf 9 Aug, 2022 @ 6:31am 
Thanks for letting me Know :steamthumbsup:
Meng De  [author] 6 Aug, 2022 @ 5:05am 
Not intentionally on my side. Could've been broken by an update at some point.

In any case I'm not touching this mod anymore.
I gave authorization to the new DBZ mod author to use my assets, if you want to keep using these in future Rimworld versions please leave them a word of support.
LegondaryMarf 4 Aug, 2022 @ 1:52pm 
out of curiosity was there a nerf to the frieza's at some point i thought they used to have ridiculous amounts of health on each body part but now there the same as a base human for me
Pain 10 Apr, 2022 @ 2:41am 
Ich habe ein problem ich nutze die mod seit vielen Kolonien (die sind nicht gestorben fange nur oft neu an) und werde sehr häufig von 1nem von denen angegriffen die zu den Space Raiders gehören ist zar nicht schlecht so muss ich keine kaufen aber das ist so oft das keine andere fraktion mehr kommt meine kleidung ist so ziemlich low (klaue denen immer die kleidung und die Space Raider kommen immer nackt an)
Markanian 9 Apr, 2022 @ 3:18pm 
is there away to make this work with combat extended?
ŹamorakGodsword 12 Jan, 2022 @ 10:37pm 
Is Golden Form a possibility?
chasicles 14 Dec, 2021 @ 12:17pm 
Saiyan race?
Meng De  [author] 11 Dec, 2021 @ 3:59am 
Just as random talk, when I started out making this I did want to add some mecha head parts to emulate Mecha Frieza, but back then this was kinda difficult. It might be possible with the new expacs, though, I was defintely happy to see we can do separate and visible bionic eyes now.
I considered adding some kind of bionic horn instead, but I think I dropped it because it ended up being too much work for a single item, or something like that.

I'm glad you're liking the mods so far, I made these precisely because I wanted DBZ mods too and there was a bit of a vacuum, and it's always nice to know things you made are being put to use. But then my mod list got a big too big and my time to do these things got reduced a lot, oops :P But I try to add a thing here and there whenever I have a proper window for it.
Meng De  [author] 11 Dec, 2021 @ 3:59am 
If you have a few name ideas, I can add them - that's easy enough and I do ask for them at the bottom lol. The names that currently exist were lifted from the Fusions game, which admittedly has a small sample.

Right, to be very honest I completely forgot about the Ideology features because then I just got busy playing Ideology itself, lol. Another thing for the update list.

I'm pretty sure Namekians have traders, but maybe something isn't triggering for you? Frieza race culture wouldn't be very trader friendly, in my opinion, that's why I didn't include any.

Depending on what happens, I might look into the pawnmorpher thing later too. I just don't want to go out of my way /right now/ to fix a random thing I don't know anything about, but I'll keep you in mind for the future if I actually need to do some major fix.
Renix 11 Dec, 2021 @ 3:01am 
When i found and installed the cybernetic tail it made me wish for more cybernetic parts that altar the appearence so I can become meta cooler. maybe make a big geti star research or crafting table. and mecha frieza bionics too. Sorry if i'm coming off in any annoying way. just having fun with the mod. have done play throughs as all dbz races and have been wanting more dbz content.
Renix 11 Dec, 2021 @ 2:56am 
Ahh, that sucks, pawnmorpher isn't interested in doing anything else either. No making mutant frieza's for me then I guess. - Will the flavor text for frieza and namekian culture be getting filled out in the ideoligion tab?

Can you add a defined NPC trader for both namekian and frieza's so mods and events that generate traders can spawn them?

When I play i use the name Kelvin, which is the temperature scale used for things at absolute zero or extremely cold. I see that there aren't a lot of cold based names, I keep encountering reso and rezzo's. I mean you could even add Refridgerator to the pool of names and it would help out xD
Meng De  [author] 6 Dec, 2021 @ 2:16pm 
I don't use pawn morpher and thus will do nothing about that.
Renix 5 Dec, 2021 @ 9:17pm 
When this mod and the namekian mod is used in combination with pawn morppher these two races will have bugged part HP, and all parts will be stuck at a value below max health, for example if a psiomter is installed on my brain i'll have 10/100 brain hp. This bug used to happen to other races with humanoid alien races and pawn morpher in the past, but the only race s i have tthat it seems to effect now are the namekian race and frieza race.
Meng De  [author] 9 Aug, 2021 @ 6:59am 
@Werx
I tried using the styling station as you mentioned and I ran into no problems.
I made a fresh colony. There's one hair style, as expected - the "jewel" on Frieza heads is their single hairstyle. I was able to change hair and clothes colours without issue.

Maybe it's indeed a mod conflict? Maybe it has to do with a specific ideoligion option? If you have any ideas about which mod or thing could be causing it, feel free to get back to me.
Werx 8 Aug, 2021 @ 8:11pm 
thx for looking
Meng De  [author] 8 Aug, 2021 @ 11:26am 
Ok, excuse me, google told me it's a new Ideology thing, which I haven't played yet.
It's quite likely a problem on my end.
I will try to look into it as soon as can.
Meng De  [author] 8 Aug, 2021 @ 11:21am 
What mod is the styling station? Or is it some new feature?
1.3 changed how hair works, it's been causing issues afaik.
Werx 8 Aug, 2021 @ 11:12am 
not sure if i have a mod conflict, but a frienza in my colony is in a loop at the styling station. i got no other hairstyles as option and he is trying again and again too change is hairs
Meng De  [author] 8 Aug, 2021 @ 8:39am 
Only 1 body type, "male", what you see in the pic.
I won't make more, it's too much work for me at this point.
Douez-sama 7 Aug, 2021 @ 6:46pm 
Hello ! Thin body is not possible ?
Meng De  [author] 6 Aug, 2021 @ 5:58pm 
07/08 Update - "I played for like 2 hours and it worked ok" Edition

Hello, time for a new version.
IF YOU HAVE ROYALTY, please use Real Faction Guest , otherwise the races will appear as normal pawns in quests!
I won't make it a hard dependency for now, but if I don't find any other way to fix this I'll have to.

The DBZ mods will get mod updates throughout the month.
I still have things to work on, but I figured it's better to upload these and get feedback while I'm actively working on them.

Check the Change Notes for details on this update.

This has been tested for immediate errors with Vanilla and Vanilla+Royalty.
Hasn't been tested in long play. Hasn't been tested with Ideology.

I haven't played Ideology at all yet. Feel free to make suggestions if you want, but please understand I will have no idea of what you're talking about for now.
Meng De  [author] 30 Jul, 2021 @ 10:01am 
Gonna take a while because apparently there's quite a bit to fix this time around.
It's getting worked on though.
natemcconnell1 26 Jul, 2021 @ 9:42pm 
1.3?
Meng De  [author] 25 Jun, 2021 @ 2:38pm 
Ignore it, it doesn't break anything.
Thomus 25 Jun, 2021 @ 1:07pm 
I get this red error in selection of character : No shuffled Childhood found for frieza colonist of PlayerColony. Choosing random.
Max 4 Apr, 2021 @ 4:11pm 
Aren't these called Frost Demons?
Renix 1 Nov, 2020 @ 9:51pm 
Bug/Inconsistancy: they cannot breath in space/are not immune to hypoxia and space de-compression damage from being in a vaccume. like what you would encounter from the derilct station start. android tiers are immune to those conditions and damages.
uzumakiharikari 10 Sep, 2020 @ 9:50am 
this mod interacts unfortunately with the Revia race mod, Frieza's will spawn with Revia's fox tails and vice versa.
Meng De  [author] 13 Aug, 2020 @ 1:03pm 
Updated for 1.2 - just no red errors at game start edition.
I'm not playing Rimworld at the moment and the patch is very new.
If you notice any odd behaviour please report it and I will handle it at a later date.
Meng De  [author] 11 Jun, 2020 @ 11:19am 
11/06 update [1.1]
- Fixed the game not recognizing the HAR2.0 dependency properly when using Mod Manager
- bio-armor color masks are working again
Atreidi 28 May, 2020 @ 9:12am 
I have the same problem that Bluntflame is having. It appears that this mod gives a false negative when checking if Humanoid Alien Race mod is loaded. This mod still seems to work even with that false negative dependency error.
Dootium 11 May, 2020 @ 7:10am 
Ok, thank you. I will go ahead and ignore the spare.
Meng De  [author] 10 May, 2020 @ 4:43pm 
Everything looks normal on my end. I have no idea what you're seeing.
Is it the Steam pop-up telling you that? Something else? This only requires the mod listed and it will work if you have everything.
Whatever you're getting, I assume you can ignore it as long as you have the one required mod. Mind the order too.
Otherwise I'll need you to be a lot more specific about how you're having these issues.
Dootium 10 May, 2020 @ 3:31pm 
No, my issue is that mine is requiring 2 humanoid alien races mods, instead of only the one listed.
Meng De  [author] 9 May, 2020 @ 9:35am 
Read the column on the right of this very page...
Dootium 9 May, 2020 @ 8:26am 
Requires an extra humaniod races mod I have no idea where to get.
Meng De  [author] 28 Feb, 2020 @ 3:32am 
So, the thing with the transparency... Apparently the trick doesn't work in vanilla anymore, but it works in my heavily modded 1.0 game... huh.

Well, I'll update the description when I find out which mod makes it work...
Meng De  [author] 26 Feb, 2020 @ 1:37pm 
26/02 - Updated to 1.1

Not tested in long play, but it probably won't make your game explode, as far as I can tell. Do report any errors.
For 1.1, traveler/civil backstories were swapped to pirate/offworlder, since the former no longer exist in this version.
Added natural tail surgery (both versions).

A know problem for both versions: bio-armour transparency isn't working. It's probably a silly easy fix I'm not getting for whatever reason, but I ran out of patience today and just wanna update the mod already. I'll fix it later.
Wardley 27 Dec, 2019 @ 10:19am 
That's a bummer. Great work either way!
Meng De  [author] 27 Dec, 2019 @ 3:00am 
@ПΛПО Dragoon: More body types, more problems :^) (for the modder)
I kid. I don't remember exactly why I chose just one body type. If it's not due to some technical/item design issue, I could consider adding a couple more bodies types in the future. I'll look into it when I have the time.

@ANGER ATTACK Not really, sorry.

Wardley 20 Dec, 2019 @ 10:13pm 
any plans to add metal versions of these guys, like metal cooler?
ПΛПО Dragoon 29 Nov, 2019 @ 7:37am 
Do you think you might make more body types in future? I get that male/female share body types,but it would be nice to see thin or fat body types. (We all know there are some thin or fat Freizas out there)